Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
LSU-BOY777
Vulcan
Level 64
God Stats
2W - 6L
1,298 SR
Queue Stats
24W - 38L
1,261 Elo+
Solo
Athena
Athena
WiLdz5025
Athena
Level 64
God Stats
1W - 4L
1,444 SR
Queue Stats
17W - 19L
1,466 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,409 Elo+

VS

Team Averages
Level 64
1,379 SR
1,360 Elo+
Maui
Maui
PX Fresh6268
Maui
Level 44
God Stats
5W - 10L
1,312 SR
Queue Stats
124W - 138L
1,350 Elo+
Party 2
Hun Batz
Hun Batz
PX Oafish
Hun Batz
Level 43
God Stats
3W - 2L
1,339 SR
Queue Stats
115W - 125L
1,325 Elo+
Party 2
Discordia
Discordia
RichFunseeker
Discordia
Level 106
God Stats
8W - 9L
1,486 SR
Queue Stats
78W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 2
6,703
670
2,205
8,304
6,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
LSU-BOY777
Vulcan
10
2 / 5 / 2
6,655
666
4,131
8,123
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
WiLdz5025
Athena
10
0 / 1 / 4
6,833
683
3,272
12,470
10,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,356
736
4,542
5,394
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
PX Oafish
Hun Batz
11
2 / 3 / 2
7,263
726
5,804
8,586
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Discordia
RichFunseeker
Discordia
12
1 / 0 / 5
7,600
760
13,912
3,299
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
6
6
Deaths
4
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
2
3
L
Vulcan
LSU-BOY777
Vulcan
2
5
2
0.6
W
3
1
2
4
W
Hun Batz
PX Oafish
Hun Batz
2
3
2
1
W
Discordia
RichFunseeker
Discordia
1
0
5
3.5
L
Athena
WiLdz5025
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,608
Damage
24,258
28,897
Taken
17,279
20,400
Mitigated
9,160
4,175
Healing
665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,205
259
270
694
8,304
6,458
0
5,851
2,453
0
7,783
L
Vulcan
LSU-BOY777
Vulcan
4,131
206
0
445
8,123
3,007
0
5,557
2,566
19,086
0
W
4,542
996
0
207
5,394
2,820
760
1,490
3,904
11,896
0
W
Hun Batz
PX Oafish
Hun Batz
5,804
1,480
0
208
8,586
4,993
679
4,115
4,471
0
23,305
W
Discordia
RichFunseeker
Discordia
13,912
512
0
250
3,299
1,347
339
2,004
1,295
40,628
0
L
Athena
WiLdz5025
Athena
3,272
965
0
2,766
12,470
10,935
0
7,505
4,965
9,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,191
Gold Earned
22,219
54
Minions Killed
123
3
Camps Cleared
6
577,130
Distance Traveled
593,382
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,703
670
15
2
0
197,072
0
L
Vulcan
6,655
666
29
3
2
183,600
1
W
Maui
7,356
736
10
1
0
191,327
0
W
Hun Batz
7,263
726
35
4
5
203,156
0
W
Discordia
7,600
760
78
8
1
198,899
2
L
Athena
6,833
683
10
1
1
196,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role