Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
GameGyu
Da Ji
Level 102
God Stats
1W - 1L
1,614 SR
Queue Stats
26W - 45L
1,353 Elo+
Party 2
Tiamat
Tiamat
UCanThankMeBro
Tiamat
Level 84
God Stats
5W - 10L
1,320 SR
Queue Stats
362W - 337L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
im2slick4u05423
Baron Samedi
Level 115
God Stats
5W - 4L
1,608 SR
Queue Stats
655W - 676L
1,451 Elo+
Party 3
Nike
Nike
plasmidbigdad
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,374 Elo+
Party 2
Team Averages
Level 102
1,508 SR
1,419 Elo+

VS

Team Averages
Level 125
1,523 SR
1,419 Elo+
Ishtar
Ishtar
Jupprex
Ishtar
Level 121
God Stats
2W - 5L
1,435 SR
Queue Stats
435W - 489L
1,377 Elo+
Solo
Shiva
Shiva
RealNino_Brown
Shiva
Level 149
God Stats
2W - 2L
1,657 SR
Queue Stats
104W - 126L
1,411 Elo+
Party 1
Ne Zha
Ne Zha
Ricksta_11
Ne Zha
Level 98
God Stats
2W - 4L
1,524 SR
Queue Stats
87W - 102L
1,439 Elo+
Party 1
Rama
Rama
Sgt_Bigbird_
Rama
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 48L
1,368 Elo+
Party 1
Chaac
Chaac
bobert0317
Chaac
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 4 / 14
9,300
845
9,934
14,783
17,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
GameGyu
Da Ji
15
9 / 3 / 13
9,544
868
6,282
12,941
7,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 24
9,422
857
14,317
12,500
11,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
im2slick4u05423
Baron Samedi
18
10 / 3 / 20
10,698
973
17,186
17,230
11,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 1 / 23
9,457
860
8,830
14,315
15,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jupprex
Ishtar
14
3 / 5 / 5
9,124
829
11,738
10,248
4,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 6
8,152
741
11,063
15,573
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Ricksta_11
Ne Zha
14
2 / 6 / 4
7,907
719
8,050
12,331
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 5 / 2
8,640
785
10,000
11,147
4,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
13
0 / 7 / 6
7,577
689
9,499
20,459
15,096
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
30
Kills
10
11
Deaths
30
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
14
3.25
W
Da Ji
GameGyu
Da Ji
9
3
13
5.17
L
Ishtar
Jupprex
Ishtar
3
5
5
1.1
L
2
7
6
0.71
L
Ne Zha
Ricksta_11
Ne Zha
2
6
4
0.67
L
3
5
2
0.8
W
3
0
24
15
L
Chaac
0
7
6
0.43
W
Baron Samedi
im2slick4u05423
Baron Samedi
10
3
20
6.67
W
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,549
Damage
50,350
71,769
Taken
69,758
62,986
Mitigated
47,018
31,312
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,934
1,812
758
548
14,783
17,213
1,978
0
14,494
0
17,318
W
Da Ji
GameGyu
Da Ji
6,282
1,218
426
1,585
12,941
7,508
1,439
0
12,665
0
11,001
L
Ishtar
Jupprex
Ishtar
11,738
6,219
19
1,411
10,248
4,529
360
5,258
4,990
0
24,983
L
11,063
1,190
393
1,863
15,573
15,459
0
6,354
9,219
0
17,689
L
Ne Zha
Ricksta_11
Ne Zha
8,050
1,857
950
2,659
12,331
7,057
269
4,627
7,704
0
12,750
L
10,000
5,242
903
1,738
11,147
4,877
1,012
5,814
5,333
0
16,870
W
14,317
1,557
1,357
3,331
12,500
11,059
1,272
0
12,265
26,811
0
L
Chaac
9,499
2,473
390
3,746
20,459
15,096
112
9,450
11,009
0
15,690
W
Baron Samedi
im2slick4u05423
Baron Samedi
17,186
1,105
13,147
5,904
17,230
11,959
1,314
0
17,047
29,346
0
W
8,830
802
2,410
1,846
14,315
15,247
971
0
13,849
0
16,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
41,400
92
Minions Killed
78
0
Camps Cleared
0
1,089,070
Distance Traveled
852,309
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,300
845
14
1
0
188,319
2
W
Da Ji
9,544
868
12
1
0
203,934
2
L
Ishtar
9,124
829
24
2
0
146,798
0
L
Shiva
8,152
741
14
1
0
166,200
0
L
Ne Zha
7,907
719
11
1
0
187,054
1
L
Rama
8,640
785
16
1
0
163,994
0
W
Tiamat
9,422
857
23
2
0
253,678
1
L
Chaac
7,577
689
13
1
0
188,263
4
W
Baron Samedi
10,698
973
29
3
0
197,017
4
W
Nike
9,457
860
14
1
0
246,122
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role