Player Matchup

Cthulhu
Cthulhu
F_T_W_81
Cthulhu
Level 157
God Stats
9W - 5L
1,664 SR
Queue Stats
558W - 586L
1,525 Elo+
Party 1
Skadi
Skadi
ItsDannyBoi
Skadi
Level 69
God Stats
1W - 1L
1,238 SR
Queue Stats
114W - 114L
1,516 Elo+
Party 3
Agni
Agni
LlGON
Agni
Level 22
God Stats
4W - 0L
1,753 SR
Queue Stats
143W - 70L
1,729 Elo+
Solo
Ganesha
Ganesha
RedPhoenix987
Ganesha
Level 153
God Stats
12W - 11L
1,545 SR
Queue Stats
260W - 291L
1,542 Elo+
Party 1
Hel
Hel
iSlurppBeans
Hel
Level 119
God Stats
2W - 2L
1,307 SR
Queue Stats
215W - 195L
1,523 Elo+
Party 3
Team Averages
Level 104
1,502 SR
1,567 Elo+

VS

Team Averages
Level 70
1,579 SR
1,484 Elo+
Jormungandr
Jormungandr
MrBubblezzz432
Jormungandr
Level 85
God Stats
9W - 7L
1,619 SR
Queue Stats
349W - 331L
1,562 Elo+
Solo
Vamana
Vamana
Prononofi10709
Vamana
Level 17
God Stats
3W - 2L
1,794 SR
Queue Stats
74W - 87L
1,492 Elo+
Solo
Thanatos
Thanatos
Pyro50
Thanatos
Level 101
God Stats
5W - 6L
1,480 SR
Queue Stats
100W - 95L
1,515 Elo+
Party 2
Raijin
Raijin
ReaperslayerTTV
Raijin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 89L
1,528 Elo+
Party 2
Hel
Hel
darrelljr
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F_T_W_81
Cthulhu
16
3 / 3 / 19
10,206
785
13,492
21,383
29,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 16
11,288
868
17,152
14,824
7,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
LlGON
Agni
19
13 / 4 / 12
11,457
881
22,602
14,502
6,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
17
0 / 4 / 24
9,968
767
8,629
28,665
27,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 3 / 15
10,183
783
9,989
12,396
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrBubblezzz432
Jormungandr
16
4 / 8 / 9
10,108
778
15,116
21,810
24,767
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
6 / 5 / 7
9,642
742
14,179
20,918
21,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Pyro50
Thanatos
15
3 / 6 / 8
8,949
688
11,571
10,312
4,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 8
9,615
740
17,119
17,135
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 5 / 12
8,868
682
9,896
13,582
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
60
29
Kills
16
17
Deaths
31
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
F_T_W_81
Cthulhu
3
3
19
4.17
W
8
3
16
5.33
W
Agni
LlGON
Agni
13
4
12
4.75
L
Jormungandr
MrBubblezzz432
Jormungandr
4
8
9
1.06
L
6
5
7
1.9
L
Thanatos
Pyro50
Thanatos
3
6
8
1.17
L
3
7
8
1
W
Ganesha
0
4
24
3
L
0
5
12
1.2
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
67,881
91,770
Taken
83,757
76,451
Mitigated
63,674
47,065
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
F_T_W_81
Cthulhu
13,492
1,082
3,744
6,767
21,383
29,093
0
7,887
13,496
26,065
0
W
17,152
6,881
985
2,111
14,824
7,527
3,647
5,728
9,096
0
36,777
W
Agni
LlGON
Agni
22,602
3,465
1,354
2,427
14,502
6,367
1,378
8,000
6,502
39,526
0
L
Jormungandr
MrBubblezzz432
Jormungandr
15,116
3,270
117
1,569
21,810
24,767
185
10,799
11,011
28,729
0
L
14,179
7,312
1,602
4,749
20,918
21,604
230
13,941
6,977
0
26,151
L
Thanatos
Pyro50
Thanatos
11,571
1,389
1,307
5,138
10,312
4,214
222
7,314
2,998
0
15,169
L
17,119
1,157
1,203
1,711
17,135
6,495
554
13,541
3,594
28,019
0
W
Ganesha
8,629
366
1,068
11,390
28,665
27,793
154
12,259
16,406
21,138
0
L
9,896
581
6,280
4,984
13,582
6,594
556
9,117
4,465
24,086
0
W
9,989
1,133
11,595
5,624
12,396
5,671
2,098
8,257
4,139
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
47,182
127
Minions Killed
115
0
Camps Cleared
0
1,206,381
Distance Traveled
1,176,774
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,206
785
32
2
0
256,743
1
W
Skadi
11,288
868
32
2
0
243,338
2
W
Agni
11,457
881
48
4
0
205,811
2
L
Jormungandr
10,108
778
27
2
0
189,367
1
L
Vamana
9,642
742
27
2
0
268,607
1
L
Thanatos
8,949
688
5
0
0
256,332
3
L
Raijin
9,615
740
32
2
0
219,988
0
W
Ganesha
9,968
767
1
0
0
257,292
1
L
Hel
8,868
682
24
2
0
242,480
1
W
Hel
10,183
783
14
1
0
243,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role