Player Matchup

Tyr
Tyr
SloppyToptimus
Tyr
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 57L
1,582 Elo+
Party 1
Zeus
Zeus
iCraveEuthanasia
Zeus
Level 141
God Stats
2W - 0L
1,468 SR
Queue Stats
199W - 166L
1,531 Elo+
Party 1
Cerberus
Cerberus
jokersmurf71
Cerberus
Level 82
God Stats
1W - 2L
1,274 SR
Queue Stats
130W - 125L
1,490 Elo+
Party 1
Team Averages
Level 116
1,414 SR
1,535 Elo+

VS

Team Averages
Level 136
1,530 SR
1,456 Elo+
Guan Yu
Guan Yu
Brightshadow77
Guan Yu
Level 147
God Stats
0W - 1L
1,663 SR
Queue Stats
72W - 53L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
Ginsu3
Hou Yi
Level 149
God Stats
6W - 7L
1,451 SR
Queue Stats
201W - 169L
1,512 Elo+
Party 2
Hades
Hades
fernandezdiazusu
Hades
Level 111
God Stats
5W - 11L
1,477 SR
Queue Stats
272W - 352L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,117
738
6,949
6,824
4,060
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
5 / 0 / 4
8,429
766
9,748
8,111
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
jokersmurf71
Cerberus
12
2 / 0 / 8
8,617
783
3,900
8,575
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,288
572
3,815
9,610
7,794
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Ginsu3
Hou Yi
12
0 / 0 / 0
6,666
606
8,729
4,818
1,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
6,536
594
5,360
10,533
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hou Yi
Ginsu3
Hou Yi
0
0
0
0
W
3
0
7
6.5
L
0
6
0
0
W
5
0
4
7
W
Cerberus
jokersmurf71
Cerberus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
17,904
23,510
Taken
24,961
16,607
Mitigated
14,862
9,583
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,815
372
457
1,574
9,610
7,794
0
5,598
4,012
0
10,798
L
Hou Yi
Ginsu3
Hou Yi
8,729
2,972
0
250
4,818
1,905
0
2,916
1,902
0
33,987
W
6,949
722
0
3,788
6,824
4,060
0
1,418
5,406
0
26,499
L
5,360
493
22
756
10,533
5,163
0
5,527
5,006
18,190
0
W
9,748
2,423
0
3,693
8,111
2,704
1,088
2,463
5,648
38,383
0
W
Cerberus
jokersmurf71
Cerberus
3,900
311
0
2,102
8,575
9,843
145
1,807
6,768
16,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
19,490
147
Minions Killed
113
8
Camps Cleared
4
637,549
Distance Traveled
506,545
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,288
572
17
2
0
170,642
0
L
Hou Yi
6,666
606
48
4
1
184,934
3
W
Tyr
8,117
738
39
4
4
225,146
4
L
Hades
6,536
594
48
4
3
150,969
0
W
Zeus
8,429
766
73
7
4
195,689
1
W
Cerberus
8,617
783
35
3
0
216,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role