Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dollydaplug
Thanatos
Level 103
God Stats
1W - 3L
1,362 SR
Queue Stats
368W - 410L
1,486 Elo+
Solo
Maui
Maui
Erebos69
Maui
Level 45
God Stats
4W - 4L
1,593 SR
Queue Stats
65W - 66L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Reaper2529
Amaterasu
Level 112
God Stats
9W - 8L
1,522 SR
Queue Stats
477W - 456L
1,523 Elo+
Solo
Hachiman
Hachiman
Thoalis
Hachiman
Level 105
God Stats
6W - 11L
1,485 SR
Queue Stats
123W - 132L
1,475 Elo+
Solo
Team Averages
Level 91
1,492 SR
1,505 Elo+

VS

Team Averages
Level 104
1,443 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jakedidathing
Horus
Level 127
God Stats
12W - 14L
1,506 SR
Queue Stats
511W - 541L
1,490 Elo+
Solo
Chiron
Chiron
TTVkarmasutraxo
Chiron
Level 88
God Stats
2W - 0L
1,209 SR
Queue Stats
37W - 30L
1,520 Elo+
Solo
Nemesis
Nemesis
corysnight
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 0 / 0
7,601
633
2,157
6,813
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Dollydaplug
Thanatos
11
0 / 7 / 1
6,023
502
3,092
12,644
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
10
0 / 1 / 0
5,894
491
3,616
11,788
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Reaper2529
Amaterasu
1
0 / 1 / 0
3,923
327
122
1,273
490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Thoalis
Hachiman
10
1 / 3 / 0
5,769
481
5,098
8,612
2,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 1 / 1
7,972
664
11,509
6,952
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
 
Chang'e
13
1 / 0 / 0
6,620
552
3,554
6,948
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 3
6,442
537
4,277
9,700
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 0 / 0
7,171
598
7,480
7,372
2,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
corysnight
Nemesis
1
0 / 0 / 0
3,980
332
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
12
12
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
0
0
1
W
Sol
 
Sol
7
1
1
7.5
W
Chang'e
 
Chang'e
1
0
0
1
L
Thanatos
Dollydaplug
Thanatos
0
7
1
0.07
L
Maui
0
1
0
0
W
0
1
3
1.5
L
Amaterasu
Reaper2529
Amaterasu
0
1
0
0
W
4
0
0
4
L
Hachiman
Thoalis
Hachiman
1
3
0
0.33
W
Nemesis
corysnight
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
26,820
41,130
Taken
30,972
18,549
Mitigated
13,901
15,950
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,157
765
0
2,562
6,813
2,782
90
3,096
3,717
73,687
0
W
Sol
 
Sol
11,509
6,110
0
3,480
6,952
2,537
3,264
853
6,099
46,593
8,129
W
Chang'e
 
Chang'e
3,554
434
795
5,654
6,948
2,712
0
2,844
4,104
59,672
0
L
Thanatos
Dollydaplug
Thanatos
3,092
946
0
6,945
12,644
6,081
0
6,247
6,397
0
41,168
L
Maui
3,616
1,217
1,598
3,089
11,788
6,878
0
2,877
8,911
22,040
4,629
W
4,277
1,941
819
4,416
9,700
5,786
0
780
8,920
65
29,927
L
Amaterasu
Reaper2529
Amaterasu
122
0
0
364
1,273
490
0
791
482
0
2,907
W
7,480
3,339
566
2,811
7,372
2,866
0
922
6,450
0
56,406
L
Hachiman
Thoalis
Hachiman
5,098
3,180
0
1,392
8,612
2,318
0
344
8,268
0
34,483
W
Nemesis
corysnight
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
32,185
318
Minions Killed
330
0
Camps Cleared
0
894,793
Distance Traveled
932,420
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,601
633
136
11
0
216,724
7
W
Sol
7,972
664
85
7
0
225,300
1
W
Chang'e
6,620
552
105
9
0
241,586
1
L
Thanatos
6,023
502
73
6
0
216,060
2
L
Maui
5,894
491
33
3
0
233,712
5
W
Horus
6,442
537
46
4
0
222,515
1
L
Amaterasu
3,923
327
6
1
0
21,462
0
W
Chiron
7,171
598
94
8
0
233,520
6
L
Hachiman
5,769
481
70
6
0
206,835
2
W
Nemesis
3,980
332
0
0
0
9,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role