Player Matchup

Odin
Odin
SebassD7
Odin
Level 127
God Stats
10W - 9L
1,626 SR
Queue Stats
458W - 717L
1,257 Elo+
Solo
Kukulkan
Kukulkan
The6thXGate
Kukulkan
Level 113
God Stats
3W - 10L
1,251 SR
Queue Stats
155W - 241L
1,292 Elo+
Party 1
Medusa
Medusa
TheXgateGod
Medusa
Level 58
God Stats
29W - 46L
1,385 SR
Queue Stats
124W - 210L
1,281 Elo+
Party 1
Team Averages
Level 99
1,421 SR
1,277 Elo+

VS

Team Averages
Level 56
1,336 SR
1,305 Elo+
Khepri
Khepri
Enrique463
Khepri
Level 62
God Stats
8W - 7L
1,490 SR
Queue Stats
203W - 256L
1,362 Elo+
Solo
Discordia
Discordia
FayPrintz
Discordia
Level 53
God Stats
104W - 176L
1,316 SR
Queue Stats
144W - 259L
1,244 Elo+
Solo
Hun Batz
Hun Batz
Its_Gramss
Hun Batz
Level 53
God Stats
1W - 5L
1,203 SR
Queue Stats
127W - 158L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 4 / 5
11,063
553
7,046
20,847
20,797
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
The6thXGate
Kukulkan
18
4 / 2 / 1
12,379
619
19,287
9,515
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
1 / 4 / 2
10,714
536
8,957
14,619
6,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Enrique463
Khepri
19
1 / 1 / 8
13,471
674
8,288
16,918
24,965
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
FayPrintz
Discordia
18
3 / 2 / 3
12,249
612
9,376
9,042
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Its_Gramss
Hun Batz
18
5 / 2 / 4
13,739
687
14,117
15,109
11,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
9
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
Enrique463
Khepri
1
1
8
5
W
Discordia
FayPrintz
Discordia
3
2
3
2.25
W
Hun Batz
Its_Gramss
Hun Batz
5
2
4
3.5
L
Odin
0
4
5
0.63
L
Kukulkan
The6thXGate
Kukulkan
4
2
1
2.25
L
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
31,781
44,981
Taken
41,069
32,147
Mitigated
41,617
6,030
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Enrique463
Khepri
8,288
386
0
4,424
16,918
24,965
913
7,861
9,057
24,718
0
W
Discordia
FayPrintz
Discordia
9,376
393
219
1,465
9,042
4,709
1,452
5,179
3,863
49,639
0
W
Hun Batz
Its_Gramss
Hun Batz
14,117
4,440
0
560
15,109
11,943
0
6,573
8,536
0
56,285
L
Odin
7,046
1,104
389
3,728
20,847
20,797
0
7,364
13,483
0
34,878
L
Kukulkan
The6thXGate
Kukulkan
19,287
2,061
0
1,808
9,515
4,990
0
3,851
5,664
73,721
0
L
Medusa
8,957
2,749
0
105
14,619
6,360
568
6,976
7,643
0
18,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
39,459
195
Minions Killed
204
8
Camps Cleared
5
999,490
Distance Traveled
1,054,739
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,471
674
43
2
0
374,872
2
W
Discordia
12,249
612
69
3
0
337,395
1
W
Hun Batz
13,739
687
92
5
5
342,472
0
L
Odin
11,063
553
46
2
0
334,352
1
L
Kukulkan
12,379
619
122
6
6
325,711
7
L
Medusa
10,714
536
27
1
2
339,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role