Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HaoruFerall
Loki
Level 83
God Stats
1W - 4L
1,529 SR
Queue Stats
63W - 118L
1,241 Elo+
Party 2
Sol
Sol
Mouhas_JR
Sol
Level 128
God Stats
12W - 16L
1,762 SR
Queue Stats
228W - 211L
1,545 Elo+
Solo
Team Averages
Level 110
1,597 SR
1,429 Elo+

VS

Team Averages
Level 122
1,534 SR
1,565 Elo+
Eset
Eset
ITz_RiotZv
Eset
Level 159
God Stats
1W - 0L
1,786 SR
Queue Stats
71W - 43L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
Px Deimos
Gilgamesh
Level 47
God Stats
1W - 2L
1,263 SR
Queue Stats
22W - 60L
1,274 Elo+
Solo
Ishtar
Ishtar
temp-310474
Ishtar
Level 160
God Stats
23W - 13L
1,552 SR
Queue Stats
113W - 60L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 2 / 1
6,894
627
4,730
8,656
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 2
6,686
608
4,229
8,297
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 1 / 0
7,146
650
6,629
9,772
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,938
722
6,327
7,059
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Px Deimos
Gilgamesh
13
2 / 1 / 5
7,777
707
5,939
7,092
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
4 / 0 / 3
8,441
767
10,217
8,525
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
1
0.75
L
0
5
2
0.2
W
2
1
5
4.5
L
1
1
0
1
W
Gilgamesh
Px Deimos
Gilgamesh
2
1
5
4.5
W
Ishtar
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
22,483
26,725
Taken
22,676
9,461
Mitigated
11,072
6,272
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,730
77
304
1,220
8,656
3,129
0
2,362
6,294
10,202
0
L
4,229
765
0
884
8,297
3,179
0
2,710
5,587
0
16,522
W
6,327
36
379
1,224
7,059
2,689
0
2,567
4,290
21,108
0
L
6,629
1,899
0
3,864
9,772
3,153
0
1,421
8,351
27,875
0
W
Gilgamesh
Px Deimos
Gilgamesh
5,939
1,138
0
776
7,092
4,809
120
3,726
3,282
0
17,730
W
Ishtar
10,217
5,702
0
1,504
8,525
3,574
610
4,915
3,256
0
42,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
24,156
100
Minions Killed
147
1
Camps Cleared
8
615,673
Distance Traveled
651,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,894
627
17
2
0
200,711
1
L
Loki
6,686
608
32
3
0
208,338
2
W
Eset
7,938
722
36
3
2
204,031
4
L
Sol
7,146
650
51
5
1
206,624
1
W
Gilgamesh
7,777
707
22
2
3
248,507
2
W
Ishtar
8,441
767
89
8
3
199,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role