Player Matchup

Achilles
Achilles
Deathkill_22
Achilles
Level 102
God Stats
0W - 2L
1,644 SR
Queue Stats
27W - 35L
1,507 Elo+
Party 1
Charybdis
Charybdis
Inforzir
Charybdis
Level 136
God Stats
30W - 20L
1,550 SR
Queue Stats
87W - 69L
1,529 Elo+
Party 1
Anhur
Anhur
Satiax
Anhur
Level 125
God Stats
13W - 13L
1,758 SR
Queue Stats
458W - 388L
1,679 Elo+
Solo
Yemoja
Yemoja
Slater57
Yemoja
Level 59
God Stats
0W - 3L
1,189 SR
Queue Stats
41W - 48L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
Spec_Ops_Bomber
Yu Huang
Level 56
God Stats
0W - 1L
1,323 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 1
Team Averages
Level 96
1,493 SR
1,584 Elo+

VS

Team Averages
Level 125
1,526 SR
1,481 Elo+
Ra
Ra
Reaper4917
Ra
Level 126
God Stats
1W - 3L
1,586 SR
Queue Stats
36W - 51L
1,391 Elo+
Solo
Chiron
Chiron
TheSilentBang36
Chiron
Level 157
God Stats
4W - 1L
1,505 SR
Queue Stats
495W - 491L
1,582 Elo+
Solo
Scylla
Scylla
YouFlash270
Scylla
Level 123
God Stats
7W - 5L
1,618 SR
Queue Stats
243W - 239L
1,624 Elo+
Solo
Khepri
Khepri
allcapsDDS
Khepri
Level 131
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 43L
1,370 Elo+
Party 2
Neith
Neith
ktBkicksBOOTY
Neith
Level 89
God Stats
115W - 113L
1,424 SR
Queue Stats
115W - 113L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathkill_22
Achilles
13
1 / 5 / 0
7,582
632
6,419
13,994
11,801
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Inforzir
Charybdis
14
0 / 2 / 3
7,707
642
4,430
11,313
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Satiax
Anhur
15
3 / 3 / 1
8,724
727
9,740
10,917
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Slater57
Yemoja
14
0 / 3 / 3
7,463
622
4,190
11,219
11,059
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
14
0 / 4 / 1
7,635
636
7,064
12,872
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,562
714
7,153
6,296
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 6
9,892
824
11,701
9,720
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
16
1 / 0 / 10
9,052
754
12,326
7,045
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
allcapsDDS
Khepri
16
2 / 1 / 10
9,312
776
5,626
11,264
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 10
8,995
750
9,881
9,948
5,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
17
17
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
Deathkill_22
Achilles
1
5
0
0.2
L
Charybdis
Inforzir
Charybdis
0
2
3
0.75
W
3
1
3
4.5
L
Anhur
Satiax
Anhur
3
3
1
1.17
L
Yemoja
Slater57
Yemoja
0
3
3
0.5
L
Yu Huang
0
4
1
0.13
W
8
2
6
5.5
W
Scylla
1
0
10
6
W
Khepri
allcapsDDS
Khepri
2
1
10
7
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
46,687
60,315
Taken
44,273
38,072
Mitigated
29,604
9,671
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Deathkill_22
Achilles
6,419
857
0
1,081
13,994
11,801
0
8,078
5,824
0
18,884
L
Charybdis
Inforzir
Charybdis
4,430
1,829
0
5,271
11,313
4,685
0
3,301
7,894
0
25,427
W
7,153
623
1,334
1,968
6,296
2,485
634
831
5,465
26,918
0
L
Anhur
Satiax
Anhur
9,740
3,823
0
768
10,917
5,337
0
3,699
7,168
0
44,450
L
Yemoja
Slater57
Yemoja
4,190
435
1,026
640
11,219
11,059
0
4,209
6,980
15,257
0
L
Yu Huang
7,064
307
0
885
12,872
5,190
0
5,310
7,344
29,232
0
W
11,701
5,651
1,488
1,775
9,720
4,669
2,107
2,889
6,831
0
32,439
W
Scylla
12,326
1,788
0
1,139
7,045
3,218
994
1,941
5,104
51,265
0
W
Khepri
allcapsDDS
Khepri
5,626
510
0
1,628
11,264
13,980
45
2,636
8,628
14,434
0
W
9,881
3,502
0
3,501
9,948
5,252
905
2,957
6,991
0
35,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
45,813
212
Minions Killed
259
0
Camps Cleared
0
1,028,669
Distance Traveled
1,262,825
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,582
632
20
2
0
193,493
1
L
Charybdis
7,707
642
60
5
0
243,171
5
W
Ra
8,562
714
49
4
0
261,510
0
L
Anhur
8,724
727
69
6
0
188,653
2
L
Yemoja
7,463
622
15
1
0
180,288
0
L
Yu Huang
7,635
636
48
4
0
223,064
3
W
Chiron
9,892
824
56
5
0
250,658
1
W
Scylla
9,052
754
89
7
0
253,914
1
W
Khepri
9,312
776
14
1
0
259,939
2
W
Neith
8,995
750
51
4
0
236,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role