Player Matchup

Sylvanus
Sylvanus
BrianFrmCharter
Sylvanus
Level 149
God Stats
25W - 10L
1,789 SR
Queue Stats
180W - 133L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Devil reaper452
Cu Chulainn
Level 63
God Stats
13W - 13L
1,531 SR
Queue Stats
38W - 33L
1,534 Elo+
Party 1
Awilix
Awilix
Nenasy
Awilix
Level 160
God Stats
25W - 16L
1,738 SR
Queue Stats
144W - 110L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
UnusualDust748
Baron Samedi
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 16L
1,369 Elo+
Party 1
Jing Wei
Jing Wei
Viking6v
Jing Wei
Level 29
God Stats
1W - 0L
1,647 SR
Queue Stats
9W - 7L
1,505 Elo+
Party 1
Team Averages
Level 89
1,641 SR
1,497 Elo+

VS

Team Averages
Level 79
1,480 SR
1,427 Elo+
Izanami
Izanami
Ita1ianSta77ion
Izanami
Level 129
God Stats
9W - 18L
1,360 SR
Queue Stats
140W - 148L
1,451 Elo+
Party 3
Anubis
Anubis
TastyTreat39
Anubis
Level 107
God Stats
1W - 2L
1,481 SR
Queue Stats
78W - 80L
1,414 Elo+
Party 3
Atlas
Atlas
Vclkyrie
Atlas
Level 48
God Stats
22W - 29L
1,371 SR
Queue Stats
212W - 216L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
Xonjee
Gilgamesh
Level 82
God Stats
2W - 2L
1,537 SR
Queue Stats
384W - 372L
1,455 Elo+
Party 2
Arachne
Arachne
Zendiku
Arachne
Level 27
God Stats
4W - 3L
1,649 SR
Queue Stats
102W - 98L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
4 / 2 / 8
9,965
475
11,262
25,406
23,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Devil reaper452
Cu Chulainn
18
3 / 0 / 5
11,599
552
15,861
13,905
21,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
Nenasy
Awilix
19
14 / 2 / 6
12,563
598
25,674
20,462
10,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
UnusualDust748
Baron Samedi
17
3 / 0 / 4
11,289
538
7,253
9,741
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
Viking6v
Jing Wei
16
4 / 4 / 6
10,286
490
14,547
15,594
5,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 2
10,098
481
13,813
17,514
7,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 6 / 2
9,902
472
8,692
13,163
7,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Vclkyrie
Atlas
13
2 / 5 / 4
9,447
450
11,230
22,392
24,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Xonjee
Gilgamesh
16
2 / 3 / 0
10,340
492
10,509
24,633
31,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Zendiku
Arachne
13
1 / 8 / 2
8,556
407
7,939
21,851
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
28
Kills
8
8
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
2
8
4
W
Cu Chulainn
Devil reaper452
Cu Chulainn
3
0
5
5.5
L
1
6
2
0.33
W
Awilix
Nenasy
Awilix
14
2
6
8.5
L
Anubis
2
6
2
0.5
W
Baron Samedi
UnusualDust748
Baron Samedi
3
0
4
5
L
Atlas
Vclkyrie
Atlas
2
5
4
0.8
W
Jing Wei
Viking6v
Jing Wei
4
4
6
1.75
L
Gilgamesh
Xonjee
Gilgamesh
2
3
0
0.67
L
Arachne
Zendiku
Arachne
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,597
Damage
52,183
85,108
Taken
99,553
65,499
Mitigated
77,473
30,738
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
11,262
1,552
4,413
11,617
25,406
23,250
714
7,646
17,760
36,060
0
W
Cu Chulainn
Devil reaper452
Cu Chulainn
15,861
3,412
0
4,240
13,905
21,394
538
1,858
12,047
106
86,860
L
13,813
8,455
0
2,847
17,514
7,070
480
3,670
13,844
0
119,109
W
Awilix
Nenasy
Awilix
25,674
11,952
0
1,416
20,462
10,051
1,265
4,826
15,636
37
110,684
L
Anubis
8,692
753
0
2,457
13,163
7,085
0
4,220
8,894
77,226
0
W
Baron Samedi
UnusualDust748
Baron Samedi
7,253
421
715
2,800
9,741
5,570
283
4,631
5,110
85,410
0
L
Atlas
Vclkyrie
Atlas
11,230
5,098
0
3,165
22,392
24,377
0
6,406
15,768
30,646
1,488
W
Jing Wei
Viking6v
Jing Wei
14,547
10,539
0
5,537
15,594
5,234
2,369
4,167
11,427
0
77,772
L
Gilgamesh
Xonjee
Gilgamesh
10,509
2,260
0
4,920
24,633
31,103
0
1,728
21,560
0
71,571
L
Arachne
Zendiku
Arachne
7,939
5,309
0
5,081
21,851
7,838
0
2,634
19,120
0
53,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
48,343
626
Minions Killed
561
0
Camps Cleared
0
2,057,060
Distance Traveled
1,778,659
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,965
475
58
3
0
395,980
13
W
Cu Chulainn
11,599
552
156
7
0
403,859
6
L
Izanami
10,098
481
183
9
0
322,845
6
W
Awilix
12,563
598
146
7
0
483,953
0
L
Anubis
9,902
472
120
6
0
327,516
5
W
Baron Samedi
11,289
538
158
8
0
384,227
4
L
Atlas
9,447
450
41
2
0
364,903
7
W
Jing Wei
10,286
490
108
5
0
389,041
1
L
Gilgamesh
10,340
492
127
6
0
367,738
2
L
Arachne
8,556
407
90
4
0
395,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role