Player Matchup

Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Gekco7
Ravana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,435 Elo+
Party 3
Neith
Neith
Hedashot
Neith
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,330 Elo+
Solo
Mulan
Mulan
SoftMuddyBottoms
Mulan
Level 49
God Stats
2W - 2L
1,465 SR
Queue Stats
60W - 98L
1,400 Elo+
Party 3
Ra
Ra
Tammaki
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,255 Elo+
Party 2
Team Averages
Level 33
1,493 SR
1,384 Elo+

VS

Team Averages
Level 64
1,469 SR
1,451 Elo+
Horus
Horus
BeatNoodle
Horus
Level 23
God Stats
41W - 43L
1,300 SR
Queue Stats
260W - 310L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
Jangaru
Ne Zha
Level 160
God Stats
14W - 7L
1,665 SR
Queue Stats
85W - 39L
1,743 Elo+
Solo
Artemis
Artemis
LadyVespii
Artemis
Level 122
God Stats
2W - 5L
1,349 SR
Queue Stats
204W - 226L
1,421 Elo+
Party 1
Olorun
Olorun
RePeteTV
Olorun
Level 8
God Stats
4W - 2L
1,584 SR
Queue Stats
18W - 26L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
WeluvAtrain
Cthulhu
Level 8
God Stats
4W - 4L
1,447 SR
Queue Stats
37W - 54L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 8 / 3
10,295
1,030
5,625
29,413
40,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
Gekco7
Ravana
15
1 / 11 / 3
9,981
998
9,188
21,441
15,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Hedashot
Neith
15
0 / 5 / 4
9,347
935
11,888
18,101
7,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 2
10,039
1,004
11,654
24,438
27,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 11 / 2
9,884
988
18,170
18,573
7,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

49

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 0 / 27
11,543
1,154
9,141
15,636
19,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Jangaru
Ne Zha
19
23 / 2 / 12
14,522
1,452
40,003
13,163
7,785
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LadyVespii
Artemis
18
14 / 1 / 24
12,314
1,231
29,287
12,973
7,684
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
RePeteTV
Olorun
17
2 / 0 / 25
10,814
1,081
15,244
7,520
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
WeluvAtrain
Cthulhu
17
1 / 1 / 32
10,971
1,097
13,827
12,947
17,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
162
4
Kills
42
42
Deaths
4
14
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
8
3
0.19
W
Horus
2
0
27
15.5
L
Ravana
Gekco7
Ravana
1
11
3
0.23
L
Neith
Hedashot
Neith
0
5
4
0.4
W
Ne Zha
Jangaru
Ne Zha
23
2
12
14.5
W
Artemis
LadyVespii
Artemis
14
1
24
26
W
Olorun
RePeteTV
Olorun
2
0
25
14.5
L
2
7
2
0.43
L
1
11
2
0.18
W
Cthulhu
WeluvAtrain
Cthulhu
1
1
32
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,525
Damage
107,502
111,966
Taken
62,239
98,158
Mitigated
56,483
19,365
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,625
783
5,095
5,086
29,413
40,150
0
7,542
21,419
13,809
0
W
Horus
9,141
5,036
7,064
7,198
15,636
19,013
0
5,830
9,806
0
14,877
L
Ravana
Gekco7
Ravana
9,188
2,961
0
2,217
21,441
15,781
0
4,530
16,783
0
22,911
L
Neith
Hedashot
Neith
11,888
3,071
0
1,878
18,101
7,280
0
3,715
14,247
0
37,148
W
Ne Zha
Jangaru
Ne Zha
40,003
14,357
0
4,673
13,163
7,785
0
4,144
9,019
0
68,335
W
Artemis
LadyVespii
Artemis
29,287
19,844
0
5,049
12,973
7,684
0
4,330
8,643
0
41,926
W
Olorun
RePeteTV
Olorun
15,244
10,830
2,063
4,086
7,520
4,180
0
3,542
3,978
24,092
0
L
11,654
2,638
0
2,884
24,438
27,711
0
9,688
14,463
0
21,393
L
18,170
2,008
1,735
470
18,573
7,236
0
2,426
15,983
43,163
0
W
Cthulhu
WeluvAtrain
Cthulhu
13,827
941
1,230
1,157
12,947
17,821
0
5,949
6,998
31,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,546
Gold Earned
60,164
168
Minions Killed
180
4
Camps Cleared
9
823,650
Distance Traveled
960,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,295
1,030
17
2
1
167,893
2
W
Horus
11,543
1,154
12
1
1
198,658
1
L
Ravana
9,981
998
18
2
1
166,626
1
L
Neith
9,347
935
55
6
1
189,717
0
W
Ne Zha
14,522
1,452
59
6
6
178,998
0
W
Artemis
12,314
1,231
30
3
1
200,791
0
W
Olorun
10,814
1,081
28
3
1
178,745
0
L
Mulan
10,039
1,004
17
2
0
163,827
0
L
Ra
9,884
988
61
6
1
135,587
0
W
Cthulhu
10,971
1,097
51
5
0
203,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role