Player Matchup

King Arthur
King Arthur
Dragonkingthe3rd
King Arthur
Level 120
God Stats
2W - 2L
1,529 SR
Queue Stats
196W - 151L
1,545 Elo+
Party 1
Hel
Hel
Retrotwo28
Hel
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
188W - 150L
1,601 Elo+
Party 1
Chiron
Chiron
hjake
Chiron
Level 125
God Stats
29W - 21L
1,618 SR
Queue Stats
268W - 173L
1,649 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,598 Elo+

VS

Team Averages
Level 103
1,529 SR
1,515 Elo+
Scylla
Scylla
Abzil
Scylla
Level 68
God Stats
0W - 3L
1,292 SR
Queue Stats
99W - 101L
1,532 Elo+
Party 2
Charybdis
Charybdis
DecibelDemo
Charybdis
Level 125
God Stats
1W - 1L
1,756 SR
Queue Stats
118W - 92L
1,623 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Heemo2323
Kumbhakarna
Level 115
God Stats
0W - 1L
1,540 SR
Queue Stats
51W - 79L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonkingthe3rd
King Arthur
17
3 / 0 / 11
11,173
698
13,885
17,356
16,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 4 / 10
11,437
715
10,281
12,841
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
hjake
Chiron
18
10 / 2 / 7
12,337
771
22,920
17,067
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abzil
Scylla
16
4 / 7 / 1
11,371
711
8,421
13,770
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
DecibelDemo
Charybdis
13
2 / 7 / 3
9,838
615
13,148
17,171
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Heemo2323
Kumbhakarna
13
0 / 3 / 4
9,906
619
8,043
22,256
26,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Abzil
Scylla
4
7
1
0.64
L
Charybdis
DecibelDemo
Charybdis
2
7
3
0.5
W
King Arthur
Dragonkingthe3rd
King Arthur
3
0
11
8.5
L
Kumbhakarna
Heemo2323
Kumbhakarna
0
3
4
0.67
W
4
4
10
2.25
W
Chiron
hjake
Chiron
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,086
Damage
29,612
47,264
Taken
53,197
29,933
Mitigated
40,107
19,904
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Abzil
Scylla
8,421
1,765
0
754
13,770
5,536
0
1,810
11,960
42,350
0
L
Charybdis
DecibelDemo
Charybdis
13,148
6,110
0
1,998
17,171
8,511
0
2,550
14,621
0
34,386
W
King Arthur
Dragonkingthe3rd
King Arthur
13,885
1,735
0
3,795
17,356
16,011
452
5,516
11,729
157
46,521
L
Kumbhakarna
Heemo2323
Kumbhakarna
8,043
832
0
3,166
22,256
26,060
0
6,193
16,063
14,104
0
W
10,281
2,777
4,557
6,021
12,841
5,876
843
5,447
7,170
38,364
0
W
Chiron
hjake
Chiron
22,920
10,777
918
4,613
17,067
8,046
1,875
5,484
11,251
0
70,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
31,115
216
Minions Killed
147
12
Camps Cleared
1
899,666
Distance Traveled
773,171
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,371
711
87
5
1
241,504
1
L
Charybdis
9,838
615
50
3
0
260,307
2
W
King Arthur
11,173
698
62
4
4
320,600
4
L
Kumbhakarna
9,906
619
10
1
0
271,360
4
W
Hel
11,437
715
72
5
2
285,810
3
W
Chiron
12,337
771
82
5
6
293,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role