Player Matchup

Thor
Thor
BloodyThebes
Thor
Level 89
God Stats
30W - 41L
1,545 SR
Queue Stats
327W - 379L
1,467 Elo+
Solo
Ravana
Ravana
IIIInvictus
Ravana
Level 157
God Stats
6W - 4L
1,455 SR
Queue Stats
76W - 89L
1,460 Elo+
Solo
Xbalanque
Xbalanque
SterMiester
Xbalanque
Level 127
God Stats
6W - 10L
1,678 SR
Queue Stats
133W - 126L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
lesangdetmort
Baron Samedi
Level 60
God Stats
5W - 2L
1,352 SR
Queue Stats
68W - 56L
1,549 Elo+
Solo
Athena
Athena
tfournier411
Athena
Level 77
God Stats
37W - 38L
1,522 SR
Queue Stats
109W - 99L
1,505 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,491 Elo+

VS

Team Averages
Level 94
1,402 SR
1,472 Elo+
Hera
Hera
Camilamateus
Hera
Level 98
God Stats
2W - 5L
1,453 SR
Queue Stats
124W - 120L
1,524 Elo+
Solo
Achilles
Achilles
LaNSuR1Ze
Achilles
Level 87
God Stats
14W - 8L
1,712 SR
Queue Stats
114W - 110L
1,476 Elo+
Solo
Rama
Rama
RageAdillo895
Rama
Level 122
God Stats
1W - 3L
1,204 SR
Queue Stats
74W - 72L
1,472 Elo+
Solo
Athena
Athena
Utsukushi_Cho
Athena
Level 55
God Stats
1W - 3L
1,258 SR
Queue Stats
121W - 159L
1,441 Elo+
Solo
Cerberus
Cerberus
arielseba
Cerberus
Level 109
God Stats
7W - 8L
1,384 SR
Queue Stats
115W - 115L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,192
619
2,014
6,428
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
10
0 / 1 / 2
5,943
594
6,423
6,093
3,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SterMiester
Xbalanque
9
0 / 1 / 1
5,034
503
5,488
7,748
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
lesangdetmort
Baron Samedi
9
0 / 0 / 2
5,263
526
3,361
4,398
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
8
1 / 1 / 0
4,888
489
3,625
6,676
4,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,297
530
3,285
4,739
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LaNSuR1Ze
Achilles
9
1 / 1 / 0
5,096
510
2,296
7,007
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,275
528
4,611
7,776
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
3,773
377
828
2,174
804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
arielseba
Cerberus
10
1 / 2 / 0
5,835
584
3,308
11,216
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
3
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
2
1
0.25
W
Ravana
0
1
2
1
L
Achilles
LaNSuR1Ze
Achilles
1
1
0
1
L
1
1
0
1
W
Xbalanque
SterMiester
Xbalanque
0
1
1
0.5
L
0
0
0
0
L
Cerberus
arielseba
Cerberus
1
2
0
0.5
W
Baron Samedi
lesangdetmort
Baron Samedi
0
0
2
1
W
Athena
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
14,328
31,343
Taken
32,912
14,651
Mitigated
12,973
12,967
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,014
452
0
3,560
6,428
2,365
0
795
5,593
0
34,940
L
3,285
1,236
0
500
4,739
2,062
34
2,915
1,824
34,854
0
W
Ravana
6,423
2,309
0
2,959
6,093
3,404
15
2,747
3,132
0
43,001
L
Achilles
LaNSuR1Ze
Achilles
2,296
332
0
510
7,007
2,839
0
463
6,544
0
35,508
L
4,611
4,388
0
3,118
7,776
2,481
0
1,517
6,259
0
36,448
W
Xbalanque
SterMiester
Xbalanque
5,488
2,714
0
2,682
7,748
2,249
54
692
7,056
0
33,380
L
828
278
102
789
2,174
804
0
483
1,691
2,991
0
L
Cerberus
arielseba
Cerberus
3,308
576
0
5,889
11,216
4,787
0
1,608
9,608
37,462
0
W
Baron Samedi
lesangdetmort
Baron Samedi
3,361
303
0
1,924
4,398
2,007
0
1,523
2,875
31,440
0
W
Athena
3,625
1,028
126
1,716
6,676
4,626
0
1,356
5,266
19,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,320
Gold Earned
25,276
283
Minions Killed
298
0
Camps Cleared
0
995,116
Distance Traveled
812,905
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,192
619
67
7
0
214,917
2
L
Hera
5,297
530
56
6
0
181,919
1
W
Ravana
5,943
594
76
8
0
186,475
4
L
Achilles
5,096
510
69
7
0
221,783
3
L
Rama
5,275
528
58
6
0
164,996
2
W
Xbalanque
5,034
503
60
6
0
191,284
0
L
Athena
3,773
377
9
1
0
54,752
0
L
Cerberus
5,835
584
106
11
0
189,455
1
W
Baron Samedi
5,263
526
54
5
0
192,775
1
W
Athena
4,888
489
26
3
0
209,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role