Player Matchup

Freya
Freya
BlueberryIce22
Freya
Level 105
God Stats
0W - 1L
1,224 SR
Queue Stats
41W - 45L
1,464 Elo+
Party 2
Terra
Terra
P-_-0SsEsSi0-_-N
Terra
Level 121
God Stats
114W - 90L
1,476 SR
Queue Stats
189W - 163L
1,512 Elo+
Party 2
Achilles
Achilles
Spoilure
Achilles
Level 106
God Stats
3W - 3L
1,863 SR
Queue Stats
31W - 36L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
X_Asmodeus420_X
Danzaburou
Level 45
God Stats
5W - 3L
1,606 SR
Queue Stats
25W - 24L
1,614 Elo+
Party 2
Thanatos
Thanatos
Alleyna5
Thanatos
Level 47
God Stats
10W - 13L
1,694 SR
Queue Stats
31W - 41L
1,473 Elo+
Party 3
Team Averages
Level 85
1,572 SR
1,512 Elo+

VS

Team Averages
Level 79
1,512 SR
1,518 Elo+
Bastet
Bastet
Bruhmanm47
Bastet
Level 70
God Stats
1W - 0L
1,242 SR
Queue Stats
73W - 71L
1,547 Elo+
Party 1
Shiva
Shiva
nunjamin953
Shiva
Level 68
God Stats
6W - 4L
1,448 SR
Queue Stats
97W - 96L
1,471 Elo+
Solo
Ah Puch
Ah Puch
snakebreath22
Ah Puch
Level 99
God Stats
4W - 2L
1,528 SR
Queue Stats
71W - 62L
1,458 Elo+
Solo
Chronos
Chronos
sog6y
Chronos
Level 128
God Stats
15W - 6L
1,723 SR
Queue Stats
357W - 345L
1,572 Elo+
Party 1
Mulan
Mulan
wetvillain
Mulan
Level 29
God Stats
24W - 12L
1,621 SR
Queue Stats
66W - 50L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,770
444
1,744
9,100
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 1
6,315
486
4,933
13,554
8,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Spoilure
Achilles
10
0 / 1 / 0
6,068
467
5,168
10,413
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
X_Asmodeus420_X
Danzaburou
9
1 / 2 / 0
5,553
427
5,378
7,403
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,759
443
4,844
10,801
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bruhmanm47
Bastet
11
0 / 1 / 1
6,309
485
3,265
11,354
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 0 / 0
7,176
552
6,121
10,528
4,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
13
2 / 0 / 0
7,656
589
9,700
5,595
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
sog6y
Chronos
13
2 / 0 / 1
7,250
558
6,586
6,570
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
11
2 / 1 / 2
6,847
527
6,401
9,073
4,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bastet
Bruhmanm47
Bastet
0
1
1
0.5
L
0
2
1
0.25
L
Achilles
Spoilure
Achilles
0
1
0
0
L
Danzaburou
X_Asmodeus420_X
Danzaburou
1
2
0
0.5
W
1
0
0
1
W
Ah Puch
2
0
0
2
W
Chronos
sog6y
Chronos
2
0
1
2.5
W
Mulan
2
1
2
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
32,073
51,271
Taken
43,120
25,729
Mitigated
18,565
21,042
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,744
425
214
959
9,100
3,406
0
6,719
2,381
28,273
0
W
Bastet
Bruhmanm47
Bastet
3,265
1,282
0
3,563
11,354
3,805
7
1,238
10,078
0
43,094
L
4,933
885
1,721
4,637
13,554
8,089
218
4,397
9,157
33,601
0
L
Achilles
Spoilure
Achilles
5,168
1,329
0
3,299
10,413
6,858
0
0
10,413
0
34,793
L
Danzaburou
X_Asmodeus420_X
Danzaburou
5,378
1,246
467
1,512
7,403
2,657
576
2,114
5,289
0
31,698
W
6,121
1,273
0
3,679
10,528
4,886
416
0
9,836
0
44,403
W
Ah Puch
9,700
312
0
3,211
5,595
2,344
0
1,724
3,871
58,402
0
W
Chronos
sog6y
Chronos
6,586
2,589
0
2,690
6,570
2,912
0
1,724
4,846
59,956
11,525
W
Mulan
6,401
1,036
0
2,955
9,073
4,618
978
1,991
7,082
0
37,741
L
4,844
1,206
395
7,838
10,801
4,719
0
2,003
8,798
0
39,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
35,238
312
Minions Killed
420
0
Camps Cleared
0
1,271,982
Distance Traveled
1,314,771
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,770
444
71
5
0
214,258
2
W
Bastet
6,309
485
61
5
0
268,432
0
L
Terra
6,315
486
50
4
0
280,748
1
L
Achilles
6,068
467
66
5
0
258,281
0
L
Danzaburou
5,553
427
60
5
0
228,522
2
W
Shiva
7,176
552
73
6
0
268,868
2
W
Ah Puch
7,656
589
114
9
0
255,075
1
W
Chronos
7,250
558
102
8
0
257,908
3
W
Mulan
6,847
527
70
5
0
264,488
0
L
Thanatos
5,759
443
65
5
0
290,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role