Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaniBoyaLenda
Tsukuyomi
Level 87
God Stats
6W - 5L
1,639 SR
Queue Stats
226W - 229L
1,449 Elo+
Solo
Bacchus
Bacchus
GustavoGG2003
Bacchus
Level 12
God Stats
5W - 7L
1,414 SR
Queue Stats
7W - 14L
1,401 Elo+
Party 1
Merlin
Merlin
IILeakedMassII
Merlin
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,146 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,399 Elo+

VS

Team Averages
Level 98
1,468 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Leonardo1835
Amaterasu
Level 53
God Stats
7W - 9L
1,424 SR
Queue Stats
126W - 158L
1,439 Elo+
Solo
Mulan
Mulan
hue_mil-gral
Mulan
Level 124
God Stats
26W - 22L
1,531 SR
Queue Stats
885W - 939L
1,492 Elo+
Solo
Thanatos
Thanatos
jc_Jocymar
Thanatos
Level 108
God Stats
6W - 6L
1,489 SR
Queue Stats
150W - 169L
1,394 Elo+
Solo
Neith
Neith
marlusdrummond
Neith
Level 160
God Stats
7W - 8L
1,398 SR
Queue Stats
454W - 488L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 4 / 2
5,645
434
5,059
8,339
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
10
0 / 8 / 0
5,521
425
3,218
13,348
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
DaniBoyaLenda
Tsukuyomi
12
1 / 1 / 3
6,708
516
6,648
10,761
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
9
0 / 5 / 3
5,673
436
4,234
11,548
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 0
7,307
562
3,069
3,518
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 0 / 0
7,973
613
1,035
3,678
1,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Leonardo1835
Amaterasu
11
2 / 2 / 7
7,460
574
6,976
13,955
11,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 1 / 2
8,796
677
12,191
12,552
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
jc_Jocymar
Thanatos
11
2 / 2 / 2
7,117
547
1,177
8,318
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 3
7,806
600
11,484
8,545
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
19
19
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
4
2
0.5
L
Ymir
 
Ymir
0
8
0
0
W
Anubis
 
Anubis
1
0
0
1
L
Tsukuyomi
DaniBoyaLenda
Tsukuyomi
1
1
3
2.5
L
Bacchus
0
5
3
0.3
L
3
1
0
3
W
Amaterasu
Leonardo1835
Amaterasu
2
2
7
2.75
W
7
1
2
8
W
Thanatos
jc_Jocymar
Thanatos
2
2
2
1.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
32,863
47,514
Taken
47,048
26,630
Mitigated
29,210
9,163
Healing
27,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,059
4,145
0
1,345
8,339
2,502
0
0
8,339
0
37,994
L
Ymir
 
Ymir
3,218
1,396
0
967
13,348
11,402
0
0
12,584
32,183
0
W
Anubis
 
Anubis
1,035
0
0
2,537
3,678
1,738
780
326
3,352
64,013
0
L
Tsukuyomi
DaniBoyaLenda
Tsukuyomi
6,648
1,863
0
3,889
10,761
4,083
0
38
10,590
0
48,812
L
Bacchus
4,234
861
0
2,120
11,548
7,620
0
0
11,548
12,982
1,141
L
3,069
339
0
842
3,518
1,023
0
997
2,472
32,094
0
W
Amaterasu
Leonardo1835
Amaterasu
6,976
2,629
2,198
4,866
13,955
11,775
282
3,390
10,565
0
26,493
W
12,191
3,390
0
6,508
12,552
8,349
0
3,720
8,832
0
59,758
W
Thanatos
jc_Jocymar
Thanatos
1,177
202
0
8,706
8,318
3,308
72
697
7,621
0
35,992
W
11,484
5,401
0
3,015
8,545
4,040
156
2,094
6,451
0
58,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
39,152
306
Minions Killed
446
0
Camps Cleared
0
1,162,120
Distance Traveled
1,202,303
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,645
434
61
5
0
253,145
1
L
Ymir
5,521
425
58
4
0
188,921
1
W
Anubis
7,973
613
138
11
0
221,101
2
L
Tsukuyomi
6,708
516
95
7
0
271,706
6
L
Bacchus
5,673
436
22
2
0
242,276
0
L
Merlin
7,307
562
70
5
0
206,072
0
W
Amaterasu
7,460
574
31
2
0
248,149
2
W
Mulan
8,796
677
113
9
0
231,899
3
W
Thanatos
7,117
547
76
6
0
273,285
3
W
Neith
7,806
600
88
7
0
227,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role