Player Matchup

Morgan Le Fay
Morgan Le Fay
Daddy3T
Morgan Le Fay
Level 152
God Stats
38W - 41L
1,550 SR
Queue Stats
274W - 244L
1,542 Elo+
Solo
Geb
Geb
HouseOfRawn
Geb
Level 129
God Stats
4W - 1L
1,823 SR
Queue Stats
164W - 171L
1,559 Elo+
Solo
Discordia
Discordia
KoG xCRASHERx
Discordia
Level 149
God Stats
0W - 1L
1,819 SR
Queue Stats
10W - 19L
1,336 Elo+
Party 1
Ishtar
Ishtar
LAGSTINCOR
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
RDRGGG
Sun Wukong
Level 160
God Stats
0W - 1L
1,445 SR
Queue Stats
12W - 17L
1,494 Elo+
Party 1
Team Averages
Level 139
1,627 SR
1,474 Elo+

VS

Team Averages
Level 147
1,554 SR
1,519 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hansein
Thanatos
Level 160
God Stats
2W - 1L
1,574 SR
Queue Stats
99W - 107L
1,588 Elo+
Party 2
Nox
Nox
StealingUrKill
Nox
Level 104
God Stats
2W - 1L
1,486 SR
Queue Stats
54W - 61L
1,409 Elo+
Solo
Geb
Geb
TheGnosticShaman
Geb
Level 157
God Stats
1W - 3L
1,711 SR
Queue Stats
61W - 51L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daddy3T
Morgan Le Fay
15
5 / 1 / 8
8,985
749
14,391
6,900
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 1 / 8
9,119
760
4,089
8,775
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
KoG xCRASHERx
Discordia
15
1 / 5 / 8
8,747
729
5,182
9,727
3,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
LAGSTINCOR
Ishtar
15
3 / 5 / 8
8,593
716
6,987
13,097
5,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RDRGGG
Sun Wukong
15
2 / 4 / 4
8,299
692
7,658
17,066
11,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 1 / 6
9,738
812
9,619
13,282
5,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
 
Tyr
16
3 / 4 / 7
8,890
741
8,413
14,680
11,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Hansein
Thanatos
17
7 / 5 / 7
9,748
812
13,445
17,134
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 2 / 9
8,283
690
4,635
7,191
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 8
9,222
769
6,911
15,541
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
53
13
Kills
16
16
Deaths
13
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
W
Tyr
 
Tyr
3
4
7
1.63
L
Morgan Le Fay
Daddy3T
Morgan Le Fay
5
1
8
9
W
Thanatos
Hansein
Thanatos
7
5
7
2.1
L
2
1
8
6
L
Discordia
KoG xCRASHERx
Discordia
1
5
8
1
L
Ishtar
LAGSTINCOR
Ishtar
3
5
8
1.4
L
Sun Wukong
RDRGGG
Sun Wukong
2
4
4
1
W
0
2
9
2.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
43,023
55,565
Taken
67,828
29,804
Mitigated
46,187
9,813
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,619
5,483
0
1,141
13,282
5,812
3,362
4,509
8,597
0
45,608
W
Tyr
 
Tyr
8,413
339
0
4,053
14,680
11,840
137
2,695
11,829
0
25,148
L
Morgan Le Fay
Daddy3T
Morgan Le Fay
14,391
1,582
0
1,172
6,900
2,821
343
1,965
4,935
24,406
0
W
Thanatos
Hansein
Thanatos
13,445
2,215
0
12,654
17,134
8,444
0
6,541
10,309
0
29,354
L
4,089
94
0
2,644
8,775
7,388
0
2,903
5,872
9,289
0
L
Discordia
KoG xCRASHERx
Discordia
5,182
339
185
940
9,727
3,168
140
1,795
7,932
25,718
0
L
Ishtar
LAGSTINCOR
Ishtar
6,987
4,410
0
1,819
13,097
5,065
851
2,314
10,783
0
22,757
L
Sun Wukong
RDRGGG
Sun Wukong
7,658
1,114
0
3,053
17,066
11,362
0
2,569
14,497
25
28,376
W
4,635
266
0
19
7,191
3,610
929
3,759
3,284
11,694
0
W
6,911
463
0
3,349
15,541
16,481
112
5,125
10,122
26,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
45,881
173
Minions Killed
206
0
Camps Cleared
0
1,161,992
Distance Traveled
1,332,303
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,738
812
76
6
0
255,343
5
W
Tyr
8,890
741
31
3
0
289,208
0
L
Morgan Le Fay
8,985
749
28
2
0
254,649
0
W
Thanatos
9,748
812
34
3
0
255,390
0
L
Geb
9,119
760
6
1
0
238,642
2
L
Discordia
8,747
729
60
5
0
217,828
2
L
Ishtar
8,593
716
27
2
0
217,455
2
L
Sun Wukong
8,299
692
52
4
0
233,418
1
W
Nox
8,283
690
34
3
0
266,865
0
W
Geb
9,222
769
31
3
0
265,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role