Player Matchup

Sun Wukong
Sun Wukong
Babsti24
Sun Wukong
Level 83
God Stats
3W - 4L
1,432 SR
Queue Stats
97W - 94L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Httep
Nu Wa
Level 78
God Stats
18W - 11L
1,484 SR
Queue Stats
108W - 128L
1,394 Elo+
Party 2
Arachne
Arachne
Kamigaru
Arachne
Level 49
God Stats
93W - 60L
1,618 SR
Queue Stats
223W - 224L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Lioticx
Aphrodite
Level 13
God Stats
6W - 15L
1,367 SR
Queue Stats
7W - 19L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
Luchselot
Danzaburou
Level 24
God Stats
11W - 13L
1,394 SR
Queue Stats
23W - 35L
1,179 Elo+
Party 2
Team Averages
Level 49
1,459 SR
1,353 Elo+

VS

Team Averages
Level 75
1,482 SR
1,599 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
KhalidKashmiri
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Yemoja
Yemoja
MuhammadSumbul
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Chaac
Chaac
daniel1269
Chaac
Level 93
God Stats
2W - 3L
1,411 SR
Queue Stats
26W - 15L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babsti24
Sun Wukong
9
1 / 1 / 1
5,551
555
6,412
8,234
3,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Httep
Nu Wa
8
0 / 4 / 0
5,008
501
1,801
6,803
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Kamigaru
Arachne
8
1 / 3 / 0
5,074
507
2,308
8,105
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lioticx
Aphrodite
7
0 / 4 / 0
4,356
436
1,806
6,274
3,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Luchselot
Danzaburou
8
0 / 5 / 0
4,874
487
1,904
6,299
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
10 / 0 / 2
7,982
798
9,758
5,912
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
 
Mercury
12
5 / 0 / 1
6,993
699
3,489
7,708
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 5
6,203
620
4,311
2,192
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 6
6,107
611
2,056
6,058
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
11
1 / 2 / 1
6,245
625
3,291
10,882
4,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
2
11
W
Mercury
 
Mercury
5
0
1
5.5
L
Sun Wukong
Babsti24
Sun Wukong
1
1
1
1.5
L
Nu Wa
Httep
Nu Wa
0
4
0
0
L
Arachne
Kamigaru
Arachne
1
3
0
0.33
W
1
0
5
3.5
L
Aphrodite
Lioticx
Aphrodite
0
4
0
0
L
Danzaburou
Luchselot
Danzaburou
0
5
0
0
W
0
0
6
3
W
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,231
Damage
22,905
35,715
Taken
32,752
14,513
Mitigated
13,603
9,323
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,758
5,033
0
3,703
5,912
2,206
1,697
938
4,968
0
62,966
W
Mercury
 
Mercury
3,489
1,587
0
1,571
7,708
2,817
0
1,336
6,350
0
63,491
L
Sun Wukong
Babsti24
Sun Wukong
6,412
1,137
0
3,092
8,234
3,990
0
342
7,892
0
33,384
L
Nu Wa
Httep
Nu Wa
1,801
570
0
715
6,803
2,310
0
3,414
3,389
29,979
0
L
Arachne
Kamigaru
Arachne
2,308
1,513
0
2,614
8,105
3,483
0
786
7,319
0
28,525
W
4,311
1,304
0
219
2,192
717
49
841
1,221
46,701
0
L
Aphrodite
Lioticx
Aphrodite
1,806
663
532
1,820
6,274
3,162
0
931
5,343
17,995
0
L
Danzaburou
Luchselot
Danzaburou
1,904
1,200
0
550
6,299
1,568
0
894
5,405
0
27,611
W
2,056
1,079
2,657
2,348
6,058
3,381
0
1,162
4,826
11,135
0
W
Chaac
3,291
490
0
3,688
10,882
4,482
0
1,858
9,018
0
35,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
33,530
271
Minions Killed
383
0
Camps Cleared
0
942,619
Distance Traveled
1,024,572
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,982
798
104
10
0
192,719
5
W
Mercury
6,993
699
102
10
0
248,758
0
L
Sun Wukong
5,551
555
64
6
0
198,498
1
L
Nu Wa
5,008
501
72
7
0
179,360
1
L
Arachne
5,074
507
54
5
0
219,585
0
W
Nu Wa
6,203
620
91
9
0
195,869
5
L
Aphrodite
4,356
436
32
3
0
168,362
1
L
Danzaburou
4,874
487
49
5
0
176,814
1
W
Yemoja
6,107
611
16
2
0
195,097
5
W
Chaac
6,245
625
70
7
0
192,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role