Player Matchup

Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JumpZuuu
Ah Muzen Cab
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
118W - 84L
1,653 Elo+
Party 3
Tiamat
Tiamat
SaPpYJoker1001
Tiamat
Level 49
God Stats
6W - 5L
1,667 SR
Queue Stats
97W - 54L
1,652 Elo+
Party 2
Ymir
Ymir
Suppreeme
Ymir
Level 18
God Stats
3W - 6L
1,530 SR
Queue Stats
54W - 35L
1,719 Elo+
Party 3
Sun Wukong
Sun Wukong
Taisaka
Sun Wukong
Level 108
God Stats
1W - 2L
1,622 SR
Queue Stats
221W - 148L
1,588 Elo+
Party 2
Team Averages
Level 68
1,564 SR
1,622 Elo+

VS

Team Averages
Level 90
1,611 SR
1,572 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Devemon77
Ne Zha
Level 42
God Stats
12W - 21L
1,442 SR
Queue Stats
242W - 194L
1,535 Elo+
Solo
Ah Puch
Ah Puch
Dontask87
Ah Puch
Level 143
God Stats
11W - 6L
1,766 SR
Queue Stats
77W - 58L
1,619 Elo+
Party 1
Thanatos
Thanatos
NoobNugget096
Thanatos
Level 118
God Stats
16W - 15L
1,607 SR
Queue Stats
88W - 60L
1,654 Elo+
Party 1
Cernunnos
Cernunnos
blorbitz
Cernunnos
Level 29
God Stats
4W - 3L
1,740 SR
Queue Stats
33W - 35L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 3 / 1
8,542
502
6,862
9,854
10,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
JumpZuuu
Ah Muzen Cab
16
4 / 2 / 0
9,298
547
11,006
15,021
6,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

15
4 / 2 / 6
8,749
515
7,322
13,063
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
5 / 1 / 5
9,193
541
8,561
15,253
16,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Taisaka
Sun Wukong
16
4 / 0 / 8
9,816
577
14,555
16,840
9,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 5 / 4
7,085
417
11,228
17,514
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ne Zha
Devemon77
Ne Zha
14
0 / 4 / 2
8,680
511
4,174
15,138
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Dontask87
Ah Puch
14
2 / 6 / 1
8,835
520
11,713
13,326
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
NoobNugget096
Thanatos
14
5 / 4 / 0
8,663
510
11,878
18,002
9,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
blorbitz
Cernunnos
13
1 / 2 / 2
8,016
472
8,113
13,379
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
8
8
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
1
1.17
L
Tyr
 
Tyr
0
5
4
0.4
L
Ne Zha
Devemon77
Ne Zha
0
4
2
0.25
L
Ah Puch
Dontask87
Ah Puch
2
6
1
0.42
W
Ah Muzen Cab
JumpZuuu
Ah Muzen Cab
4
2
0
2
L
Thanatos
NoobNugget096
Thanatos
5
4
0
1.25
W
4
2
6
3.5
W
Ymir
5
1
5
7.5
W
Sun Wukong
Taisaka
Sun Wukong
4
0
8
8
L
Cernunnos
blorbitz
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,306
Damage
47,106
70,031
Taken
77,359
50,491
Mitigated
41,259
20,969
Healing
40,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,862
1,156
0
980
9,854
10,581
0
1,202
8,136
3,299
46,519
L
Tyr
 
Tyr
11,228
2,011
0
7,140
17,514
12,373
0
5,022
12,492
0
30,615
L
Ne Zha
Devemon77
Ne Zha
4,174
1,370
0
8,464
15,138
9,252
546
1,628
13,510
0
59,806
L
Ah Puch
Dontask87
Ah Puch
11,713
350
0
3,645
13,326
6,045
0
4,659
8,667
78,984
0
W
Ah Muzen Cab
JumpZuuu
Ah Muzen Cab
11,006
5,307
0
7,542
15,021
6,521
0
0
15,021
0
94,808
L
Thanatos
NoobNugget096
Thanatos
11,878
2,494
0
15,789
18,002
9,516
0
3,119
14,883
0
75,443
W
7,322
1,319
0
2,557
13,063
7,352
33
4,162
8,853
62,131
0
W
Ymir
8,561
2,348
719
3,802
15,253
16,077
0
3,408
11,802
25,064
0
W
Sun Wukong
Taisaka
Sun Wukong
14,555
5,218
0
5,369
16,840
9,960
0
2,941
13,854
0
93,319
L
Cernunnos
blorbitz
Cernunnos
8,113
4,148
0
5,467
13,379
4,073
33
1,904
11,475
0
52,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
41,279
522
Minions Killed
466
0
Camps Cleared
0
1,667,671
Distance Traveled
1,596,812
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,542
502
90
5
0
268,680
5
L
Tyr
7,085
417
31
2
0
353,853
4
L
Ne Zha
8,680
511
109
6
0
309,830
1
L
Ah Puch
8,835
520
124
7
0
300,002
2
W
Ah Muzen Cab
9,298
547
143
8
0
324,843
1
L
Thanatos
8,663
510
96
6
0
349,625
2
W
Tiamat
8,749
515
112
7
0
329,600
3
W
Ymir
9,193
541
30
2
0
357,700
2
W
Sun Wukong
9,816
577
147
9
0
386,848
8
L
Cernunnos
8,016
472
106
6
0
283,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role