Player Matchup

Eset
Eset
BunBunnyBuns
Eset
Level 38
God Stats
0W - 2L
1,244 SR
Queue Stats
59W - 138L
1,237 Elo+
Solo
Serqet
Serqet
DA PSYCHO BAT
Serqet
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 140L
1,354 Elo+
Solo
Izanami
Izanami
Enzo_7785
Izanami
Level 55
God Stats
0W - 3L
1,250 SR
Queue Stats
251W - 295L
1,340 Elo+
Solo
Guan Yu
Guan Yu
Lille_Pyro
Guan Yu
Level 118
God Stats
14W - 13L
1,417 SR
Queue Stats
872W - 932L
1,334 Elo+
Solo
Rama
Rama
brutalityko
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 120L
1,446 Elo+
Solo
Team Averages
Level 58
1,382 SR
1,342 Elo+

VS

Team Averages
Level 102
1,613 SR
1,405 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cloudy Angelo
Neith
Level 121
God Stats
6W - 0L
1,724 SR
Queue Stats
144W - 153L
1,373 Elo+
Solo
Hou Yi
Hou Yi
DamselStorm
Hou Yi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,426 Elo+
Solo
Ah Puch
Ah Puch
curlyentropy5
Ah Puch
Level 82
God Stats
3W - 0L
1,840 SR
Queue Stats
217W - 231L
1,318 Elo+
Solo
Horus
Horus
slayer71990
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,789
617
3,299
9,553
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
6,995
636
4,541
12,657
14,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Enzo_7785
Izanami
14
0 / 4 / 3
7,202
655
8,447
10,387
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Lille_Pyro
Guan Yu
13
1 / 3 / 3
7,179
653
6,742
14,955
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 2 / 1
9,604
873
13,000
10,539
5,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 10
9,483
862
6,323
10,903
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 2 / 11
9,636
876
16,352
9,765
4,552
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hou Yi
16
6 / 2 / 8
9,631
876
10,102
9,702
4,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
14
2 / 2 / 10
8,433
767
13,808
10,585
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 9
8,427
766
3,259
10,736
10,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
18
18
Deaths
9
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
10
9
L
0
5
4
0.4
W
4
2
11
4.75
L
1
4
3
0.63
W
Hou Yi
6
2
8
5
L
Izanami
Enzo_7785
Izanami
0
4
3
0.38
L
Guan Yu
Lille_Pyro
Guan Yu
1
3
3
0.83
L
6
2
1
3.25
W
Ah Puch
2
2
10
3.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
49,844
58,091
Taken
51,691
45,940
Mitigated
36,610
22,111
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,323
227
1,169
3,684
10,903
12,501
125
530
10,227
13,210
0
L
3,299
449
503
511
9,553
3,969
0
4,142
5,411
8,811
0
W
16,352
5,763
1,164
3,065
9,765
4,552
1,881
638
8,628
0
39,655
L
4,541
924
1,059
834
12,657
14,442
0
2,835
9,822
0
6,642
W
Hou Yi
10,102
5,064
331
1,386
9,702
4,477
1,198
460
9,155
0
19,764
L
Izanami
Enzo_7785
Izanami
8,447
2,971
1,151
915
10,387
4,388
0
3,618
6,769
0
19,661
L
Guan Yu
Lille_Pyro
Guan Yu
6,742
188
9,541
7,198
14,955
18,015
0
5,607
9,348
0
10,713
L
13,000
6,335
0
399
10,539
5,126
84
3,929
6,610
0
33,146
W
Ah Puch
13,808
2,211
823
2,879
10,585
4,916
991
764
9,629
21,782
0
W
3,259
1,603
5,955
4,600
10,736
10,164
379
907
8,996
0
7,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
45,610
137
Minions Killed
109
0
Camps Cleared
0
948,947
Distance Traveled
1,067,120
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,483
862
5
0
0
261,782
0
L
Eset
6,789
617
15
1
0
172,141
0
W
Neith
9,636
876
53
5
0
203,069
1
L
Serqet
6,995
636
4
0
0
177,944
0
W
Hou Yi
9,631
876
25
2
0
185,681
0
L
Izanami
7,202
655
48
4
0
192,516
0
L
Guan Yu
7,179
653
11
1
0
219,575
2
L
Rama
9,604
873
59
5
0
186,771
0
W
Ah Puch
8,433
767
17
2
0
185,388
0
W
Horus
8,427
766
9
1
0
231,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role