Player Matchup

Odin
Odin
Gonfall
Odin
Level 143
God Stats
4W - 0L
1,675 SR
Queue Stats
61W - 20L
1,836 Elo+
Party 1
Zeus
Zeus
Logicaltaco
Zeus
Level 127
God Stats
2W - 0L
1,755 SR
Queue Stats
56W - 25L
1,687 Elo+
Party 1
Hercules
Hercules
Masculinity
Hercules
Level 147
God Stats
26W - 10L
1,827 SR
Queue Stats
50W - 17L
1,802 Elo+
Party 1
Nox
Nox
Spitcoffee
Nox
Level 107
God Stats
3W - 0L
1,834 SR
Queue Stats
18W - 16L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
nuttXbutt
Guan Yu
Level 108
God Stats
4W - 2L
1,869 SR
Queue Stats
173W - 136L
1,572 Elo+
Solo
Team Averages
Level 126
1,792 SR
1,695 Elo+

VS

Team Averages
Level 125
1,543 SR
1,513 Elo+
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ichifro
Osiris
Level 126
God Stats
1W - 7L
1,252 SR
Queue Stats
463W - 514L
1,559 Elo+
Solo
Cupid
Cupid
UruWay
Cupid
Level 100
God Stats
17W - 22L
1,741 SR
Queue Stats
44W - 55L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
whitevenum
Baron Samedi
Level 105
God Stats
11W - 4L
1,722 SR
Queue Stats
243W - 199L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gonfall
Odin
17
7 / 2 / 16
11,393
1,139
14,850
12,710
14,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
9 / 2 / 11
12,188
1,219
24,071
7,793
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Masculinity
Hercules
17
9 / 2 / 12
12,114
1,211
19,562
18,100
14,844
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 2 / 18
10,576
1,058
6,610
10,834
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
nuttXbutt
Guan Yu
18
0 / 4 / 26
10,552
1,055
14,069
18,524
25,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

251

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 5 / 4
10,759
1,076
11,770
18,680
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
16
2 / 2 / 7
10,240
1,024
18,307
6,253
2,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Ichifro
Osiris
15
1 / 7 / 5
10,418
1,042
6,532
21,913
21,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
UruWay
Cupid
15
1 / 7 / 9
9,879
988
10,534
19,118
7,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
whitevenum
Baron Samedi
16
3 / 6 / 7
10,513
1,051
14,427
18,168
7,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
27
Kills
12
12
Deaths
27
83
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
5
4
1.4
L
Scylla
 
Scylla
2
2
7
2.75
W
Odin
Gonfall
Odin
7
2
16
7.5
L
Osiris
Ichifro
Osiris
1
7
5
0.5
W
9
2
11
7.25
W
Hercules
Masculinity
Hercules
9
2
12
7.5
W
2
2
18
5.5
L
Cupid
UruWay
Cupid
1
7
9
0.79
W
Guan Yu
nuttXbutt
Guan Yu
0
4
26
3.25
L
Baron Samedi
whitevenum
Baron Samedi
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,162
Damage
61,570
67,961
Taken
84,132
61,836
Mitigated
46,914
18,509
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
11,770
2,311
0
1,899
18,680
8,724
0
5,413
12,997
0
22,696
L
Scylla
 
Scylla
18,307
1,630
0
0
6,253
2,213
0
2,708
3,545
54,301
0
W
Odin
Gonfall
Odin
14,850
2,572
0
1,927
12,710
14,232
0
5,786
6,648
0
22,728
L
Osiris
Ichifro
Osiris
6,532
3,797
2,176
1,973
21,913
21,112
0
7,931
13,503
0
10,621
W
24,071
4,678
0
638
7,793
2,780
0
1,416
6,215
55,634
0
W
Hercules
Masculinity
Hercules
19,562
6,541
0
6,154
18,100
14,844
0
10,597
7,503
0
26,603
W
6,610
478
0
750
10,834
4,737
0
5,495
4,919
28,887
0
L
Cupid
UruWay
Cupid
10,534
6,844
1,151
1,446
19,118
7,195
0
7,014
11,919
0
24,601
W
Guan Yu
nuttXbutt
Guan Yu
14,069
1,663
4,697
4,343
18,524
25,243
0
9,440
8,847
0
22,053
L
Baron Samedi
whitevenum
Baron Samedi
14,427
442
3,181
3,378
18,168
7,670
0
7,615
10,288
25,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,823
Gold Earned
51,809
172
Minions Killed
177
8
Camps Cleared
8
1,042,181
Distance Traveled
952,542
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,759
1,076
20
2
4
218,923
2
L
Scylla
10,240
1,024
83
8
1
207,981
3
W
Odin
11,393
1,139
24
2
2
204,191
0
L
Osiris
10,418
1,042
8
1
3
165,597
0
W
Zeus
12,188
1,219
71
7
5
183,575
0
W
Hercules
12,114
1,211
15
2
1
223,648
5
W
Nox
10,576
1,058
57
6
0
206,205
0
L
Cupid
9,879
988
37
4
0
169,134
1
W
Guan Yu
10,552
1,055
5
1
0
224,562
0
L
Baron Samedi
10,513
1,051
29
3
0
190,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role