Player Matchup

Sun Wukong
Sun Wukong
DeosMaximus
Sun Wukong
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,356 Elo+
Party 2
Izanami
Izanami
SY0158
Izanami
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 2
Thanatos
Thanatos
zIBrxwser
Thanatos
Level 126
God Stats
3W - 2L
1,676 SR
Queue Stats
59W - 64L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
zIWxrio
Cthulhu
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,392 Elo+
Party 2
Hades
Hades
zSry22
Hades
Level 60
God Stats
2W - 8L
1,171 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 2
Team Averages
Level 76
1,470 SR
1,368 Elo+

VS

Team Averages
Level 76
1,430 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Doctor-Se-x1
Sun Wukong
Level 69
God Stats
4W - 3L
1,520 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Osiris
Osiris
Iron_Dragon999
Osiris
Level 124
God Stats
0W - 1L
1,176 SR
Queue Stats
140W - 116L
1,536 Elo+
Party 1
Bakasura
Bakasura
ThePunisher1479
Bakasura
Level 92
God Stats
39W - 32L
1,539 SR
Queue Stats
177W - 167L
1,421 Elo+
Party 1
Nemesis
Nemesis
one_fier_Ricky3
Nemesis
Level 53
God Stats
1W - 2L
1,414 SR
Queue Stats
88W - 103L
1,395 Elo+
Solo
Artemis
Artemis
vExtecution
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeosMaximus
Sun Wukong
13
5 / 3 / 8
8,450
497
8,443
14,439
9,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
SY0158
Izanami
11
2 / 4 / 9
7,596
447
6,413
8,709
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
zIBrxwser
Thanatos
16
10 / 2 / 4
10,036
590
13,044
13,458
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
zIWxrio
Cthulhu
13
5 / 2 / 14
9,366
551
12,786
17,336
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
zSry22
Hades
11
0 / 4 / 6
7,108
418
12,349
10,555
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doctor-Se-x1
Sun Wukong
13
6 / 2 / 2
8,589
505
13,743
19,025
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 5 / 4
7,461
439
5,378
15,598
10,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
12
5 / 7 / 4
8,240
485
10,911
17,583
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 3
6,941
408
2,655
10,609
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
vExtecution
Artemis
12
2 / 6 / 8
7,743
455
12,042
11,842
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
22
Kills
14
15
Deaths
22
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeosMaximus
Sun Wukong
5
3
8
3
L
Sun Wukong
Doctor-Se-x1
Sun Wukong
6
2
2
3.5
L
1
5
4
0.6
W
Izanami
SY0158
Izanami
2
4
9
1.63
L
Bakasura
5
7
4
1
L
0
2
3
0.75
L
Artemis
vExtecution
Artemis
2
6
8
1
W
Thanatos
zIBrxwser
Thanatos
10
2
4
6
W
Cthulhu
zIWxrio
Cthulhu
5
2
14
6
W
Hades
zSry22
Hades
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,035
Damage
44,729
64,497
Taken
74,657
41,560
Mitigated
40,980
27,220
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeosMaximus
Sun Wukong
8,443
1,761
0
3,265
14,439
9,736
759
640
13,057
0
39,422
L
Sun Wukong
Doctor-Se-x1
Sun Wukong
13,743
2,223
0
6,844
19,025
15,013
187
5,510
13,515
0
50,202
L
5,378
2,300
0
3,176
15,598
10,934
942
7,175
8,423
0
41,575
W
Izanami
SY0158
Izanami
6,413
4,154
0
1,114
8,709
3,110
667
0
8,366
0
33,431
L
Bakasura
10,911
8,107
254
4,189
17,583
7,083
73
5,204
12,349
0
40,828
L
2,655
843
0
620
10,609
3,607
0
2,643
7,966
0
43,533
L
Artemis
vExtecution
Artemis
12,042
6,803
429
587
11,842
4,343
1,559
4,603
7,239
0
41,324
W
Thanatos
zIBrxwser
Thanatos
13,044
4,471
0
14,889
13,458
7,213
0
0
13,069
0
82,637
W
Cthulhu
zIWxrio
Cthulhu
12,786
1,566
1,063
3,312
17,336
14,308
285
357
15,737
39,550
0
W
Hades
zSry22
Hades
12,349
835
457
3,120
10,555
7,193
0
0
10,366
35,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
38,974
320
Minions Killed
336
0
Camps Cleared
0
1,524,379
Distance Traveled
1,533,985
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,450
497
57
3
0
337,414
1
L
Sun Wukong
8,589
505
67
4
0
328,655
1
L
Osiris
7,461
439
68
4
0
314,622
7
W
Izanami
7,596
447
68
4
0
240,651
0
L
Bakasura
8,240
485
69
4
0
328,501
2
L
Nemesis
6,941
408
86
5
0
293,607
0
L
Artemis
7,743
455
46
3
0
268,600
1
W
Thanatos
10,036
590
107
6
0
364,140
6
W
Cthulhu
9,366
551
43
3
0
306,989
0
W
Hades
7,108
418
45
3
0
275,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role