Player Matchup

Ymir
Ymir
DJGounder
Ymir
Level 84
God Stats
7W - 2L
1,508 SR
Queue Stats
237W - 274L
1,427 Elo+
Solo
Charybdis
Charybdis
JimboSlice0525
Charybdis
Level 104
God Stats
2W - 5L
1,306 SR
Queue Stats
262W - 282L
1,406 Elo+
Solo
Hel
Hel
Spinardynaglobo
Hel
Level 41
God Stats
1W - 0L
1,308 SR
Queue Stats
12W - 24L
1,381 Elo+
Solo
Ares
Ares
T0 H0T T0 LIVE
Ares
Level 97
God Stats
3W - 1L
1,837 SR
Queue Stats
103W - 97L
1,446 Elo+
Solo
Bakasura
Bakasura
αvαlon
Bakasura
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 330L
1,466 Elo+
Solo
Team Averages
Level 93
1,492 SR
1,425 Elo+

VS

Team Averages
Level 84
1,507 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chase
Vamana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,440 Elo+
Party 1
Scylla
Scylla
Stefen
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,440 Elo+
Party 1
Hachiman
Hachiman
Tottokill
Hachiman
Level 71
God Stats
9W - 6L
1,533 SR
Queue Stats
636W - 708L
1,424 Elo+
Solo
Cliodhna
Cliodhna
super5hark556
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 3 / 14
12,343
726
12,763
32,926
55,663
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
JimboSlice0525
Charybdis
20
8 / 2 / 14
13,686
805
35,137
20,361
13,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 2 / 16
11,651
685
13,391
18,006
19,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 3 / 19
11,889
699
24,878
25,870
30,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
αvαlon
Bakasura
19
9 / 5 / 8
12,405
730
12,639
18,981
14,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 7 / 9
9,717
572
7,234
16,844
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
Chase
Vamana
19
2 / 4 / 9
12,360
727
22,007
30,690
26,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Stefen
Scylla
19
2 / 4 / 7
11,343
667
15,085
16,868
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Tottokill
Hachiman
20
4 / 5 / 10
11,764
692
33,336
22,243
10,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
super5hark556
Cliodhna
20
7 / 6 / 8
12,765
751
17,516
23,318
10,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
58
25
Kills
15
15
Deaths
26
71
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
9
0.64
L
Vamana
Chase
Vamana
2
4
9
1.63
W
Ymir
2
3
14
3
W
Charybdis
JimboSlice0525
Charybdis
8
2
14
7.5
W
3
2
16
5.5
L
Scylla
Stefen
Scylla
2
4
7
1.38
W
3
3
19
4.17
L
Hachiman
Tottokill
Hachiman
4
5
10
1.8
L
Cliodhna
super5hark556
Cliodhna
7
6
8
1.83
W
Bakasura
αvαlon
Bakasura
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,808
Damage
95,178
116,144
Taken
109,963
133,771
Mitigated
60,280
59,084
Healing
50,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,234
527
9,730
5,470
16,844
6,048
625
7,129
9,395
12,156
0
L
Vamana
Chase
Vamana
22,007
11,507
4,483
12,991
30,690
26,766
988
17,745
12,556
0
43,594
W
Ymir
12,763
671
1,442
3,047
32,926
55,663
924
8,165
24,761
32,153
0
W
Charybdis
JimboSlice0525
Charybdis
35,137
11,845
3,086
4,762
20,361
13,605
4,524
2,271
18,090
0
79,301
W
13,391
704
21,408
10,084
18,006
19,832
1,998
4,332
13,674
30,993
0
L
Scylla
Stefen
Scylla
15,085
2,619
374
3,190
16,868
6,412
1,228
7,417
9,069
40,602
0
W
24,878
444
5,077
3,944
25,870
30,210
483
3,838
22,032
29,719
0
L
Hachiman
Tottokill
Hachiman
33,336
20,403
1,295
7,585
22,243
10,979
236
7,941
13,918
0
56,017
L
Cliodhna
super5hark556
Cliodhna
17,516
1,298
577
5,010
23,318
10,075
1,468
10,800
12,202
0
28,851
W
Bakasura
αvαlon
Bakasura
12,639
8,078
2,398
3,836
18,981
14,461
650
3,713
15,268
0
16,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,974
Gold Earned
57,949
189
Minions Killed
185
0
Camps Cleared
0
1,560,719
Distance Traveled
1,427,991
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,717
572
15
1
0
276,252
0
L
Vamana
12,360
727
40
2
0
320,456
0
W
Ymir
12,343
726
23
1
0
279,003
2
W
Charybdis
13,686
805
93
5
0
295,663
0
W
Hel
11,651
685
36
2
0
319,196
0
L
Scylla
11,343
667
72
4
0
246,234
0
W
Ares
11,889
699
7
0
0
341,285
2
L
Hachiman
11,764
692
40
2
0
279,914
0
L
Cliodhna
12,765
751
18
1
0
305,135
0
W
Bakasura
12,405
730
30
2
0
325,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role