Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DEMON_Kuraama
Scylla
Level 128
God Stats
18W - 11L
1,529 SR
Queue Stats
315W - 327L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Eeveebruh
Danzaburou
Level 120
God Stats
5W - 2L
1,565 SR
Queue Stats
250W - 235L
1,485 Elo+
Solo
Ishtar
Ishtar
Gyureksz
Ishtar
Level 28
God Stats
2W - 2L
1,278 SR
Queue Stats
154W - 167L
1,327 Elo+
Solo
Artio
Artio
SoraGaming70
Artio
Level 146
God Stats
2W - 1L
1,439 SR
Queue Stats
136W - 176L
1,362 Elo+
Party 1
Team Averages
Level 90
1,462 SR
1,412 Elo+

VS

Team Averages
Level 86
1,502 SR
1,340 Elo+
Nemesis
Nemesis
BiiigPaaain
Nemesis
Level 80
God Stats
1W - 5L
1,321 SR
Queue Stats
344W - 378L
1,442 Elo+
Solo
Rama
Rama
Elenthril
Rama
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 63L
1,321 Elo+
Party 2
Chernobog
Chernobog
Kaiserridik
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,276 Elo+
Solo
Janus
Janus
Zirzara
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,269 Elo+
Party 2
Geb
Geb
mimarido
Geb
Level 102
God Stats
9W - 4L
1,688 SR
Queue Stats
225W - 234L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 9 / 15
11,730
690
7,778
18,836
7,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 16
13,468
792
20,310
11,934
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Eeveebruh
Danzaburou
20
4 / 4 / 23
14,109
830
17,676
17,960
8,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
Gyureksz
Ishtar
20
10 / 6 / 22
13,587
799
21,484
16,248
7,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 21
12,200
718
13,662
23,483
12,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiiigPaaain
Nemesis
17
2 / 11 / 12
10,580
622
9,280
21,263
10,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
20
16 / 6 / 6
14,050
826
21,686
19,043
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Kaiserridik
Chernobog
18
2 / 7 / 13
10,942
644
5,766
17,882
8,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zirzara
Janus
18
6 / 9 / 12
12,512
736
16,064
15,997
7,194
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 6 / 19
12,963
763
13,762
17,433
10,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
92
39
Kills
30
30
Deaths
39
97
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
9
15
1.72
L
Nemesis
BiiigPaaain
Nemesis
2
11
12
0.73
W
10
5
16
3.6
W
Danzaburou
Eeveebruh
Danzaburou
4
4
23
3.88
L
Rama
16
6
6
3.17
W
Ishtar
Gyureksz
Ishtar
10
6
22
3.5
L
Chernobog
Kaiserridik
Chernobog
2
7
13
1.21
W
7
6
21
2.92
L
Janus
Zirzara
Janus
6
9
12
1.33
L
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,910
Damage
66,558
88,461
Taken
91,618
41,770
Mitigated
44,677
23,425
Healing
20,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,778
3,988
257
1,575
18,836
7,042
1,672
6,845
11,991
0
12,884
L
Nemesis
BiiigPaaain
Nemesis
9,280
3,040
1,459
3,186
21,263
10,896
445
6,369
14,894
0
15,437
W
20,310
673
741
650
11,934
5,443
1,687
3,474
8,460
44,703
0
W
Danzaburou
Eeveebruh
Danzaburou
17,676
5,538
1,803
6,844
17,960
8,795
4,605
5,422
12,538
0
42,481
L
Rama
21,686
10,849
1,476
4,922
19,043
7,947
2,004
9,824
9,219
0
40,495
W
Ishtar
Gyureksz
Ishtar
21,484
9,918
904
1,270
16,248
7,937
2,328
6,200
10,048
0
46,592
L
Chernobog
Kaiserridik
Chernobog
5,766
1,981
877
1,632
17,882
8,157
1,421
6,156
11,726
0
18,289
W
13,662
1,134
3,785
5,596
23,483
12,553
0
7,885
15,598
23,365
0
L
Janus
Zirzara
Janus
16,064
1,688
668
1,150
15,997
7,194
567
6,434
9,563
32,346
0
L
13,762
999
1,775
2,930
17,433
10,483
0
5,189
12,244
22,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,094
Gold Earned
61,047
168
Minions Killed
147
0
Camps Cleared
0
1,479,140
Distance Traveled
1,217,184
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,730
690
4
0
0
289,215
1
L
Nemesis
10,580
622
13
1
0
263,596
0
W
Scylla
13,468
792
60
4
0
289,714
4
W
Danzaburou
14,109
830
42
2
0
311,857
1
L
Rama
14,050
826
46
3
0
250,049
0
W
Ishtar
13,587
799
41
2
0
283,715
0
L
Chernobog
10,942
644
19
1
0
259,780
0
W
Artio
12,200
718
21
1
0
304,639
0
L
Janus
12,512
736
53
3
0
230,322
0
L
Geb
12,963
763
16
1
0
213,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role