Player Matchup

Ymir
Ymir
Keixs11
Ymir
Level 60
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 1
Shiva
Shiva
KevinRBESP
Shiva
Level 100
God Stats
3W - 0L
1,837 SR
Queue Stats
24W - 34L
1,429 Elo+
Party 1
Cerberus
Cerberus
YourMorenus
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,469 Elo+
Party 1
Team Averages
Level 89
1,676 SR
1,368 Elo+

VS

Team Averages
Level 104
1,563 SR
1,445 Elo+
Atlas
Atlas
HsDx Magnum
Atlas
Level 121
God Stats
3W - 3L
1,604 SR
Queue Stats
53W - 54L
1,489 Elo+
Party 2
Ao Kuang
Ao Kuang
Jamie DJ Robot
Ao Kuang
Level 62
God Stats
2W - 3L
1,696 SR
Queue Stats
10W - 17L
1,340 Elo+
Party 2
Thanatos
Thanatos
KINGVIMTO
Thanatos
Level 128
God Stats
0W - 4L
1,389 SR
Queue Stats
78W - 74L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Keixs11
Ymir
12
2 / 0 / 10
8,296
830
5,377
8,917
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
12
5 / 3 / 7
8,016
802
10,369
10,345
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
YourMorenus
Cerberus
12
5 / 2 / 7
8,172
817
9,525
12,075
7,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,721
772
6,464
11,043
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
12
4 / 4 / 1
7,914
791
8,529
10,984
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
KINGVIMTO
Thanatos
7
0 / 7 / 4
6,162
616
5,218
7,529
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
12
Kills
5
5
Deaths
12
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Ao Kuang
4
4
1
1.13
L
Thanatos
KINGVIMTO
Thanatos
0
7
4
0.29
W
Ymir
Keixs11
Ymir
2
0
10
7
W
Shiva
5
3
7
2.83
W
Cerberus
YourMorenus
Cerberus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
20,211
31,337
Taken
29,556
22,832
Mitigated
17,946
10,003
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,464
1,457
346
2,754
11,043
9,875
0
6,224
4,518
19,044
0
L
Ao Kuang
8,529
1,898
0
2,613
10,984
4,853
0
5,820
4,897
18,089
2,039
L
Thanatos
KINGVIMTO
Thanatos
5,218
1,584
0
1,580
7,529
3,218
0
3,176
4,117
0
9,305
W
Ymir
Keixs11
Ymir
5,377
1,102
682
3,141
8,917
6,927
293
4,420
4,387
20,708
0
W
Shiva
10,369
1,270
250
1,628
10,345
8,551
333
4,259
5,603
153
23,269
W
Cerberus
YourMorenus
Cerberus
9,525
1,051
0
4,302
12,075
7,354
525
6,263
5,665
27,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
21,797
129
Minions Killed
62
9
Camps Cleared
1
592,295
Distance Traveled
484,777
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,721
772
20
2
0
174,113
3
L
Ao Kuang
7,914
791
24
2
1
185,265
1
L
Thanatos
6,162
616
18
2
0
125,399
2
W
Ymir
8,296
830
37
4
6
196,141
3
W
Shiva
8,016
802
32
3
2
208,226
3
W
Cerberus
8,172
817
60
6
1
187,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role