Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KingProdigy_Quan
Ullr
Level 128
God Stats
2W - 1L
1,682 SR
Queue Stats
18W - 29L
1,393 Elo+
Solo
Aphrodite
Aphrodite
Pettinezzz
Aphrodite
Level 104
God Stats
24W - 19L
1,578 SR
Queue Stats
394W - 441L
1,472 Elo+
Solo
Anubis
Anubis
XTAceOfSpadesTX
Anubis
Level 95
God Stats
10W - 17L
1,697 SR
Queue Stats
691W - 748L
1,498 Elo+
Solo
Arachne
Arachne
polo lee
Arachne
Level 158
God Stats
3W - 1L
1,728 SR
Queue Stats
200W - 229L
1,500 Elo+
Solo
Team Averages
Level 122
1,637 SR
1,472 Elo+

VS

Team Averages
Level 115
1,510 SR
1,539 Elo+
Hercules
Hercules
DentonSadDad
Hercules
Level 109
God Stats
2W - 1L
1,742 SR
Queue Stats
63W - 80L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Eric1206
Kukulkan
Level 109
God Stats
3W - 11L
1,197 SR
Queue Stats
103W - 120L
1,366 Elo+
Solo
Set
Set
SWIFTO117
Set
Level 127
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Athena
Athena
Saek71
Athena
Level 109
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 1
Izanami
Izanami
christian8101A
Izanami
Level 123
God Stats
14W - 19L
1,576 SR
Queue Stats
371W - 432L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 0 / 2
8,541
569
11,934
15,002
16,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 3
8,207
547
12,125
10,885
4,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Pettinezzz
Aphrodite
11
2 / 4 / 1
7,583
506
5,789
17,352
15,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 2 / 1
8,344
556
6,893
7,261
3,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
polo lee
Arachne
12
0 / 3 / 4
7,144
476
6,789
13,907
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DentonSadDad
Hercules
14
0 / 2 / 0
7,527
502
9,387
20,943
18,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Eric1206
Kukulkan
14
4 / 1 / 2
8,220
548
7,970
6,897
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 2 / 2
7,110
474
7,634
14,828
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Saek71
Athena
13
1 / 2 / 4
6,517
434
5,875
15,960
16,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
2 / 2 / 1
6,488
433
6,808
7,574
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
9
Kills
9
9
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
L
Hercules
DentonSadDad
Hercules
0
2
0
0
L
Kukulkan
Eric1206
Kukulkan
4
1
2
5
W
3
0
3
4.5
W
Aphrodite
Pettinezzz
Aphrodite
2
4
1
0.63
L
2
2
2
1.5
L
Athena
Saek71
Athena
1
2
4
1.5
W
3
2
1
1.75
L
2
2
1
1.25
W
Arachne
polo lee
Arachne
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
37,674
64,407
Taken
66,202
46,362
Mitigated
46,476
26,061
Healing
28,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,934
5,097
0
8,568
15,002
16,912
0
0
15,002
0
70,719
L
Hercules
DentonSadDad
Hercules
9,387
4,732
0
10,539
20,943
18,204
0
1,176
19,767
0
54,773
L
Kukulkan
Eric1206
Kukulkan
7,970
1,217
0
2,439
6,897
2,931
0
2,745
4,152
74,809
0
W
12,125
6,227
0
1,182
10,885
4,074
1,361
2,524
8,361
0
62,616
W
Aphrodite
Pettinezzz
Aphrodite
5,789
1,109
4,104
4,672
17,352
15,611
279
6,633
10,719
27,092
4,035
L
7,634
3,160
0
7,603
14,828
6,484
0
2,560
12,268
0
54,291
L
Athena
Saek71
Athena
5,875
1,630
0
3,517
15,960
16,620
0
4,581
11,379
22,192
0
W
6,893
333
0
3,153
7,261
3,953
798
2,825
4,436
61,843
916
L
6,808
4,343
0
4,181
7,574
2,237
743
1,146
6,428
0
48,567
W
Arachne
polo lee
Arachne
6,789
4,257
304
4,078
13,907
5,812
336
1,863
12,044
0
43,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
35,862
433
Minions Killed
467
0
Camps Cleared
0
1,447,335
Distance Traveled
1,340,888
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,541
569
115
8
0
329,280
1
L
Hercules
7,527
502
99
7
0
268,614
0
L
Kukulkan
8,220
548
155
10
0
278,628
1
W
Ullr
8,207
547
92
6
0
267,572
3
W
Aphrodite
7,583
506
50
3
0
277,326
2
L
Set
7,110
474
91
6
0
317,505
3
L
Athena
6,517
434
34
2
0
316,830
5
W
Anubis
8,344
556
97
6
0
259,446
4
L
Izanami
6,488
433
88
6
0
159,311
1
W
Arachne
7,144
476
79
5
0
313,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role