Player Matchup

Chiron
Chiron
Acidlyprayer
Chiron
Level 100
God Stats
9W - 3L
1,510 SR
Queue Stats
181W - 196L
1,398 Elo+
Party 3
Hou Yi
Hou Yi
Ghost12
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
HristinaIris
Janus
Level 101
God Stats
5W - 3L
1,416 SR
Queue Stats
188W - 201L
1,383 Elo+
Party 3
Cernunnos
Cernunnos
mtanghuz
Cernunnos
Level 149
God Stats
7W - 9L
1,638 SR
Queue Stats
420W - 457L
1,467 Elo+
Party 1
Artio
Artio
napoleondiver
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,441 Elo+
Party 1
Team Averages
Level 105
1,513 SR
1,438 Elo+

VS

Team Averages
Level 85
1,409 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
OG_DarthJarJar
He Bo
Level 84
God Stats
0W - 7L
1,011 SR
Queue Stats
173W - 171L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
Timsay89
Baba Yaga
Level 59
God Stats
2W - 2L
1,512 SR
Queue Stats
243W - 226L
1,442 Elo+
Party 2
Mercury
Mercury
alfaDuch
Mercury
Level 69
God Stats
4W - 5L
1,639 SR
Queue Stats
465W - 446L
1,462 Elo+
Party 2
Anhur
Anhur
louvelecaillou
Anhur
Level 105
God Stats
2W - 3L
1,382 SR
Queue Stats
174W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
8 / 2 / 9
9,735
974
13,137
10,967
5,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
Ghost12
Hou Yi
16
6 / 2 / 11
9,678
968
6,908
8,816
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 8
8,650
865
13,035
8,427
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
mtanghuz
Cernunnos
16
6 / 1 / 11
9,343
934
11,751
7,345
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 9
7,281
728
1,013
14,577
14,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 3 / 5
8,430
843
10,011
10,204
4,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 6 / 3
8,080
808
8,032
9,261
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Timsay89
Baba Yaga
15
4 / 4 / 7
8,273
827
8,787
11,525
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
alfaDuch
Mercury
13
3 / 4 / 5
7,400
740
4,380
8,718
3,595
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 6 / 2
7,026
703
3,679
11,282
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
23
Kills
13
13
Deaths
23
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
5
1.83
W
Chiron
8
2
9
6.25
W
Hou Yi
Ghost12
Hou Yi
6
2
11
5.75
W
3
3
8
2.33
L
2
6
3
0.58
L
Baba Yaga
Timsay89
Baba Yaga
4
4
7
1.88
L
Mercury
alfaDuch
Mercury
3
4
5
1.38
L
1
6
2
0.33
W
Cernunnos
mtanghuz
Cernunnos
6
1
11
11.5
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,844
Damage
34,889
50,132
Taken
50,990
31,085
Mitigated
20,845
14,961
Healing
14,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,011
3,425
527
2,930
10,204
4,457
290
2,768
7,436
0
25,598
W
Chiron
13,137
5,364
1,561
3,915
10,967
5,154
2,653
4,554
6,413
0
32,325
W
Hou Yi
Ghost12
Hou Yi
6,908
3,416
1,571
1,983
8,816
4,395
1,254
3,186
5,630
0
14,499
W
13,035
380
954
1,148
8,427
3,600
1,057
2,854
5,573
21,319
0
L
8,032
723
1,840
1,189
9,261
3,317
0
2,098
7,163
13,661
0
L
Baba Yaga
Timsay89
Baba Yaga
8,787
635
273
3,166
11,525
5,026
185
3,464
8,061
15,437
0
L
Mercury
alfaDuch
Mercury
4,380
1,418
515
1,406
8,718
3,595
0
2,430
6,288
0
5,882
L
3,679
1,006
1,085
1,683
11,282
4,450
1,056
3,288
7,994
0
11,177
W
Cernunnos
mtanghuz
Cernunnos
11,751
4,327
801
1,761
7,345
3,676
2,665
2,140
5,205
0
28,726
W
1,013
102
582
685
14,577
14,260
272
4,085
10,492
3,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
39,209
119
Minions Killed
80
0
Camps Cleared
0
878,061
Distance Traveled
836,972
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,430
843
16
2
0
128,351
2
W
Chiron
9,735
974
33
3
0
173,889
0
W
Hou Yi
9,678
968
20
2
0
177,683
1
W
Janus
8,650
865
19
2
0
169,771
0
L
He Bo
8,080
808
18
2
0
163,597
0
L
Baba Yaga
8,273
827
17
2
0
182,076
2
L
Mercury
7,400
740
11
1
0
205,815
1
L
Anhur
7,026
703
18
2
0
157,133
2
W
Cernunnos
9,343
934
46
5
0
182,565
0
W
Artio
7,281
728
1
0
0
174,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role