Player Matchup

Set
Set
Danknips
Set
Level 148
God Stats
1W - 1L
1,301 SR
Queue Stats
103W - 74L
1,690 Elo+
Party 2
Chang'e
Chang'e
Dem3ter
Chang'e
Level 125
God Stats
24W - 16L
1,668 SR
Queue Stats
58W - 40L
1,656 Elo+
Party 2
Amaterasu
Amaterasu
cynıcısm
Amaterasu
Level 28
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 2L
1,877 Elo+
Party 2
Team Averages
Level 100
1,573 SR
1,741 Elo+

VS

Team Averages
Level 109
1,620 SR
1,768 Elo+
Yu Huang
Yu Huang
DraGonPerFecT
Yu Huang
Level 160
God Stats
92W - 104L
1,558 SR
Queue Stats
321W - 372L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Freshicus
Ne Zha
Level 148
God Stats
14W - 1L
1,802 SR
Queue Stats
283W - 73L
1,888 Elo+
Party 1
Guan Yu
Guan Yu
XxIndicaxX
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
12,196
678
19,117
23,419
15,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Dem3ter
Chang'e
15
1 / 4 / 5
10,550
586
12,781
18,179
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
cynıcısm
Amaterasu
16
0 / 2 / 7
11,631
646
14,810
27,051
30,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DraGonPerFecT
Yu Huang
17
1 / 2 / 8
12,066
670
19,891
14,751
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Freshicus
Ne Zha
19
8 / 3 / 2
13,365
743
19,305
18,223
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
XxIndicaxX
Guan Yu
17
1 / 2 / 9
11,684
649
16,383
26,155
27,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
10
10
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
Chang'e
Dem3ter
Chang'e
1
4
5
0.88
W
Yu Huang
DraGonPerFecT
Yu Huang
1
2
8
2.5
W
Ne Zha
Freshicus
Ne Zha
8
3
2
3
W
Guan Yu
XxIndicaxX
Guan Yu
1
2
9
2.75
L
Amaterasu
cynıcısm
Amaterasu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,708
Damage
55,579
68,649
Taken
59,129
52,027
Mitigated
46,583
21,155
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,117
7,585
529
1,251
23,419
15,668
831
6,532
16,615
0
75,060
L
Chang'e
Dem3ter
Chang'e
12,781
1,399
6,265
5,424
18,179
6,338
422
5,262
12,512
45,777
0
W
Yu Huang
DraGonPerFecT
Yu Huang
19,891
1,235
0
4,325
14,751
6,908
1,030
2,152
12,599
73,550
0
W
Ne Zha
Freshicus
Ne Zha
19,305
4,086
0
5,685
18,223
11,834
1,705
4,614
13,609
337
50,816
W
Guan Yu
XxIndicaxX
Guan Yu
16,383
2,147
4,542
9,046
26,155
27,841
287
7,780
18,375
0
40,884
L
Amaterasu
cynıcısm
Amaterasu
14,810
3,823
1,977
5,709
27,051
30,021
332
9,574
16,626
1,741
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
37,115
203
Minions Killed
209
7
Camps Cleared
9
980,472
Distance Traveled
1,059,333
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,196
678
111
6
5
318,859
3
L
Chang'e
10,550
586
56
3
1
284,131
4
W
Yu Huang
12,066
670
120
7
6
318,768
9
W
Ne Zha
13,365
743
50
3
2
375,823
8
W
Guan Yu
11,684
649
39
2
1
364,742
5
L
Amaterasu
11,631
646
36
2
1
377,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role