Player Matchup

Odin
Odin
Chrygan
Odin
Level 3
God Stats
1W - 8L
1,299 SR
Queue Stats
2W - 9L
1,142 Elo+
Party 2
Danzaburou
Danzaburou
DannyD3V1to
Danzaburou
Level 84
God Stats
3W - 5L
1,610 SR
Queue Stats
320W - 481L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
GodOfKaijus
Ao Kuang
Level 89
God Stats
1W - 1L
1,606 SR
Queue Stats
35W - 49L
1,263 Elo+
Party 2
Hel
Hel
JustAyumei_
Hel
Level 21
God Stats
6W - 9L
1,421 SR
Queue Stats
8W - 13L
1,299 Elo+
Party 2
Erlang Shen
Erlang Shen
NeckroJoker
Erlang Shen
Level 45
God Stats
0W - 1L
1,695 SR
Queue Stats
6W - 10L
1,357 Elo+
Solo
Team Averages
Level 48
1,526 SR
1,283 Elo+

VS

Team Averages
Level 54
1,383 SR
1,427 Elo+
Baron Samedi
Baron Samedi
A-Mega-Sniper_
Baron Samedi
Level 98
God Stats
1W - 3L
1,121 SR
Queue Stats
135W - 150L
1,324 Elo+
Solo
Mulan
Mulan
AntonioRedgrave
Mulan
Level 23
God Stats
5W - 6L
1,160 SR
Queue Stats
48W - 49L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
ITZManuel2412
Kukulkan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
TheWickedToaster
Lancelot
Level 41
God Stats
46W - 31L
1,634 SR
Queue Stats
117W - 108L
1,496 Elo+
Party 1
Cupid
Cupid
badsamaritan54
Cupid
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 248L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Chrygan
Odin
14
0 / 12 / 4
9,035
393
1,749
24,138
13,285
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DannyD3V1to
Danzaburou
18
9 / 11 / 4
13,030
567
18,775
27,636
10,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
GodOfKaijus
Ao Kuang
16
7 / 9 / 4
10,907
474
13,669
28,955
10,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 13 / 4
9,718
423
3,675
21,636
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
NeckroJoker
Erlang Shen
18
4 / 5 / 5
11,664
507
10,971
25,755
21,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A-Mega-Sniper_
Baron Samedi
17
6 / 6 / 11
12,106
526
19,169
20,995
11,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 2 / 10
11,956
520
9,355
14,201
13,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ITZManuel2412
Kukulkan
17
5 / 6 / 13
11,403
496
11,251
12,586
5,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
20 / 4 / 5
14,531
632
25,004
15,827
8,969
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 3 / 18
13,722
597
35,717
20,890
9,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
106
21
Kills
49
50
Deaths
21
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A-Mega-Sniper_
Baron Samedi
6
6
11
1.92
W
3
2
10
4
L
Odin
Chrygan
Odin
0
12
4
0.17
L
Danzaburou
DannyD3V1to
Danzaburou
9
11
4
1
L
Ao Kuang
GodOfKaijus
Ao Kuang
7
9
4
1
W
Kukulkan
ITZManuel2412
Kukulkan
5
6
13
1.92
L
1
13
4
0.23
L
Erlang Shen
NeckroJoker
Erlang Shen
4
5
5
1.3
W
20
4
5
5.63
W
15
3
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,839
Damage
100,496
128,120
Taken
84,499
66,942
Mitigated
49,016
27,640
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A-Mega-Sniper_
Baron Samedi
19,169
2,012
238
4,921
20,995
11,755
2,562
6,480
14,515
87,555
0
W
9,355
2,167
0
5,689
14,201
13,494
976
671
13,530
0
70,743
L
Odin
Chrygan
Odin
1,749
1,084
328
663
24,138
13,285
529
7,355
16,783
0
35,256
L
Danzaburou
DannyD3V1to
Danzaburou
18,775
8,155
0
6,902
27,636
10,999
0
7,896
19,692
0
69,424
L
Ao Kuang
GodOfKaijus
Ao Kuang
13,669
3,552
0
5,997
28,955
10,704
0
7,753
21,063
54,103
0
W
Kukulkan
ITZManuel2412
Kukulkan
11,251
1,622
0
1,726
12,586
5,738
1,133
2,939
9,647
51,527
0
L
3,675
153
826
3,268
21,636
10,221
1,183
6,549
14,983
38,154
0
L
Erlang Shen
NeckroJoker
Erlang Shen
10,971
6,903
155
9,501
25,755
21,733
1,300
899
24,210
0
85,464
W
25,004
5,898
0
1,643
15,827
8,969
4,298
2,478
13,349
32
129,736
W
35,717
19,824
885
13,301
20,890
9,060
6,513
5,826
15,064
0
122,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,354
Gold Earned
63,718
422
Minions Killed
617
0
Camps Cleared
0
1,684,585
Distance Traveled
2,106,303
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,106
526
112
5
0
363,239
4
W
Mulan
11,956
520
130
6
0
439,388
4
L
Odin
9,035
393
66
3
0
276,462
0
L
Danzaburou
13,030
567
87
4
0
371,960
1
L
Ao Kuang
10,907
474
59
3
0
386,942
1
W
Kukulkan
11,403
496
71
3
0
391,962
0
L
Hel
9,718
423
67
3
0
331,159
0
L
Erlang Shen
11,664
507
143
6
0
318,062
3
W
Lancelot
14,531
632
172
7
0
499,604
6
W
Cupid
13,722
597
132
6
0
412,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role