Player Matchup

Danzaburou
Danzaburou
DaRealTogg
Danzaburou
Level 17
God Stats
0W - 2L
1,554 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 1
Camazotz
Camazotz
Duskin1234
Camazotz
Level 89
God Stats
2W - 1L
1,786 SR
Queue Stats
66W - 51L
1,588 Elo+
Party 1
Olorun
Olorun
Its_arthury
Olorun
Level 36
God Stats
0W - 1L
1,769 SR
Queue Stats
6W - 6L
1,112 Elo+
Solo
Erlang Shen
Erlang Shen
ToughLuck70
Erlang Shen
Level 41
God Stats
14W - 12L
1,545 SR
Queue Stats
53W - 49L
1,481 Elo+
Solo
Cthulhu
Cthulhu
coldbloodo3
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,496 Elo+
Party 1
Team Averages
Level 40
1,631 SR
1,418 Elo+

VS

Team Averages
Level 94
1,585 SR
1,498 Elo+
Bellona
Bellona
EmanSosa
Bellona
Level 137
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 1L
1,454 Elo+
Party 3
Nu Wa
Nu Wa
PopcornMemes
Nu Wa
Level 148
God Stats
2W - 2L
1,516 SR
Queue Stats
31W - 43L
1,302 Elo+
Party 3
Geb
Geb
SKizZ978
Geb
Level 45
God Stats
4W - 3L
1,848 SR
Queue Stats
47W - 40L
1,646 Elo+
Party 2
Chiron
Chiron
fridaythe13th330
Chiron
Level 114
God Stats
5W - 4L
1,696 SR
Queue Stats
75W - 67L
1,646 Elo+
Party 2
Lancelot
Lancelot
yunghitta99
Lancelot
Level 25
God Stats
7W - 4L
1,323 SR
Queue Stats
10W - 9L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaRealTogg
Danzaburou
18
2 / 3 / 2
11,931
477
6,419
14,955
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Duskin1234
Camazotz
19
8 / 6 / 2
12,837
513
18,761
32,659
15,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
0 / 7 / 0
9,765
391
9,058
21,698
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ToughLuck70
Erlang Shen
17
1 / 7 / 1
11,262
450
13,393
29,758
23,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
coldbloodo3
Cthulhu
15
0 / 5 / 4
9,506
380
7,646
27,489
21,825
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmanSosa
Bellona
20
6 / 3 / 4
12,901
516
17,839
22,379
24,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 0 / 8
12,998
520
24,904
14,411
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 6
10,854
434
8,856
16,221
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 3 / 6
11,621
465
16,445
15,804
6,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
yunghitta99
Lancelot
20
9 / 3 / 8
13,044
522
19,458
19,794
9,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
11
Kills
28
28
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaRealTogg
Danzaburou
2
3
2
1
L
Camazotz
Duskin1234
Camazotz
8
6
2
1.5
W
Bellona
EmanSosa
Bellona
6
3
4
2.67
L
Olorun
0
7
0
0
W
6
0
8
10
W
2
2
6
2.5
L
Erlang Shen
ToughLuck70
Erlang Shen
1
7
1
0.21
L
Cthulhu
coldbloodo3
Cthulhu
0
5
4
0.4
W
5
3
6
2.67
W
Lancelot
yunghitta99
Lancelot
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
87,502
126,559
Taken
88,609
78,750
Mitigated
65,521
43,683
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaRealTogg
Danzaburou
6,419
2,843
0
5,366
14,955
7,336
3,960
4,792
10,163
0
87,785
L
Camazotz
Duskin1234
Camazotz
18,761
5,994
0
16,632
32,659
15,603
0
5,858
26,801
0
106,760
W
Bellona
EmanSosa
Bellona
17,839
5,015
0
6,430
22,379
24,663
338
1,061
21,318
14,615
74,937
L
Olorun
9,058
2,373
451
8,123
21,698
10,516
146
10,153
11,545
61,175
5,996
W
24,904
8,613
0
2,173
14,411
6,574
3,228
7,721
6,690
121,188
0
W
8,856
571
123
2,822
16,221
18,388
0
4,778
11,443
35,913
2,813
L
Erlang Shen
ToughLuck70
Erlang Shen
13,393
7,234
0
10,271
29,758
23,470
309
6,449
23,309
0
90,382
L
Cthulhu
coldbloodo3
Cthulhu
7,646
583
238
2,602
27,489
21,825
245
11,091
16,398
58,363
0
W
16,445
5,891
1,135
5,104
15,804
6,439
2,028
1,862
13,942
0
97,489
W
Lancelot
yunghitta99
Lancelot
19,458
3,763
0
5,225
19,794
9,457
0
1,899
17,895
0
100,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,301
Gold Earned
61,418
656
Minions Killed
585
0
Camps Cleared
0
2,150,102
Distance Traveled
2,366,025
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,931
477
138
6
0
399,165
7
L
Camazotz
12,837
513
161
6
0
470,417
3
W
Bellona
12,901
516
124
5
0
429,055
1
L
Olorun
9,765
391
111
4
0
429,708
1
W
Nu Wa
12,998
520
170
7
0
444,272
6
W
Geb
10,854
434
37
1
0
503,857
1
L
Erlang Shen
11,262
450
155
6
0
408,895
0
L
Cthulhu
9,506
380
91
4
0
441,917
1
W
Chiron
11,621
465
138
6
0
405,961
2
W
Lancelot
13,044
522
116
5
0
582,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role