Player Matchup

Ishtar
Ishtar
Danual
Ishtar
Level 151
God Stats
1W - 7L
1,254 SR
Queue Stats
187W - 212L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
GouzLePen
Gilgamesh
Level 154
God Stats
1W - 0L
1,594 SR
Queue Stats
186W - 88L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
Level 94
God Stats
3W - 3L
1,586 SR
Queue Stats
104W - 108L
1,481 Elo+
Solo
Vulcan
Vulcan
StorkyLePen
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 52L
1,594 Elo+
Party 2
Mercury
Mercury
TôgataMirio
Mercury
Level 86
God Stats
21W - 9L
1,631 SR
Queue Stats
144W - 73L
1,589 Elo+
Party 2
Team Averages
Level 110
1,513 SR
1,529 Elo+

VS

Team Averages
Level 118
1,586 SR
1,519 Elo+
Janus
Janus
Eleahr
Janus
Level 147
God Stats
4W - 15L
1,354 SR
Queue Stats
243W - 252L
1,511 Elo+
Solo
Horus
Horus
PowerTurtle4884
Horus
Level 65
God Stats
9W - 7L
1,497 SR
Queue Stats
107W - 84L
1,468 Elo+
Solo
Sylvanus
Sylvanus
SS_2000_SS
Sylvanus
Level 106
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Cernunnos
Cernunnos
Skarpneckadam
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 1
Thor
Thor
Techno_XTC
Thor
Level 144
God Stats
8W - 5L
1,848 SR
Queue Stats
614W - 582L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Danual
Ishtar
19
3 / 6 / 2
12,696
508
19,321
25,090
8,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GouzLePen
Gilgamesh
20
2 / 4 / 4
15,071
603
10,028
25,927
25,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
M3WZ7PWAW4HZ
Sylvanus
17
1 / 3 / 9
11,792
472
5,370
18,564
21,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
20
5 / 4 / 7
13,989
560
22,155
14,537
7,691
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
TôgataMirio
Mercury
20
13 / 1 / 7
15,886
635
33,359
27,474
17,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eleahr
Janus
18
1 / 9 / 3
11,060
442
9,204
19,066
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 2 / 1
12,945
518
16,970
22,108
36,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
SS_2000_SS
Sylvanus
17
2 / 3 / 6
9,882
395
10,770
24,361
31,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Skarpneckadam
Cernunnos
18
3 / 6 / 3
11,394
456
19,773
29,968
15,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 2
12,980
519
17,959
25,578
14,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
24
Kills
18
18
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Danual
Ishtar
3
6
2
0.67
L
Janus
Eleahr
Janus
1
9
3
0.28
W
Gilgamesh
GouzLePen
Gilgamesh
2
4
4
1
W
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
1
3
9
1.83
L
3
2
1
1.75
L
Sylvanus
SS_2000_SS
Sylvanus
2
3
6
1.67
L
Cernunnos
Skarpneckadam
Cernunnos
3
6
3
0.75
W
Vulcan
5
4
7
2.13
L
9
4
2
2.5
W
Mercury
TôgataMirio
Mercury
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,233
Damage
74,676
111,592
Taken
121,081
81,309
Mitigated
107,272
30,004
Healing
33,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Danual
Ishtar
19,321
11,775
0
5,255
25,090
8,974
3,660
3,834
21,256
0
109,915
L
Janus
Eleahr
Janus
9,204
568
0
913
19,066
9,638
0
7,609
11,457
91,027
0
W
Gilgamesh
GouzLePen
Gilgamesh
10,028
2,276
444
3,723
25,927
25,468
774
1,047
24,880
6,077
110,489
W
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
5,370
1,023
3,070
5,359
18,564
21,922
143
4,705
13,859
23,721
1,924
L
16,970
7,337
1,683
4,577
22,108
36,163
600
3,281
18,827
323
112,212
L
Sylvanus
SS_2000_SS
Sylvanus
10,770
1,368
1,710
4,308
24,361
31,357
0
7,278
17,083
40,705
10,242
L
Cernunnos
Skarpneckadam
Cernunnos
19,773
10,812
0
13,060
29,968
15,398
0
3,379
26,589
0
93,396
W
Vulcan
22,155
6,401
0
444
14,537
7,691
923
4,928
9,609
109,429
0
L
17,959
3,706
0
7,627
25,578
14,716
0
6,768
18,810
39
113,610
W
Mercury
TôgataMirio
Mercury
33,359
22,444
0
11,709
27,474
17,254
205
4,919
22,555
0
224,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,434
Gold Earned
58,261
838
Minions Killed
692
0
Camps Cleared
0
2,463,772
Distance Traveled
2,304,581
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,696
508
164
7
0
419,079
0
L
Janus
11,060
442
163
7
0
497,598
7
W
Gilgamesh
15,071
603
213
9
0
473,992
2
W
Sylvanus
11,792
472
33
1
0
450,053
2
L
Horus
12,945
518
193
8
0
526,483
1
L
Sylvanus
9,882
395
68
3
0
430,219
9
L
Cernunnos
11,394
456
123
5
0
383,602
9
W
Vulcan
13,989
560
175
7
0
484,911
2
L
Thor
12,980
519
145
6
0
466,679
6
W
Mercury
15,886
635
253
10
0
635,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role