Player Matchup

Janus
Janus
HAMBUGER69
Janus
Level 82
God Stats
0W - 2L
1,529 SR
Queue Stats
201W - 210L
1,485 Elo+
Party 1
Chronos
Chronos
LemonPigeon
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 134L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
SALTineKracker
Kumbhakarna
Level 126
God Stats
8W - 11L
1,376 SR
Queue Stats
332W - 357L
1,454 Elo+
Solo
Maui
Maui
drzruben
Maui
Level 128
God Stats
0W - 5L
1,455 SR
Queue Stats
239W - 220L
1,536 Elo+
Party 1
Sylvanus
Sylvanus
pedropantaleao
Sylvanus
Level 115
God Stats
141W - 161L
1,543 SR
Queue Stats
146W - 174L
1,493 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,495 Elo+

VS

Team Averages
Level 123
1,425 SR
1,490 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KoopaGeoff
Artemis
Level 105
God Stats
10W - 5L
1,600 SR
Queue Stats
49W - 48L
1,460 Elo+
Solo
Janus
Janus
Riku011
Janus
Level 89
God Stats
5W - 10L
1,251 SR
Queue Stats
291W - 309L
1,452 Elo+
Solo
Lancelot
Lancelot
Sprinxxx
Lancelot
Level 109
God Stats
28W - 28L
1,499 SR
Queue Stats
202W - 193L
1,539 Elo+
Solo
Pele
Pele
theharpmeister
Pele
Level 155
God Stats
4W - 4L
1,276 SR
Queue Stats
104W - 88L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 6 / 1
5,403
450
2,765
7,966
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
LemonPigeon
Chronos
10
2 / 2 / 1
6,041
503
11,207
12,620
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
SALTineKracker
Kumbhakarna
9
0 / 2 / 3
5,718
477
1,867
9,404
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
3 / 1 / 0
7,375
615
4,680
7,908
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
9
1 / 1 / 2
5,876
490
4,238
9,656
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 4
5,744
479
3,690
9,936
4,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
KoopaGeoff
Artemis
10
1 / 1 / 1
5,628
469
8,621
9,306
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Riku011
Janus
12
4 / 1 / 3
7,175
598
6,780
5,916
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Sprinxxx
Lancelot
11
1 / 2 / 0
6,414
535
5,082
8,236
3,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 1 / 0
7,188
599
7,944
10,975
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
12
12
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
4
1
L
Janus
0
6
1
0.08
W
Artemis
KoopaGeoff
Artemis
1
1
1
1.5
L
Chronos
LemonPigeon
Chronos
2
2
1
1.25
W
Janus
Riku011
Janus
4
1
3
5.5
L
Kumbhakarna
SALTineKracker
Kumbhakarna
0
2
3
0.75
W
Lancelot
Sprinxxx
Lancelot
1
2
0
0.5
L
Maui
3
1
0
3
L
Sylvanus
1
1
2
2
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
32,117
47,554
Taken
44,369
23,605
Mitigated
19,153
18,500
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,690
411
1,267
2,708
9,936
4,686
0
7,396
2,540
13,546
1,518
L
Janus
2,765
226
0
1,710
7,966
3,258
0
5,202
2,764
37,113
0
W
Artemis
KoopaGeoff
Artemis
8,621
3,855
0
4,313
9,306
4,032
0
6,658
2,648
0
36,950
L
Chronos
LemonPigeon
Chronos
11,207
5,351
0
6,070
12,620
4,465
189
2,765
9,855
44,564
0
W
Janus
Riku011
Janus
6,780
703
0
1,193
5,916
2,343
519
2,903
3,013
53,945
0
L
Kumbhakarna
SALTineKracker
Kumbhakarna
1,867
284
0
3,154
9,404
4,222
0
612
8,792
29,816
0
W
Lancelot
Sprinxxx
Lancelot
5,082
1,353
0
500
8,236
3,701
0
3,668
4,568
0
46,239
L
Maui
4,680
1,743
0
1,868
7,908
6,265
0
0
7,908
47,646
8,417
L
Sylvanus
4,238
2,006
1,852
3,846
9,656
5,395
182
1,537
8,119
22,619
0
W
7,944
2,893
0
6,265
10,975
4,391
0
3,375
7,600
0
53,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,413
Gold Earned
32,149
347
Minions Killed
342
0
Camps Cleared
0
1,032,270
Distance Traveled
1,111,207
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,744
479
22
2
0
223,463
4
L
Janus
5,403
450
63
5
0
218,613
0
W
Artemis
5,628
469
60
5
0
184,160
3
L
Chronos
6,041
503
81
7
0
193,097
0
W
Janus
7,175
598
76
6
0
229,056
2
L
Kumbhakarna
5,718
477
56
5
0
195,541
2
W
Lancelot
6,414
535
81
7
0
233,752
5
L
Maui
7,375
615
113
9
0
222,812
6
L
Sylvanus
5,876
490
34
3
0
202,207
4
W
Pele
7,188
599
103
9
0
240,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role