Player Matchup

Khepri
Khepri
ChristopVert
Khepri
Level 112
God Stats
1W - 0L
1,754 SR
Queue Stats
26W - 19L
1,620 Elo+
Party 1
Cupid
Cupid
HoaqinArie
Cupid
Level 160
God Stats
9W - 0L
2,014 SR
Queue Stats
566W - 262L
1,779 Elo+
Party 1
Chronos
Chronos
Poolu-
Chronos
Level 157
God Stats
1W - 1L
1,288 SR
Queue Stats
278W - 126L
1,811 Elo+
Party 1
Fenrir
Fenrir
R3formed
Fenrir
Level 157
God Stats
5W - 0L
1,964 SR
Queue Stats
562W - 231L
1,733 Elo+
Party 1
Chaac
Chaac
spplein5314
Chaac
Level 158
God Stats
19W - 13L
1,667 SR
Queue Stats
514W - 346L
1,709 Elo+
Party 1
Team Averages
Level 149
1,738 SR
1,730 Elo+

VS

Team Averages
Level 118
1,618 SR
1,609 Elo+
Maui
Maui
A RUNNING BOMB
Maui
Level 124
God Stats
0W - 1L
1,490 SR
Queue Stats
85W - 67L
1,526 Elo+
Solo
Susano
Susano
Arklegend88
Susano
Level 126
God Stats
15W - 4L
1,750 SR
Queue Stats
357W - 307L
1,545 Elo+
Solo
He Bo
He Bo
CaptainCuchulain
He Bo
Level 124
God Stats
1W - 4L
1,462 SR
Queue Stats
1,183W - 828L
1,745 Elo+
Solo
Tyr
Tyr
POS1TiV ViBE
Tyr
Level 160
God Stats
27W - 17L
1,762 SR
Queue Stats
1,143W - 595L
1,717 Elo+
Solo
Rama
Rama
mr0mn65
Rama
Level 58
God Stats
1W - 3L
1,626 SR
Queue Stats
129W - 114L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
4 / 2 / 14
10,557
556
10,355
15,306
17,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
17
9 / 0 / 11
10,985
578
17,657
13,845
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
Poolu-
Chronos
16
4 / 2 / 16
10,636
560
22,494
17,542
8,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
R3formed
Fenrir
17
12 / 4 / 9
11,296
595
13,030
20,200
13,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 2 / 9
10,471
551
13,886
25,336
27,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,313
438
7,446
21,931
21,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
14
3 / 7 / 1
8,632
454
10,045
20,719
9,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 6 / 2
8,079
425
8,689
14,101
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 5 / 1
9,705
511
9,992
21,506
13,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
mr0mn65
Rama
12
0 / 11 / 2
7,674
404
7,208
22,094
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
34
Kills
10
10
Deaths
34
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Susano
3
7
1
0.5
L
2
6
2
0.5
W
Khepri
4
2
14
5.5
W
Cupid
9
0
11
14.5
L
3
5
1
0.7
W
Chronos
Poolu-
Chronos
4
2
16
6
W
Fenrir
R3formed
Fenrir
12
4
9
4.13
L
Rama
mr0mn65
Rama
0
11
2
0.09
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,422
Damage
43,380
92,229
Taken
100,351
73,179
Mitigated
58,361
50,185
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,446
2,571
0
1,657
21,931
21,864
0
9,189
12,445
29,880
10,095
L
Susano
10,045
2,014
0
3,354
20,719
9,445
0
8,123
12,446
0
70,724
L
8,689
564
0
3,790
14,101
5,618
0
4,664
9,294
50,454
0
W
Khepri
10,355
1,974
0
6,422
15,306
17,124
304
2,252
13,054
38,330
2,733
W
Cupid
17,657
11,312
1,956
9,590
13,845
6,601
2,309
2,805
11,040
0
102,108
L
9,992
1,592
0
6,850
21,506
13,740
0
5,006
15,523
0
69,325
W
Chronos
Poolu-
Chronos
22,494
8,924
0
8,107
17,542
8,523
4,334
3,291
14,251
94,422
0
W
Fenrir
R3formed
Fenrir
13,030
3,850
0
8,141
20,200
13,918
327
5,616
14,584
117
68,565
L
Rama
mr0mn65
Rama
7,208
5,866
0
4,414
22,094
7,694
650
5,668
16,276
0
43,674
W
13,886
3,387
0
15,969
25,336
27,013
329
3,881
20,707
0
65,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,945
Gold Earned
42,403
504
Minions Killed
432
0
Camps Cleared
0
1,827,640
Distance Traveled
1,512,224
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,313
438
78
4
0
303,086
7
L
Susano
8,632
454
95
5
0
311,606
8
L
He Bo
8,079
425
76
4
0
306,533
1
W
Khepri
10,557
556
37
2
0
395,810
3
W
Cupid
10,985
578
125
7
0
326,706
2
L
Tyr
9,705
511
122
6
0
315,288
7
W
Chronos
10,636
560
134
7
0
357,038
2
W
Fenrir
11,296
595
105
6
0
378,000
1
L
Rama
7,674
404
61
3
0
275,711
6
W
Chaac
10,471
551
103
5
0
370,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role