Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ngilbert
Mulan
Level 24
God Stats
19W - 15L
1,510 SR
Queue Stats
156W - 132L
1,473 Elo+
Party 2
Agni
Agni
Silentmonkey158
Agni
Level 81
God Stats
2W - 1L
1,731 SR
Queue Stats
164W - 141L
1,476 Elo+
Party 2
Arachne
Arachne
Zenkami
Arachne
Level 125
God Stats
12W - 4L
1,622 SR
Queue Stats
252W - 287L
1,379 Elo+
Party 3
Maui
Maui
khronicplague
Maui
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 186L
1,323 Elo+
Party 3
Team Averages
Level 67
1,573 SR
1,430 Elo+

VS

Team Averages
Level 45
1,494 SR
1,391 Elo+
Shiva
Shiva
 
Shiva
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Allotta
Serqet
Level 86
God Stats
5W - 4L
1,803 SR
Queue Stats
396W - 404L
1,402 Elo+
Solo
Sol
Sol
CSCOUTDAN
Sol
Level 29
God Stats
1W - 6L
1,304 SR
Queue Stats
9W - 20L
1,344 Elo+
Party 1
Bastet
Bastet
DudeImFranklin
Bastet
Level 56
God Stats
1W - 2L
1,365 SR
Queue Stats
14W - 23L
1,408 Elo+
Party 1
Izanami
Izanami
salg1998
Izanami
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 3
5,846
487
3,756
6,327
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Ngilbert
Mulan
13
3 / 0 / 0
7,667
639
6,332
7,376
3,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,333
528
3,093
6,884
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zenkami
Arachne
12
9 / 1 / 1
7,597
633
7,285
9,842
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 2 / 7
6,471
539
2,316
10,438
7,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 2 / 0
5,652
471
3,400
9,307
5,717
Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
Allotta
Serqet
10
0 / 3 / 0
5,759
480
831
8,386
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 2
6,925
577
7,505
8,289
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 4 / 3
6,270
523
7,774
10,537
3,860
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
salg1998
Izanami
11
2 / 2 / 2
6,539
545
4,734
4,681
1,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
Shiva
 
Shiva
0
2
0
0
L
Serqet
Allotta
Serqet
0
3
0
0
L
3
2
2
2
L
4
4
3
1.38
W
Mulan
Ngilbert
Mulan
3
0
0
3
W
0
4
2
0.25
W
Arachne
Zenkami
Arachne
9
1
1
9.5
W
0
2
7
1.75
L
Izanami
salg1998
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,782
Damage
24,244
40,867
Taken
41,200
19,829
Mitigated
17,777
8,934
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,756
1,068
0
1,277
6,327
2,302
748
1,469
4,858
33,721
0
L
Shiva
 
Shiva
3,400
807
105
2,070
9,307
5,717
261
0
9,307
0
31,688
L
Serqet
Allotta
Serqet
831
139
0
2,394
8,386
3,153
0
539
7,847
0
28,794
L
7,505
3,785
119
3,625
8,289
3,453
0
3,100
5,181
44,948
5,648
L
7,774
1,911
0
2,496
10,537
3,860
0
3,228
7,059
0
26,858
W
Mulan
Ngilbert
Mulan
6,332
576
0
3,338
7,376
3,850
0
0
7,070
0
53,885
W
3,093
549
0
480
6,884
2,673
28
2,802
4,082
41,943
0
W
Arachne
Zenkami
Arachne
7,285
6,034
0
1,008
9,842
3,740
0
1,231
8,611
0
37,982
W
2,316
537
0
2,831
10,438
7,264
230
962
9,314
16,821
0
L
Izanami
salg1998
Izanami
4,734
3,364
0
403
4,681
1,594
1,085
1,878
2,641
0
38,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
31,145
365
Minions Killed
341
0
Camps Cleared
0
1,180,109
Distance Traveled
1,095,794
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,846
487
85
7
0
199,810
3
L
Shiva
5,652
471
52
4
0
216,935
3
L
Serqet
5,759
480
70
6
0
222,369
1
L
Sol
6,925
577
107
9
0
221,081
2
L
Bastet
6,270
523
39
3
0
240,106
0
W
Mulan
7,667
639
114
10
0
276,194
4
W
Agni
6,333
528
79
7
0
230,725
2
W
Arachne
7,597
633
63
5
0
242,381
3
W
Maui
6,471
539
24
2
0
230,999
2
L
Izanami
6,539
545
73
6
0
195,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role