Player Matchup

Nu Wa
Nu Wa
EagerCrimson
Nu Wa
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Janus
Janus
GameGyu
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,346 Elo+
Party 2
He Bo
He Bo
Melted Poptarts
He Bo
Level 100
God Stats
5W - 3L
1,680 SR
Queue Stats
326W - 306L
1,435 Elo+
Party 1
Hera
Hera
TheSkeaton20
Hera
Level 125
God Stats
2W - 2L
1,585 SR
Queue Stats
350W - 338L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
plasmidbigdad
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,365 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,405 Elo+

VS

Team Averages
Level 131
1,579 SR
1,438 Elo+
Janus
Janus
Brightshadow77
Janus
Level 148
God Stats
2W - 3L
1,702 SR
Queue Stats
57W - 71L
1,365 Elo+
Solo
Hou Yi
Hou Yi
Fantastic775
Hou Yi
Level 86
God Stats
2W - 1L
1,492 SR
Queue Stats
147W - 132L
1,465 Elo+
Solo
Tiamat
Tiamat
Jamieson_92
Tiamat
Level 141
God Stats
2W - 0L
1,702 SR
Queue Stats
100W - 101L
1,455 Elo+
Solo
Fenrir
Fenrir
Zeromatchmaking
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 100L
1,428 Elo+
Solo
Thor
Thor
slimSierra2
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
7,298
730
8,268
7,460
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
GameGyu
Janus
15
7 / 3 / 3
8,925
893
10,787
8,831
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 8
7,533
753
10,610
8,518
4,929
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 6 / 4
7,764
776
8,528
9,059
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
plasmidbigdad
Danzaburou
12
1 / 7 / 5
7,126
713
6,353
13,358
4,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
9,451
945
11,531
8,530
3,525
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
4 / 1 / 9
9,660
966
7,169
8,339
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
15
5 / 4 / 11
9,306
931
6,771
16,162
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 15
7,967
797
8,243
11,324
8,769
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 2 / 9
9,447
945
10,024
10,546
4,007
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
12
Kills
25
25
Deaths
14
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
0
4
9
1.13
W
Hou Yi
4
1
9
8.5
L
Janus
GameGyu
Janus
7
3
3
2.83
W
Tiamat
5
4
11
2.63
L
2
5
8
1.2
L
2
6
4
0.67
W
1
4
15
2.13
L
Danzaburou
plasmidbigdad
Danzaburou
1
7
5
0.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,546
Damage
43,738
47,226
Taken
54,901
19,208
Mitigated
35,442
9,965
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,531
717
912
926
8,530
3,525
1,707
6,569
1,961
27,807
0
L
8,268
1,590
1,005
615
7,460
2,313
65
2,506
4,811
13,771
0
W
Hou Yi
7,169
2,146
1,376
2,710
8,339
3,608
418
5,446
2,893
0
27,352
L
Janus
GameGyu
Janus
10,787
894
1,457
2,805
8,831
3,456
0
3,438
5,307
19,105
0
W
Tiamat
6,771
165
1,025
6,007
16,162
15,533
166
8,723
7,439
9,984
0
L
10,610
768
450
435
8,518
4,929
78
3,288
4,660
15,639
0
L
8,528
2,288
200
539
9,059
3,611
0
3,427
5,285
25,310
0
W
8,243
1,694
1,236
1,667
11,324
8,769
348
8,876
2,448
0
10,492
L
Danzaburou
plasmidbigdad
Danzaburou
6,353
2,858
621
1,838
13,358
4,899
0
4,824
8,237
0
12,274
W
10,024
220
2,178
3,444
10,546
4,007
1,132
8,579
1,967
0
20,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
45,831
104
Minions Killed
111
0
Camps Cleared
0
908,604
Distance Traveled
1,010,339
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,451
945
38
4
0
199,833
0
L
Nu Wa
7,298
730
21
2
0
191,692
0
W
Hou Yi
9,660
966
41
4
0
205,683
0
L
Janus
8,925
893
28
3
0
188,479
0
W
Tiamat
9,306
931
7
1
0
204,260
0
L
He Bo
7,533
753
13
1
0
182,474
0
L
Hera
7,764
776
32
3
0
181,024
0
W
Fenrir
7,967
797
6
1
0
210,192
3
L
Danzaburou
7,126
713
10
1
0
164,935
4
W
Thor
9,447
945
19
2
0
190,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role