Player Matchup

Geb
Geb
ANatural20
Geb
Level 98
God Stats
1W - 1L
1,351 SR
Queue Stats
395W - 350L
1,537 Elo+
Party 1
Medusa
Medusa
Domonation96
Medusa
Level 77
God Stats
4W - 1L
1,859 SR
Queue Stats
213W - 221L
1,504 Elo+
Party 1
Ullr
Ullr
LeeringPig
Ullr
Level 148
God Stats
3W - 0L
1,838 SR
Queue Stats
106W - 116L
1,461 Elo+
Solo
Aphrodite
Aphrodite
Paul Wut
Aphrodite
Level 127
God Stats
2W - 2L
1,209 SR
Queue Stats
163W - 177L
1,496 Elo+
Solo
Janus
Janus
RampageKitti
Janus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 71L
1,500 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,500 Elo+

VS

Team Averages
Level 129
1,570 SR
1,521 Elo+
Cernunnos
Cernunnos
Batatilla
Cernunnos
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
317W - 332L
1,500 Elo+
Solo
Freya
Freya
Donna_K_Bab
Freya
Level 127
God Stats
0W - 2L
1,277 SR
Queue Stats
431W - 448L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Venefictus
Baba Yaga
Level 79
God Stats
3W - 3L
1,692 SR
Queue Stats
110W - 99L
1,581 Elo+
Solo
Geb
Geb
ZanilyStacked
Geb
Level 154
God Stats
4W - 3L
1,640 SR
Queue Stats
384W - 409L
1,483 Elo+
Solo
Aphrodite
Aphrodite
v SyN3rgY v
Aphrodite
Level 160
God Stats
5W - 4L
1,513 SR
Queue Stats
417W - 444L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 20
11,849
741
12,187
25,954
32,602
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
10 / 3 / 15
12,066
754
21,083
15,340
9,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 11
10,762
673
14,816
17,515
10,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Paul Wut
Aphrodite
18
1 / 3 / 18
10,762
673
9,112
21,623
20,318
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 12
12,335
771
34,933
14,835
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Batatilla
Cernunnos
18
4 / 5 / 6
11,114
695
22,522
23,019
12,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 6 / 7
9,532
596
9,870
16,422
8,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Venefictus
Baba Yaga
20
6 / 4 / 6
12,042
753
21,192
18,853
10,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 1
9,452
591
12,310
26,510
30,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
v SyN3rgY v
Aphrodite
15
0 / 6 / 7
9,607
600
6,909
20,018
15,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
25
Kills
12
17
Deaths
26
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
L
Cernunnos
Batatilla
Cernunnos
4
5
6
1.4
W
Medusa
10
3
15
5.83
L
0
6
7
0.58
W
3
5
11
1.7
W
Aphrodite
Paul Wut
Aphrodite
1
3
18
3.33
W
8
3
12
4.67
L
Baba Yaga
Venefictus
Baba Yaga
6
4
6
2.25
L
2
5
1
0.5
L
Aphrodite
v SyN3rgY v
Aphrodite
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,131
Damage
72,803
95,267
Taken
104,822
80,694
Mitigated
77,701
51,339
Healing
40,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,187
759
2,228
4,994
25,954
32,602
328
10,743
15,211
21,470
0
L
Cernunnos
Batatilla
Cernunnos
22,522
10,067
2,742
4,885
23,019
12,725
1,215
10,813
12,206
0
39,224
W
Medusa
21,083
6,146
3,691
1,942
15,340
9,347
3,929
9,386
5,954
0
48,277
L
9,870
3,178
1,971
1,561
16,422
8,561
0
8,531
7,891
20,458
0
W
14,816
5,522
2,911
1,956
17,515
10,075
2,856
10,261
7,254
0
29,145
W
Aphrodite
Paul Wut
Aphrodite
9,112
1,767
15,063
11,916
21,623
20,318
428
8,803
12,820
18,055
0
W
34,933
1,784
2,746
3,892
14,835
8,352
108
11,088
3,747
59,254
0
L
Baba Yaga
Venefictus
Baba Yaga
21,192
1,133
2,609
4,600
18,853
10,616
259
9,151
9,702
38,195
0
L
12,310
481
1,722
2,410
26,510
30,465
70
14,966
11,544
22,018
0
L
Aphrodite
v SyN3rgY v
Aphrodite
6,909
298
10,359
7,685
20,018
15,334
312
12,771
7,247
20,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,774
Gold Earned
51,747
164
Minions Killed
158
0
Camps Cleared
0
1,626,145
Distance Traveled
1,427,720
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,849
741
19
1
0
345,328
0
L
Cernunnos
11,114
695
42
3
0
277,135
0
W
Medusa
12,066
754
54
3
0
340,944
0
L
Freya
9,532
596
21
1
0
261,715
5
W
Ullr
10,762
673
15
1
0
300,171
2
W
Aphrodite
10,762
673
16
1
0
311,232
0
W
Janus
12,335
771
60
4
0
328,470
1
L
Baba Yaga
12,042
753
33
2
0
316,799
0
L
Geb
9,452
591
15
1
0
292,631
2
L
Aphrodite
9,607
600
47
3
0
279,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role