Player Matchup

Merlin
Merlin
DrContra
Merlin
Level 122
God Stats
31W - 36L
1,467 SR
Queue Stats
559W - 595L
1,413 Elo+
Solo
Chaac
Chaac
ImCivillian
Chaac
Level 99
God Stats
5W - 5L
1,551 SR
Queue Stats
175W - 195L
1,363 Elo+
Solo
Zeus
Zeus
MikkelAmdi17
Zeus
Level 26
God Stats
3W - 4L
1,356 SR
Queue Stats
28W - 23L
1,519 Elo+
Party 1
Skadi
Skadi
Schwencke10
Skadi
Level 100
God Stats
13W - 7L
1,577 SR
Queue Stats
36W - 28L
1,514 Elo+
Party 1
Pele
Pele
yagura_sanbi2250
Pele
Level 104
God Stats
20W - 17L
1,517 SR
Queue Stats
494W - 511L
1,357 Elo+
Solo
Team Averages
Level 90
1,494 SR
1,433 Elo+

VS

Team Averages
Level 93
1,658 SR
1,495 Elo+
Maui
Maui
HolfDolf
Maui
Level 159
God Stats
23W - 10L
1,636 SR
Queue Stats
95W - 93L
1,505 Elo+
Party 2
Da Ji
Da Ji
JUUUfame
Da Ji
Level 34
God Stats
4W - 0L
1,720 SR
Queue Stats
84W - 19L
1,743 Elo+
Party 2
Medusa
Medusa
Liam Geesen
Medusa
Level 149
God Stats
8W - 2L
1,670 SR
Queue Stats
115W - 104L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
MeekBalloon
Gilgamesh
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,283 Elo+
Solo
Scylla
Scylla
Turkish Rage
Scylla
Level 62
God Stats
5W - 0L
1,763 SR
Queue Stats
81W - 81L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrContra
Merlin
10
0 / 0 / 0
5,351
535
942
2,464
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
4,619
462
2,537
11,080
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 3 / 0
5,515
552
4,039
5,314
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,497
450
4,753
8,224
2,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,267
527
3,492
7,524
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
4 / 0 / 7
6,486
649
5,079
7,492
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
JUUUfame
Da Ji
13
7 / 0 / 1
7,280
728
7,474
9,215
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
9
3 / 1 / 8
5,993
599
7,271
4,659
1,672
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
MeekBalloon
Gilgamesh
9
0 / 0 / 0
5,514
551
1,928
3,392
1,557
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
0 / 0 / 1
5,783
578
1,823
4,670
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
14
14
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
DrContra
Merlin
0
0
0
0
W
Maui
4
0
7
7.5
L
0
5
1
0.1
W
Da Ji
JUUUfame
Da Ji
7
0
1
7.5
W
Medusa
3
1
8
7
W
Gilgamesh
MeekBalloon
Gilgamesh
0
0
0
0
L
0
3
0
0
L
0
4
1
0.13
W
Scylla
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
23,575
34,606
Taken
29,428
12,918
Mitigated
14,492
5,507
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DrContra
Merlin
942
93
0
305
2,464
788
0
0
2,464
33,031
0
W
Maui
5,079
1,771
0
2,545
7,492
5,690
250
591
6,901
18,602
0
L
2,537
644
968
1,931
11,080
5,488
0
2,082
8,998
0
13,882
W
Da Ji
JUUUfame
Da Ji
7,474
1,648
0
6,200
9,215
3,895
0
827
8,388
0
58,365
W
Medusa
7,271
3,864
0
1,900
4,659
1,672
1,141
981
3,678
0
36,612
W
Gilgamesh
MeekBalloon
Gilgamesh
1,928
595
0
705
3,392
1,557
222
942
2,450
0
27,410
L
4,039
383
0
670
5,314
1,801
0
1,417
3,897
36,485
0
L
4,753
1,519
0
705
8,224
2,571
0
2,691
5,533
0
26,518
W
Scylla
1,823
187
0
750
4,670
1,678
0
1,640
3,030
40,866
0
L
3,492
977
0
928
7,524
2,270
0
712
6,812
0
31,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
31,056
256
Minions Killed
321
0
Camps Cleared
0
945,330
Distance Traveled
1,003,156
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,351
535
56
6
0
191,083
0
W
Maui
6,486
649
27
3
0
200,522
1
L
Chaac
4,619
462
15
2
0
178,481
3
W
Da Ji
7,280
728
105
11
0
222,971
2
W
Medusa
5,993
599
56
6
0
178,892
0
W
Gilgamesh
5,514
551
52
5
0
208,944
1
L
Zeus
5,515
552
80
8
0
180,760
2
L
Skadi
4,497
450
43
4
0
180,577
0
W
Scylla
5,783
578
81
8
0
191,827
3
L
Pele
5,267
527
62
6
0
214,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role