Player Matchup

Xing Tian
Xing Tian
ButtSorry
Xing Tian
Level 147
God Stats
4W - 2L
1,505 SR
Queue Stats
329W - 286L
1,561 Elo+
Party 1
Ratatoskr
Ratatoskr
Escomo77
Ratatoskr
Level 147
God Stats
1W - 2L
1,721 SR
Queue Stats
132W - 152L
1,542 Elo+
Solo
Da Ji
Da Ji
GEiSHAdubz
Da Ji
Level 112
God Stats
2W - 5L
1,516 SR
Queue Stats
210W - 204L
1,452 Elo+
Party 1
Camazotz
Camazotz
I Hit Tooters
Camazotz
Level 148
God Stats
11W - 14L
1,439 SR
Queue Stats
648W - 601L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
SlimeKr3w
Nu Wa
Level 119
God Stats
2W - 7L
1,220 SR
Queue Stats
194W - 194L
1,436 Elo+
Party 1
Team Averages
Level 135
1,480 SR
1,498 Elo+

VS

Team Averages
Level 72
1,531 SR
1,452 Elo+
Chaac
Chaac
Ihaveblink
Chaac
Level 28
God Stats
3W - 1L
1,448 SR
Queue Stats
52W - 63L
1,516 Elo+
Solo
Arachne
Arachne
MykeHawkHurtz2
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 2
Artio
Artio
SunDingo
Artio
Level 94
God Stats
4W - 0L
1,829 SR
Queue Stats
157W - 168L
1,421 Elo+
Party 2
Merlin
Merlin
blamechris
Merlin
Level 145
God Stats
7W - 6L
1,530 SR
Queue Stats
735W - 746L
1,522 Elo+
Solo
Discordia
Discordia
mojo-afro09
Discordia
Level 68
God Stats
1W - 1L
1,346 SR
Queue Stats
159W - 140L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ButtSorry
Xing Tian
19
6 / 4 / 6
12,146
714
14,527
24,833
36,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Escomo77
Ratatoskr
16
2 / 7 / 10
10,174
598
12,780
22,275
15,968
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
18
3 / 6 / 9
11,231
661
11,284
16,254
8,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
I Hit Tooters
Camazotz
18
3 / 4 / 8
10,989
646
11,178
25,279
21,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
SlimeKr3w
Nu Wa
19
3 / 4 / 11
11,598
682
35,328
11,153
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
7 / 2 / 11
12,333
725
24,299
29,131
35,861
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 4 / 15
12,069
710
10,961
22,635
13,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
SunDingo
Artio
19
2 / 3 / 11
12,424
731
9,452
28,400
30,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
blamechris
Merlin
20
12 / 3 / 8
13,883
817
28,976
10,356
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
mojo-afro09
Discordia
17
3 / 5 / 11
11,191
658
16,936
14,188
5,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
81
17
Kills
25
25
Deaths
17
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ButtSorry
Xing Tian
6
4
6
2.25
L
Ratatoskr
Escomo77
Ratatoskr
2
7
10
1
L
Da Ji
3
6
9
1.25
L
Camazotz
I Hit Tooters
Camazotz
3
4
8
1.75
W
Chaac
7
2
11
6.25
W
1
4
15
2.13
L
Nu Wa
SlimeKr3w
Nu Wa
3
4
11
2.13
W
Artio
SunDingo
Artio
2
3
11
2.5
W
Merlin
blamechris
Merlin
12
3
8
5.33
W
Discordia
mojo-afro09
Discordia
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,097
Damage
90,624
99,794
Taken
104,710
88,439
Mitigated
90,308
36,528
Healing
45,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ButtSorry
Xing Tian
14,527
1,156
2,279
6,288
24,833
36,295
315
13,029
11,804
32,076
0
L
Ratatoskr
Escomo77
Ratatoskr
12,780
2,042
2,641
6,896
22,275
15,968
0
14,114
8,161
0
28,302
L
Da Ji
11,284
1,444
417
287
16,254
8,793
1,186
8,802
7,452
0
19,882
L
Camazotz
I Hit Tooters
Camazotz
11,178
2,694
4,337
10,512
25,279
21,484
0
13,284
11,995
0
25,848
W
Chaac
24,299
4,084
4,169
12,962
29,131
35,861
1,253
11,479
17,264
3,500
51,518
W
10,961
7,661
3,622
4,981
22,635
13,802
1,953
9,887
12,457
0
25,553
L
Nu Wa
SlimeKr3w
Nu Wa
35,328
8,303
1,779
1,092
11,153
5,899
958
6,822
4,331
70,661
0
W
Artio
SunDingo
Artio
9,452
1,973
6,700
9,789
28,400
30,321
355
14,936
12,970
27,928
0
W
Merlin
blamechris
Merlin
28,976
1,121
0
1,029
10,356
4,608
3,059
5,645
4,660
65,069
0
W
Discordia
mojo-afro09
Discordia
16,936
1,751
1,446
933
14,188
5,716
1,030
7,908
6,145
49,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,138
Gold Earned
61,900
200
Minions Killed
244
0
Camps Cleared
0
1,480,339
Distance Traveled
1,582,857
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,146
714
29
2
0
308,546
0
L
Ratatoskr
10,174
598
45
3
0
313,398
1
L
Da Ji
11,231
661
28
2
0
253,385
0
L
Camazotz
10,989
646
31
2
0
309,710
1
W
Chaac
12,333
725
52
3
0
277,466
0
W
Arachne
12,069
710
26
2
0
339,135
0
L
Nu Wa
11,598
682
67
4
0
295,300
0
W
Artio
12,424
731
33
2
0
347,001
1
W
Merlin
13,883
817
79
5
0
305,735
1
W
Discordia
11,191
658
54
3
0
313,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role