Player Matchup

Serqet
Serqet
DinoJV
Serqet
Level 128
God Stats
0W - 1L
1,295 SR
Queue Stats
231W - 293L
1,410 Elo+
Solo
Hades
Hades
Gebherel
Hades
Level 16
God Stats
1W - 2L
1,459 SR
Queue Stats
13W - 49L
1,208 Elo+
Party 1
Geb
Geb
ShadowWitness
Geb
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 69L
1,322 Elo+
Party 1
Team Averages
Level 67
1,418 SR
1,313 Elo+

VS

Team Averages
Level 152
1,628 SR
1,534 Elo+
Chang'e
Chang'e
Matatias
Chang'e
Level 141
God Stats
3W - 1L
1,810 SR
Queue Stats
107W - 106L
1,510 Elo+
Party 2
Kuzenbo
Kuzenbo
Silebeat
Kuzenbo
Level 160
God Stats
21W - 12L
1,761 SR
Queue Stats
612W - 291L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
cedib2
Jing Wei
Level 154
God Stats
2W - 3L
1,313 SR
Queue Stats
109W - 64L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DinoJV
Serqet
11
1 / 2 / 0
6,791
617
4,099
7,717
4,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Gebherel
Hades
12
0 / 2 / 1
6,809
619
5,070
13,448
7,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
7,023
638
5,130
15,537
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Matatias
Chang'e
13
4 / 1 / 3
8,228
748
10,044
8,056
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Silebeat
Kuzenbo
12
1 / 0 / 6
8,478
771
8,536
12,111
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
cedib2
Jing Wei
12
2 / 0 / 5
7,898
718
11,854
5,272
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
DinoJV
Serqet
1
2
0
0.5
L
Hades
Gebherel
Hades
0
2
1
0.25
W
Chang'e
Matatias
Chang'e
4
1
3
5.5
L
0
3
1
0.17
W
Kuzenbo
Silebeat
Kuzenbo
1
0
6
4
W
Jing Wei
cedib2
Jing Wei
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
30,434
36,702
Taken
25,439
25,959
Mitigated
20,396
7,445
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DinoJV
Serqet
4,099
674
0
432
7,717
4,178
0
3,308
4,409
0
13,420
L
Hades
Gebherel
Hades
5,070
784
664
4,688
13,448
7,198
0
8,240
5,208
34,067
0
W
Chang'e
Matatias
Chang'e
10,044
1,522
3,941
4,515
8,056
3,298
753
4,288
3,390
35,245
0
L
5,130
917
0
1,661
15,537
14,583
0
7,608
7,929
14,514
0
W
Kuzenbo
Silebeat
Kuzenbo
8,536
4,070
0
2,301
12,111
14,896
285
3,957
8,154
15,632
0
W
Jing Wei
cedib2
Jing Wei
11,854
10,193
0
2,865
5,272
2,202
1,421
2,379
2,893
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,623
Gold Earned
24,604
98
Minions Killed
133
4
Camps Cleared
5
610,101
Distance Traveled
640,745
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,791
617
29
3
2
201,332
0
L
Hades
6,809
619
57
5
2
201,182
3
W
Chang'e
8,228
748
47
4
4
205,464
4
L
Geb
7,023
638
12
1
0
207,587
2
W
Kuzenbo
8,478
771
10
1
0
224,304
5
W
Jing Wei
7,898
718
76
7
1
210,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role