Player Matchup

Nu Wa
Nu Wa
Barmen2k
Nu Wa
Level 89
God Stats
2W - 2L
1,620 SR
Queue Stats
60W - 66L
1,413 Elo+
Solo
Bakasura
Bakasura
CzechUrPrivilege
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
DressyGuitar
Kukulkan
Level 63
God Stats
3W - 3L
1,370 SR
Queue Stats
164W - 155L
1,442 Elo+
Party 1
Geb
Geb
TheNaevys
Geb
Level 95
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 78L
1,414 Elo+
Party 1
Artemis
Artemis
tony77320
Artemis
Level 122
God Stats
1W - 0L
1,748 SR
Queue Stats
84W - 76L
1,456 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,419 Elo+

VS

Team Averages
Level 114
1,560 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MACHT_NiCHTS
Da Ji
Level 67
God Stats
1W - 2L
1,533 SR
Queue Stats
67W - 78L
1,388 Elo+
Solo
Odin
Odin
RabidGorila
Odin
Level 66
God Stats
0W - 1L
1,609 SR
Queue Stats
45W - 40L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YETMOR
Morgan Le Fay
Level 155
God Stats
0W - 2L
1,488 SR
Queue Stats
150W - 171L
1,389 Elo+
Solo
Bacchus
Bacchus
jake90
Bacchus
Level 122
God Stats
2W - 2L
1,672 SR
Queue Stats
106W - 102L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Barmen2k
Nu Wa
20
6 / 4 / 35
14,031
780
23,638
16,405
8,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
10 / 7 / 18
13,665
759
19,918
25,901
31,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
DressyGuitar
Kukulkan
20
7 / 4 / 21
12,929
718
23,286
13,359
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 5 / 29
11,306
628
11,903
23,202
32,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
tony77320
Artemis
20
18 / 3 / 18
14,923
829
28,346
16,151
10,381
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
2 / 8 / 11
11,155
620
17,806
30,402
42,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 11 / 9
11,324
629
9,906
23,266
10,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 7 / 12
14,678
815
21,133
26,051
20,014
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
YETMOR
Morgan Le Fay
19
6 / 8 / 6
12,041
669
18,266
21,931
10,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jake90
Bacchus
18
2 / 8 / 9
10,895
605
14,870
21,231
28,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
70
42
Kills
23
23
Deaths
42
121
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
11
0.94
W
Nu Wa
Barmen2k
Nu Wa
6
4
35
5.88
W
10
7
18
2.71
W
Kukulkan
DressyGuitar
Kukulkan
7
4
21
4.38
L
3
11
9
0.68
L
10
7
12
2.29
W
1
5
29
3.1
L
Morgan Le Fay
YETMOR
Morgan Le Fay
6
8
6
1.13
L
Bacchus
jake90
Bacchus
2
8
9
0.81
W
Artemis
tony77320
Artemis
18
3
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,091
Damage
81,981
95,018
Taken
122,881
91,377
Mitigated
113,276
23,530
Healing
31,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
17,806
1,615
99
7,041
30,402
42,875
0
13,117
15,640
0
33,863
W
Nu Wa
Barmen2k
Nu Wa
23,638
8,626
722
1,026
16,405
8,768
2,028
4,928
11,305
58,128
0
W
19,918
10,623
2,526
5,501
25,901
31,208
1,270
8,537
16,879
2,144
16,436
W
Kukulkan
DressyGuitar
Kukulkan
23,286
2,454
2,110
1,605
13,359
8,612
2,320
4,001
9,190
53,724
0
L
9,906
1,893
1,229
2,198
23,266
10,876
600
11,655
10,811
0
19,156
L
21,133
2,789
2,467
7,339
26,051
20,014
386
15,537
9,814
0
44,674
W
11,903
1,612
1,661
2,177
23,202
32,408
171
9,453
13,305
16,507
0
L
Morgan Le Fay
YETMOR
Morgan Le Fay
18,266
233
1,518
5,514
21,931
10,893
638
9,995
11,390
50,935
0
L
Bacchus
jake90
Bacchus
14,870
697
2,434
1,613
21,231
28,618
0
10,290
9,793
33,870
0
W
Artemis
tony77320
Artemis
28,346
11,693
3,675
2,527
16,151
10,381
3,296
4,768
11,203
0
49,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,854
Gold Earned
60,093
189
Minions Killed
182
0
Camps Cleared
0
1,531,150
Distance Traveled
1,468,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,155
620
21
1
0
315,456
0
W
Nu Wa
14,031
780
63
4
0
295,619
0
W
Bakasura
13,665
759
14
1
0
297,722
0
W
Kukulkan
12,929
718
77
4
0
320,507
1
L
Da Ji
11,324
629
18
1
0
254,681
1
L
Odin
14,678
815
36
2
0
312,875
0
W
Geb
11,306
628
5
0
0
330,231
0
L
Morgan Le Fay
12,041
669
60
3
0
283,898
0
L
Bacchus
10,895
605
47
3
0
301,821
2
W
Artemis
14,923
829
30
2
0
287,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role