Player Matchup

Guan Yu
Guan Yu
Diamond V
 
Guan Yu
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum II
 
Hades
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
DaBabу
Thor
Platinum IV
Level 147
God Stats
2W - 0L
1,955 SR
Queue Stats
13W - 2L
1,853 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,652 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,639 SR
1,930 MMR
Chaac
Chaac
Bronze III
RaceGamer1901
Chaac
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
TuTerrørPe
Fenrir
Masters
Level 88
God Stats
5W - 5L
1,821 SR
Queue Stats
67W - 31L
2,480 MMR
Solo
Thoth
Thoth
Gold I
fortunatly
Thoth
Gold I
Level 128
God Stats
1W - 4L
1,595 SR
Queue Stats
67W - 89L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 8
9,424
725
10,120
16,811
16,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
 
Hades
14
1 / 2 / 11
8,945
688
10,049
15,811
14,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
DaBabу
Thor
16
10 / 2 / 5
10,781
829
21,696
15,763
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Baba YagaGebAchillesBaron SamediSobek

VS

Bans
Ah Muzen CabGaneshaArtioAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,270
636
11,685
17,871
13,804
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
3 / 4 / 3
8,583
660
7,712
23,208
12,146
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
13
1 / 7 / 4
8,747
673
12,299
10,261
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
6
6
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
8
4
W
Hades
 
Hades
1
2
11
3.25
W
Thor
DaBabу
Thor
10
2
5
6.25
L
2
4
4
1
L
Fenrir
3
4
3
1.13
L
Thoth
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
31,696
48,385
Taken
51,340
43,760
Mitigated
29,263
24,670
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,120
2,063
5,118
8,225
16,811
16,372
599
3,928
12,834
71
26,536
W
Hades
 
Hades
10,049
1,456
1,572
4,567
15,811
14,514
857
4,663
11,148
33,619
0
W
Thor
DaBabу
Thor
21,696
7,386
0
5,188
15,763
12,874
838
3,952
11,811
372
48,726
L
11,685
2,862
330
5,017
17,871
13,804
426
5,508
11,467
0
25,846
L
Fenrir
7,712
2,716
0
4,993
23,208
12,146
0
3,970
17,857
0
22,777
L
Thoth
12,299
408
0
776
10,261
3,313
407
1,977
7,814
42,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
25,600
135
Minions Killed
121
7
Camps Cleared
5
710,815
Distance Traveled
689,148
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,424
725
27
2
0
268,802
6
W
Hades
8,945
688
65
5
2
211,710
2
W
Thor
10,781
829
43
3
5
230,303
4
L
Chaac
8,270
636
24
2
2
233,722
5
L
Fenrir
8,583
660
27
2
1
243,131
3
L
Thoth
8,747
673
70
5
2
212,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role