Player Matchup

Olorun
Olorun
List0chek
Olorun
Level 124
God Stats
3W - 1L
1,477 SR
Queue Stats
263W - 273L
1,467 Elo+
Party 1
Baba Yaga
Baba Yaga
MadTeaCup
Baba Yaga
Level 103
God Stats
6W - 4L
1,484 SR
Queue Stats
144W - 136L
1,505 Elo+
Solo
Bakasura
Bakasura
MilkersTester
Bakasura
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
NukaEndy
Cabrakan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
pipajo
Kuzenbo
Level 104
God Stats
5W - 3L
1,841 SR
Queue Stats
191W - 197L
1,450 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,444 Elo+

VS

Team Averages
Level 128
1,474 SR
1,385 Elo+
Neith
Neith
Aliz-84
Neith
Level 158
God Stats
16W - 8L
1,542 SR
Queue Stats
332W - 340L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
SpeAroX84
Baron Samedi
Level 109
God Stats
6W - 4L
1,636 SR
Queue Stats
351W - 414L
1,374 Elo+
Party 2
Eset
Eset
TDD_Missy
Eset
Level 89
God Stats
4W - 5L
1,366 SR
Queue Stats
347W - 422L
1,376 Elo+
Party 2
Susano
Susano
iHeCke
Susano
Level 123
God Stats
0W - 3L
1,161 SR
Queue Stats
284W - 295L
1,385 Elo+
Solo
Kukulkan
Kukulkan
psynet
Kukulkan
Level 160
God Stats
5W - 1L
1,663 SR
Queue Stats
161W - 159L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
List0chek
Olorun
20
12 / 5 / 20
15,111
756
27,272
28,453
16,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
MadTeaCup
Baba Yaga
20
10 / 5 / 18
14,750
738
36,325
26,140
16,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
MilkersTester
Bakasura
20
14 / 5 / 13
15,469
773
18,311
30,270
19,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
NukaEndy
Cabrakan
20
2 / 3 / 19
14,045
702
8,118
25,189
37,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
pipajo
Kuzenbo
20
5 / 1 / 30
15,253
763
15,236
26,949
47,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aliz-84
Neith
20
6 / 7 / 7
13,128
656
24,614
27,201
14,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
SpeAroX84
Baron Samedi
18
2 / 11 / 7
11,394
570
11,928
23,300
13,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
18
3 / 10 / 6
11,691
585
15,974
21,232
11,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
iHeCke
Susano
18
2 / 10 / 8
11,077
554
16,122
21,329
10,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
psynet
Kukulkan
20
6 / 5 / 5
14,600
730
35,230
16,852
9,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
52
43
Kills
19
19
Deaths
43
100
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Aliz-84
Neith
6
7
7
1.36
W
Olorun
List0chek
Olorun
12
5
20
4.4
W
Baba Yaga
MadTeaCup
Baba Yaga
10
5
18
3.8
W
Bakasura
MilkersTester
Bakasura
14
5
13
4.1
W
Cabrakan
NukaEndy
Cabrakan
2
3
19
3.83
L
Baron Samedi
SpeAroX84
Baron Samedi
2
11
7
0.5
L
Eset
3
10
6
0.6
L
Susano
iHeCke
Susano
2
10
8
0.6
W
Kuzenbo
pipajo
Kuzenbo
5
1
30
20
L
Kukulkan
psynet
Kukulkan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,262
Damage
103,868
137,001
Taken
109,914
137,081
Mitigated
59,646
69,067
Healing
27,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aliz-84
Neith
24,614
12,982
633
9,737
27,201
14,021
0
20,793
5,820
0
44,861
W
Olorun
List0chek
Olorun
27,272
11,158
9,400
12,430
28,453
16,018
5,236
12,780
15,673
56,144
0
W
Baba Yaga
MadTeaCup
Baba Yaga
36,325
1,564
2,240
8,416
26,140
16,028
1,623
10,723
15,417
72,019
0
W
Bakasura
MilkersTester
Bakasura
18,311
11,305
1,815
9,473
30,270
19,436
1,318
14,726
15,544
44
36,477
W
Cabrakan
NukaEndy
Cabrakan
8,118
1,020
4,395
6,016
25,189
37,808
240
9,158
16,031
14,058
0
L
Baron Samedi
SpeAroX84
Baron Samedi
11,928
34
4,037
2,843
23,300
13,854
0
18,763
3,745
35,641
0
L
Eset
15,974
1,703
1,707
1,927
21,232
11,451
0
17,771
3,251
26,429
0
L
Susano
iHeCke
Susano
16,122
1,444
127
1,260
21,329
10,519
0
16,418
4,094
0
32,375
W
Kuzenbo
pipajo
Kuzenbo
15,236
4,933
4,784
10,098
26,949
47,791
691
15,745
11,204
28,002
0
L
Kukulkan
psynet
Kukulkan
35,230
1,742
1,035
3,870
16,852
9,801
39
13,250
3,249
88,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,628
Gold Earned
61,890
216
Minions Killed
254
0
Camps Cleared
0
1,846,706
Distance Traveled
1,539,932
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,128
656
44
2
0
259,461
0
W
Olorun
15,111
756
51
3
0
345,756
1
W
Baba Yaga
14,750
738
65
3
0
318,661
4
W
Bakasura
15,469
773
64
3
0
383,192
1
W
Cabrakan
14,045
702
18
1
0
338,544
0
L
Baron Samedi
11,394
570
50
3
0
290,186
1
L
Eset
11,691
585
21
1
0
313,046
0
L
Susano
11,077
554
27
1
0
305,553
0
W
Kuzenbo
15,253
763
18
1
0
460,553
3
L
Kukulkan
14,600
730
112
6
0
371,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role