Player Matchup

Agni
Agni
DAMN_grey_Hippo
Agni
Level 159
God Stats
9W - 10L
1,464 SR
Queue Stats
735W - 725L
1,575 Elo+
Solo
Freya
Freya
DarkFantasy1804
Freya
Level 117
God Stats
3W - 4L
1,368 SR
Queue Stats
384W - 354L
1,539 Elo+
Solo
Bacchus
Bacchus
Meowstress X
Bacchus
Level 160
God Stats
11W - 11L
1,455 SR
Queue Stats
852W - 837L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
X Meowphisto
Nu Wa
Level 160
God Stats
7W - 4L
1,591 SR
Queue Stats
538W - 524L
1,520 Elo+
Party 1
Awilix
Awilix
ajm2103
Awilix
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 332L
1,482 Elo+
Solo
Team Averages
Level 144
1,476 SR
1,531 Elo+

VS

Team Averages
Level 144
1,545 SR
1,537 Elo+
Gilgamesh
Gilgamesh
CielMithrandir
Gilgamesh
Level 151
God Stats
1W - 2L
1,753 SR
Queue Stats
54W - 79L
1,458 Elo+
Solo
Ah Puch
Ah Puch
DrN1ck
Ah Puch
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,552 Elo+
Solo
Achilles
Achilles
Koljac
Achilles
Level 147
God Stats
1W - 1L
1,818 SR
Queue Stats
245W - 251L
1,543 Elo+
Solo
Lancelot
Lancelot
Krizzycat
Lancelot
Level 143
God Stats
0W - 3L
1,159 SR
Queue Stats
109W - 119L
1,572 Elo+
Solo
Merlin
Merlin
Molojong
Merlin
Level 148
God Stats
3W - 4L
1,493 SR
Queue Stats
62W - 53L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 17
10,408
651
14,933
15,103
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 5 / 15
11,603
725
15,327
19,455
10,970
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Meowstress X
Bacchus
18
2 / 3 / 18
11,127
695
7,470
20,291
27,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 16
12,453
778
16,846
11,823
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
ajm2103
Awilix
20
13 / 6 / 9
13,388
837
20,264
17,200
8,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CielMithrandir
Gilgamesh
14
1 / 8 / 9
9,796
612
8,248
19,934
20,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
DrN1ck
Ah Puch
18
2 / 6 / 13
10,727
670
16,543
14,310
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
Koljac
Achilles
18
8 / 6 / 8
11,499
719
10,057
20,080
24,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Krizzycat
Lancelot
17
5 / 6 / 11
11,403
713
17,201
20,508
19,537
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Molojong
Merlin
20
6 / 2 / 10
11,992
750
17,741
11,484
5,398
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
73
27
Kills
22
22
Deaths
28
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CielMithrandir
Gilgamesh
1
8
9
0.69
W
1
6
17
1.58
W
5
5
15
2.5
L
Ah Puch
DrN1ck
Ah Puch
2
6
13
1.42
L
Achilles
Koljac
Achilles
8
6
8
2
L
Lancelot
Krizzycat
Lancelot
5
6
11
1.75
W
Bacchus
Meowstress X
Bacchus
2
3
18
3.67
L
Merlin
Molojong
Merlin
6
2
10
5.5
W
6
2
16
7
W
Awilix
ajm2103
Awilix
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,840
Damage
69,790
83,872
Taken
86,316
60,283
Mitigated
75,539
28,992
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CielMithrandir
Gilgamesh
8,248
1,528
3,071
2,817
19,934
20,831
291
10,272
9,662
829
18,265
W
14,933
910
3,679
3,974
15,103
6,943
1,598
6,845
7,863
24,739
0
W
15,327
5,895
1,332
5,253
19,455
10,970
2,899
9,714
9,156
35,568
0
L
Ah Puch
DrN1ck
Ah Puch
16,543
472
843
2,079
14,310
5,736
1,163
10,186
4,124
51,801
0
L
Achilles
Koljac
Achilles
10,057
1,694
1,211
4,722
20,080
24,037
986
14,413
5,667
0
15,249
L
Lancelot
Krizzycat
Lancelot
17,201
2,117
3,110
2,567
20,508
19,537
613
10,455
10,053
1,343
22,244
W
Bacchus
Meowstress X
Bacchus
7,470
489
1,803
3,335
20,291
27,608
634
6,140
13,418
19,040
0
L
Merlin
Molojong
Merlin
17,741
242
837
2,438
11,484
5,398
1,415
9,250
2,234
58,521
0
W
16,846
5,887
2,994
1,905
11,823
5,932
3,014
4,302
7,203
41,899
0
W
Awilix
ajm2103
Awilix
20,264
7,049
2,624
2,093
17,200
8,830
0
7,265
9,602
0
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
55,417
173
Minions Killed
200
0
Camps Cleared
0
1,497,976
Distance Traveled
1,341,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,796
612
12
1
0
207,079
0
W
Agni
10,408
651
24
2
0
302,963
1
W
Freya
11,603
725
57
4
0
272,076
0
L
Ah Puch
10,727
670
81
5
0
255,907
1
L
Achilles
11,499
719
14
1
0
267,176
1
L
Lancelot
11,403
713
20
1
0
303,273
0
W
Bacchus
11,127
695
15
1
0
325,806
1
L
Merlin
11,992
750
73
5
0
307,894
0
W
Nu Wa
12,453
778
53
3
0
312,190
0
W
Awilix
13,388
837
24
2
0
284,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role