Player Matchup

Shiva
Shiva
The Duck Hair
Shiva
Level 107
God Stats
9W - 8L
1,506 SR
Queue Stats
36W - 43L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
doveyboy2
Zhong Kui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,274 Elo+
Solo
Cerberus
Cerberus
mattmanu
Cerberus
Level 131
God Stats
9W - 4L
1,639 SR
Queue Stats
78W - 83L
1,416 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,369 Elo+

VS

Team Averages
Level 80
1,495 SR
1,388 Elo+
Skadi
Skadi
Mouhas_JR
Skadi
Level 128
God Stats
23W - 20L
1,763 SR
Queue Stats
228W - 211L
1,529 Elo+
Solo
Nox
Nox
Y RaVaGeR Y
Nox
Level 42
God Stats
4W - 9L
1,304 SR
Queue Stats
35W - 55L
1,399 Elo+
Solo
Chaac
Chaac
chichomolina
Chaac
Level 71
God Stats
1W - 1L
1,419 SR
Queue Stats
36W - 95L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
13,670
684
16,599
25,760
30,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
doveyboy2
Zhong Kui
17
5 / 4 / 3
12,407
620
22,554
16,736
13,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
mattmanu
Cerberus
18
6 / 2 / 7
14,386
719
16,452
28,540
37,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mouhas_JR
Skadi
18
5 / 4 / 5
13,739
687
25,012
17,474
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 5
13,988
699
18,721
15,064
6,853
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 8 / 8
11,731
587
12,587
29,039
18,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
15
Kills
10
10
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Skadi
Mouhas_JR
Skadi
5
4
5
1.88
L
4
4
5
1.63
W
5
3
5
2.5
W
0
8
8
0.5
L
Zhong Kui
doveyboy2
Zhong Kui
5
4
3
1.63
L
Cerberus
mattmanu
Cerberus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,605
Damage
56,320
71,036
Taken
61,577
80,820
Mitigated
32,461
15,811
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Mouhas_JR
Skadi
25,012
14,732
0
4,544
17,474
7,029
1,206
11,615
5,859
0
68,467
L
16,599
2,610
337
925
25,760
30,606
447
6,261
19,499
0
60,855
W
18,721
1,499
650
2,293
15,064
6,853
1,068
9,339
5,725
59,976
0
W
12,587
1,760
0
3,654
29,039
18,579
574
18,484
10,555
0
32,915
L
Zhong Kui
doveyboy2
Zhong Kui
22,554
448
0
6,484
16,736
13,202
858
3,935
12,801
60,529
0
L
Cerberus
mattmanu
Cerberus
16,452
615
0
8,065
28,540
37,012
168
9,426
19,114
36,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
39,458
213
Minions Killed
222
10
Camps Cleared
7
977,562
Distance Traveled
991,673
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,739
687
99
5
2
343,744
0
L
Shiva
13,670
684
95
5
5
331,334
2
W
Nox
13,988
699
90
5
4
357,026
1
W
Chaac
11,731
587
33
2
1
290,903
4
L
Zhong Kui
12,407
620
61
3
4
315,199
1
L
Cerberus
14,386
719
57
3
1
331,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role