Player Matchup

Chang'e
Chang'e
ItaloS_
Chang'e
Level 125
God Stats
1W - 1L
1,262 SR
Queue Stats
103W - 97L
1,470 Elo+
Solo
Ganesha
Ganesha
LetMeInAhh5
Ganesha
Level 45
God Stats
6W - 2L
1,725 SR
Queue Stats
67W - 79L
1,397 Elo+
Solo
Horus
Horus
Tiny_Tebow
Horus
Level 59
God Stats
11W - 15L
1,563 SR
Queue Stats
30W - 43L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
WeatherBoy
Ao Kuang
Level 117
God Stats
2W - 1L
1,574 SR
Queue Stats
15W - 15L
1,501 Elo+
Solo
Danzaburou
Danzaburou
witwikkii
Danzaburou
Level 88
God Stats
3W - 1L
1,515 SR
Queue Stats
72W - 91L
1,467 Elo+
Party 1
Team Averages
Level 87
1,528 SR
1,453 Elo+

VS

Team Averages
Level 132
1,473 SR
1,465 Elo+
Bellona
Bellona
Ikriss24I
Bellona
Level 148
God Stats
0W - 1L
1,362 SR
Queue Stats
97W - 96L
1,446 Elo+
Solo
Janus
Janus
RockLetto BR
Janus
Level 158
God Stats
46W - 58L
1,513 SR
Queue Stats
157W - 174L
1,477 Elo+
Solo
Khepri
Khepri
ScorpioGaming82
Khepri
Level 157
God Stats
2W - 1L
1,504 SR
Queue Stats
121W - 129L
1,515 Elo+
Party 2
Ishtar
Ishtar
SkinnyMinii
Ishtar
Level 137
God Stats
1W - 1L
1,547 SR
Queue Stats
46W - 45L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
YT_WendelTQ-FpS
Ne Zha
Level 59
God Stats
3W - 6L
1,441 SR
Queue Stats
85W - 115L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItaloS_
Chang'e
14
0 / 1 / 8
8,244
1,031
9,784
9,653
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
LetMeInAhh5
Ganesha
15
0 / 0 / 10
9,793
1,224
6,983
12,325
15,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
14
0 / 1 / 8
8,384
1,048
5,144
11,505
10,576
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
WeatherBoy
Ao Kuang
14
9 / 0 / 1
10,043
1,255
12,166
11,270
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
witwikkii
Danzaburou
14
1 / 1 / 8
8,597
1,075
10,977
5,073
2,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

327

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ikriss24I
Bellona
13
0 / 5 / 2
7,755
969
6,636
14,275
13,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 2
7,738
967
10,563
1,907
958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
8,568
1,071
3,976
13,792
15,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
13
1 / 1 / 2
8,368
1,046
10,298
10,090
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 1
8,640
1,080
12,545
7,923
4,982
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
10
Kills
3
3
Deaths
10
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ikriss24I
Bellona
0
5
2
0.2
W
Chang'e
ItaloS_
Chang'e
0
1
8
4
W
Ganesha
LetMeInAhh5
Ganesha
0
0
10
5
L
0
0
2
1
L
0
3
2
0.33
L
Ishtar
1
1
2
2
W
Horus
0
1
8
4
W
Ao Kuang
WeatherBoy
Ao Kuang
9
0
1
9.5
L
2
1
1
2.5
W
Danzaburou
witwikkii
Danzaburou
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
44,018
49,826
Taken
47,987
43,716
Mitigated
40,178
27,742
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ikriss24I
Bellona
6,636
1,579
0
948
14,275
13,846
0
6,954
7,321
0
16,172
W
Chang'e
ItaloS_
Chang'e
9,784
1,101
5,711
3,585
9,653
4,463
0
2,670
6,983
27,518
0
W
Ganesha
LetMeInAhh5
Ganesha
6,983
798
0
1,938
12,325
15,089
0
5,085
7,240
27,320
0
L
10,563
278
0
0
1,907
958
0
896
1,011
18,366
0
L
3,976
230
0
1,121
13,792
15,425
0
8,772
5,020
17,138
0
L
Ishtar
10,298
6,000
0
1,310
10,090
4,967
0
6,609
3,481
0
23,944
W
Horus
5,144
2,754
5,734
5,156
11,505
10,576
0
2,967
8,538
0
15,066
W
Ao Kuang
WeatherBoy
Ao Kuang
12,166
4,167
0
4,737
11,270
11,040
0
2,416
8,854
21,983
2,357
L
12,545
1,744
0
2,127
7,923
4,982
0
4,412
3,511
0
32,039
W
Danzaburou
witwikkii
Danzaburou
10,977
4,676
0
881
5,073
2,548
0
1,401
3,672
0
19,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
41,069
164
Minions Killed
155
6
Camps Cleared
5
779,966
Distance Traveled
662,047
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,755
969
17
2
0
116,942
2
W
Chang'e
8,244
1,031
67
8
2
160,362
1
W
Ganesha
9,793
1,224
0
0
0
162,259
0
L
Janus
7,738
967
28
4
0
95,866
0
L
Khepri
8,568
1,071
33
4
2
145,044
3
L
Ishtar
8,368
1,046
40
5
0
143,665
1
W
Horus
8,384
1,048
31
4
0
155,429
0
W
Ao Kuang
10,043
1,255
43
5
2
150,135
0
L
Ne Zha
8,640
1,080
37
5
3
160,530
3
W
Danzaburou
8,597
1,075
23
3
2
151,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role