Player Matchup

Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Ether Clyde
Thor
Level 51
God Stats
4W - 6L
1,410 SR
Queue Stats
102W - 119L
1,339 Elo+
Party 2
Achilles
Achilles
HadesVengence
Achilles
Level 147
God Stats
9W - 10L
1,444 SR
Queue Stats
467W - 447L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Oumashu84
Baron Samedi
Level 111
God Stats
20W - 13L
1,628 SR
Queue Stats
237W - 208L
1,500 Elo+
Party 2
Team Averages
Level 119
1,496 SR
1,468 Elo+

VS

Team Averages
Level 121
1,474 SR
1,514 Elo+
Da Ji
Da Ji
Aurapherious
Da Ji
Level 59
God Stats
2W - 7L
1,286 SR
Queue Stats
125W - 113L
1,503 Elo+
Party 1
Guan Yu
Guan Yu
ImperialBudderz
Guan Yu
Level 155
God Stats
2W - 4L
1,541 SR
Queue Stats
303W - 305L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
KingKuppe_730
Zhong Kui
Level 108
God Stats
3W - 5L
1,472 SR
Queue Stats
135W - 178L
1,476 Elo+
Party 3
Terra
Terra
Threejays38
Terra
Level 140
God Stats
1W - 2L
1,479 SR
Queue Stats
227W - 230L
1,535 Elo+
Party 1
Artemis
Artemis
alpizar_0
Artemis
Level 142
God Stats
28W - 20L
1,593 SR
Queue Stats
205W - 239L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
3 / 0 / 4
11,537
607
11,034
13,305
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
16
8 / 5 / 9
11,081
583
28,168
17,961
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 1 / 8
10,182
536
7,836
14,248
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
HadesVengence
Achilles
16
8 / 1 / 2
10,488
552
10,984
15,242
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Oumashu84
Baron Samedi
15
4 / 1 / 9
10,206
537
10,059
16,449
19,579
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,963
472
11,941
19,974
8,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 1
8,926
470
8,431
20,356
18,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zhong Kui
KingKuppe_730
Zhong Kui
13
2 / 8 / 1
7,925
417
8,434
17,439
11,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 3
8,396
442
6,905
21,912
21,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
alpizar_0
Artemis
15
2 / 1 / 1
9,006
474
13,181
14,462
5,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
24
Kills
8
8
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
Morgan Le Fay
 
Morgan Le Fay
8
5
9
2.5
L
2
5
4
0.8
W
1
1
8
5
W
Achilles
HadesVengence
Achilles
8
1
2
9
L
0
5
1
0.1
L
Zhong Kui
KingKuppe_730
Zhong Kui
2
8
1
0.31
W
Baron Samedi
Oumashu84
Baron Samedi
4
1
9
8.5
L
2
5
3
0.7
L
Artemis
alpizar_0
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,081
Damage
48,892
77,205
Taken
94,143
51,278
Mitigated
65,082
29,387
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,034
6,681
0
7,723
13,305
5,507
6,661
1,247
12,058
0
130,060
W
Morgan Le Fay
 
Morgan Le Fay
28,168
5,172
0
4,430
17,961
8,679
1,073
4,753
13,208
88,538
0
L
11,941
2,543
0
5,688
19,974
8,320
0
7,351
12,362
0
64,517
W
7,836
1,994
0
7,175
14,248
6,918
0
3,425
10,823
0
94,307
W
Achilles
HadesVengence
Achilles
10,984
2,333
0
2,446
15,242
10,595
1,100
1,688
13,554
0
60,760
L
8,431
1,934
408
5,262
20,356
18,822
0
2,428
17,907
0
69,197
L
Zhong Kui
KingKuppe_730
Zhong Kui
8,434
218
0
4,477
17,439
11,591
0
10,501
6,422
54,671
0
W
Baron Samedi
Oumashu84
Baron Samedi
10,059
679
1,930
5,683
16,449
19,579
174
3,842
12,607
37,716
1,706
L
6,905
540
1,993
4,215
21,912
21,170
0
11,190
10,333
29,518
2,774
L
Artemis
alpizar_0
Artemis
13,181
5,910
0
6,431
14,462
5,179
851
5,310
9,043
0
75,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
43,216
601
Minions Killed
480
0
Camps Cleared
0
1,816,376
Distance Traveled
1,766,906
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,537
607
209
11
0
338,104
5
W
Morgan Le Fay
11,081
583
116
6
0
326,678
4
L
Da Ji
8,963
472
90
5
0
354,210
2
W
Thor
10,182
536
139
7
0
416,393
0
W
Achilles
10,488
552
99
5
0
384,870
0
L
Guan Yu
8,926
470
116
6
0
366,707
6
L
Zhong Kui
7,925
417
92
5
0
323,626
9
W
Baron Samedi
10,206
537
38
2
0
350,331
1
L
Terra
8,396
442
68
4
0
357,931
1
L
Artemis
9,006
474
114
6
0
364,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role