Player Matchup

Set
Set
Diamond V
 
Set
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum II
AvoidMyGuardian
Thoth
Platinum II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
2,168 MMR
Party 1
Artio
Artio
Diamond III
feuerhand1997
Artio
Diamond III
Level 149
God Stats
11W - 2L
1,658 SR
Queue Stats
88W - 44L
2,155 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,553 SR
1,941 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,650 SR
1,541 MMR
Bakasura
Bakasura
Platinum IV
AkinnFenwa
Bakasura
Platinum IV
Level 133
God Stats
7W - 7L
1,626 SR
Queue Stats
106W - 127L
1,823 MMR
Solo
Chaac
Chaac
Silver III
xMx25679831xNx
Chaac
Silver III
Level 143
God Stats
1W - 3L
1,604 SR
Queue Stats
10W - 16L
1,229 MMR
Party 2
Hera
Hera
Bronze III
xenot5
Hera
Bronze III
Level 77
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,572 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
12 / 0 / 1
9,295
930
15,731
9,947
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 11
7,352
735
8,213
4,838
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 13
8,370
837
5,099
10,978
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
AtlasHorusCabrakanAchillesKumbhakarna

VS

Bans
ShivaGebMulanXing TianFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AkinnFenwa
Bakasura
11
0 / 3 / 1
6,293
629
3,752
10,698
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 6 / 1
6,066
607
6,810
16,577
11,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
xenot5
Hera
10
1 / 4 / 0
6,287
629
5,984
5,942
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
0
1
12.5
L
Bakasura
AkinnFenwa
Bakasura
0
3
1
0.17
W
1
1
11
6.5
W
0
0
13
6.5
L
0
6
1
0.08
L
Hera
xenot5
Hera
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,043
Damage
16,546
25,763
Taken
33,217
18,831
Mitigated
21,522
14,409
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,731
8,180
0
3,127
9,947
5,760
1,856
3,549
5,878
0
50,540
L
Bakasura
AkinnFenwa
Bakasura
3,752
1,988
0
2,064
10,698
7,525
0
3,838
6,539
0
12,110
W
8,213
363
0
1,325
4,838
1,779
278
836
3,877
30,527
0
W
5,099
253
2,444
7,513
10,978
11,292
370
1,973
8,405
14,248
0
L
6,810
947
0
5,090
16,577
11,820
0
6,927
9,254
0
17,031
L
Hera
xenot5
Hera
5,984
1,277
0
460
5,942
2,177
0
2,796
3,017
17,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
18,646
146
Minions Killed
93
7
Camps Cleared
3
628,271
Distance Traveled
536,513
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,295
930
66
7
6
210,791
3
L
Bakasura
6,293
629
43
4
3
186,660
3
W
Thoth
7,352
735
59
6
1
200,738
4
W
Artio
8,370
837
21
2
0
216,742
2
L
Chaac
6,066
607
22
2
0
179,856
6
L
Hera
6,287
629
28
3
0
169,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role