Player Matchup

Achilles
Achilles
DonKing70
Achilles
Level 129
God Stats
51W - 67L
1,502 SR
Queue Stats
237W - 228L
1,445 Elo+
Party 3
Ares
Ares
Paracytes
Ares
Level 160
God Stats
48W - 40L
1,551 SR
Queue Stats
121W - 118L
1,454 Elo+
Solo
Ishtar
Ishtar
Shannon-Zero
Ishtar
Level 125
God Stats
4W - 1L
1,763 SR
Queue Stats
102W - 110L
1,479 Elo+
Party 3
Ao Kuang
Ao Kuang
SillY_L92
Ao Kuang
Level 108
God Stats
7W - 5L
1,574 SR
Queue Stats
131W - 140L
1,451 Elo+
Party 4
Janus
Janus
hiimtyler1
Janus
Level 121
God Stats
88W - 88L
1,499 SR
Queue Stats
197W - 202L
1,476 Elo+
Party 4
Team Averages
Level 129
1,578 SR
1,461 Elo+

VS

Team Averages
Level 108
1,517 SR
1,451 Elo+
Athena
Athena
Echosticks
Athena
Level 74
God Stats
7W - 6L
1,486 SR
Queue Stats
104W - 106L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
MatyredMuse
Kukulkan
Level 103
God Stats
7W - 2L
1,705 SR
Queue Stats
238W - 227L
1,457 Elo+
Solo
Da Ji
Da Ji
MegaPoopyMan
Da Ji
Level 103
God Stats
11W - 12L
1,479 SR
Queue Stats
688W - 762L
1,473 Elo+
Party 1
Chang'e
Chang'e
Mystic3183
Chang'e
Level 127
God Stats
8W - 9L
1,643 SR
Queue Stats
334W - 358L
1,468 Elo+
Party 1
Neith
Neith
vinom29
Neith
Level 134
God Stats
2W - 3L
1,272 SR
Queue Stats
332W - 320L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonKing70
Achilles
14
3 / 4 / 1
8,885
523
6,806
14,096
7,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
11
2 / 7 / 3
7,959
468
11,472
21,092
15,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
2 / 3 / 2
7,606
447
7,600
11,760
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
SillY_L92
Ao Kuang
11
3 / 9 / 4
7,483
440
7,848
16,829
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
12
0 / 4 / 4
7,560
445
8,598
10,040
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Echosticks
Athena
13
3 / 1 / 11
8,940
526
6,808
12,851
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MatyredMuse
Kukulkan
13
3 / 2 / 6
8,948
526
8,905
8,951
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
11 / 4 / 5
9,959
586
13,993
17,497
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mystic3183
Chang'e
15
7 / 2 / 4
9,911
583
14,438
12,618
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
vinom29
Neith
13
3 / 2 / 6
8,649
509
7,383
9,307
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
27
27
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
DonKing70
Achilles
3
4
1
0.88
W
Athena
Echosticks
Athena
3
1
11
8.5
W
Kukulkan
MatyredMuse
Kukulkan
3
2
6
3
W
11
4
5
3.38
W
Chang'e
Mystic3183
Chang'e
7
2
4
4.5
L
Ares
2
7
3
0.5
L
Ishtar
2
3
2
1
L
Ao Kuang
SillY_L92
Ao Kuang
3
9
4
0.56
L
Janus
0
4
4
0.5
W
Neith
vinom29
Neith
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
51,527
73,817
Taken
61,224
37,401
Mitigated
35,572
17,768
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DonKing70
Achilles
6,806
1,618
0
3,439
14,096
7,418
378
4,413
9,223
0
50,507
W
Athena
Echosticks
Athena
6,808
1,002
0
1,920
12,851
13,053
230
4,914
7,937
22,336
3,969
W
Kukulkan
MatyredMuse
Kukulkan
8,905
1,162
0
250
8,951
4,127
136
7,376
1,575
56,087
0
W
13,993
4,207
0
3,970
17,497
7,901
0
5,844
11,653
0
57,918
W
Chang'e
Mystic3183
Chang'e
14,438
1,193
1,817
6,235
12,618
6,066
384
4,996
7,622
63,475
0
L
Ares
11,472
814
1,408
4,323
21,092
15,933
0
10,103
10,740
33,204
979
L
Ishtar
7,600
4,225
0
3,957
11,760
4,234
0
2,415
9,309
0
47,314
L
Ao Kuang
SillY_L92
Ao Kuang
7,848
2,643
0
3,631
16,829
5,811
0
7,120
9,543
23,517
0
L
Janus
8,598
313
0
1,010
10,040
4,005
0
4,526
5,514
52,880
0
W
Neith
vinom29
Neith
7,383
3,349
0
3,080
9,307
4,425
2,319
4,955
4,352
0
62,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
46,407
329
Minions Killed
405
0
Camps Cleared
0
1,624,555
Distance Traveled
1,617,449
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,885
523
78
5
0
338,466
6
W
Athena
8,940
526
41
2
0
350,156
2
W
Kukulkan
8,948
526
94
6
0
344,490
7
W
Da Ji
9,959
586
67
4
0
357,889
0
W
Chang'e
9,911
583
121
7
0
295,882
1
L
Ares
7,959
468
39
2
0
298,934
4
L
Ishtar
7,606
447
82
5
0
312,386
7
L
Ao Kuang
7,483
440
42
2
0
320,781
3
L
Janus
7,560
445
88
5
0
353,988
0
W
Neith
8,649
509
82
5
0
269,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role