Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BânMěPls
Cthulhu
Level 14
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Lillasan
Nu Wa
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
6W - 10L
1,489 Elo+
Party 1
Skadi
Skadi
Mephysto1
Skadi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 50L
1,497 Elo+
Party 1
Team Averages
Level 129
1,478 SR
1,502 Elo+

VS

Team Averages
Level 61
1,443 SR
1,324 Elo+
Ao Kuang
Ao Kuang
DANymir
Ao Kuang
Level 129
God Stats
4W - 2L
1,551 SR
Queue Stats
54W - 57L
1,442 Elo+
Party 3
Pele
Pele
Tantlord
Pele
Level 69
God Stats
135W - 114L
1,566 SR
Queue Stats
349W - 385L
1,455 Elo+
Party 2
Merlin
Merlin
carotyze
Merlin
Level 27
God Stats
1W - 7L
1,337 SR
Queue Stats
18W - 27L
1,350 Elo+
Party 3
Ares
Ares
iAmANull
Ares
Level 69
God Stats
5W - 15L
1,263 SR
Queue Stats
233W - 281L
1,429 Elo+
Party 2
Izanami
Izanami
sexyWoman69
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 9
6,584
658
5,550
7,458
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
 
Thanatos
10
2 / 2 / 1
5,777
578
2,828
8,340
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
BânMěPls
Cthulhu
10
0 / 0 / 0
5,643
564
4,431
6,474
3,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Lillasan
Nu Wa
10
1 / 1 / 3
5,708
571
4,492
4,042
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Mephysto1
Skadi
11
10 / 0 / 2
7,059
706
10,755
3,967
1,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DANymir
Ao Kuang
10
1 / 1 / 0
6,002
600
5,778
10,363
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
9
2 / 1 / 0
5,269
527
3,503
8,790
2,917
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
carotyze
Merlin
9
0 / 2 / 2
5,025
503
1,219
4,034
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ares
6
0 / 6 / 0
4,321
432
2,390
11,551
5,476
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
sexyWoman69
Izanami
5
0 / 6 / 1
4,031
403
1,187
6,068
1,406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
9
6.5
W
Thanatos
 
Thanatos
2
2
1
1.25
W
Cthulhu
BânMěPls
Cthulhu
0
0
0
0
L
Ao Kuang
DANymir
Ao Kuang
1
1
0
1
W
Nu Wa
Lillasan
Nu Wa
1
1
3
2.5
W
Skadi
Mephysto1
Skadi
10
0
2
11
L
Pele
2
1
0
2
L
Merlin
carotyze
Merlin
0
2
2
0.5
L
Ares
0
6
0
0
L
Izanami
sexyWoman69
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,056
Damage
14,077
30,281
Taken
40,806
16,052
Mitigated
15,502
14,806
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,550
913
0
2,624
7,458
5,870
156
1,764
5,694
18,017
5,776
W
Thanatos
 
Thanatos
2,828
857
0
7,098
8,340
3,197
161
2,571
5,769
0
27,005
W
Cthulhu
BânMěPls
Cthulhu
4,431
1,058
0
2,598
6,474
3,947
186
2,845
3,629
34,725
0
L
Ao Kuang
DANymir
Ao Kuang
5,778
1,241
0
6,296
10,363
4,130
0
6,134
4,229
41,865
0
W
Nu Wa
Lillasan
Nu Wa
4,492
884
0
564
4,042
1,527
923
1,059
2,983
39,302
0
W
Skadi
Mephysto1
Skadi
10,755
7,337
0
1,922
3,967
1,511
2,039
1,839
2,128
0
48,435
L
Pele
3,503
573
0
3,749
8,790
2,917
0
2,025
6,765
0
32,863
L
Merlin
carotyze
Merlin
1,219
39
0
500
4,034
1,573
0
2,330
1,704
33,055
0
L
Ares
2,390
344
113
1,268
11,551
5,476
0
1,868
9,683
13,446
0
L
Izanami
sexyWoman69
Izanami
1,187
933
0
0
6,068
1,406
0
1,279
4,789
103
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
24,648
296
Minions Killed
235
0
Camps Cleared
0
933,619
Distance Traveled
890,738
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,584
658
29
3
0
206,417
1
W
Thanatos
5,777
578
57
6
0
209,390
1
W
Cthulhu
5,643
564
70
7
0
185,284
3
L
Ao Kuang
6,002
600
78
8
0
186,950
3
W
Nu Wa
5,708
571
65
7
0
162,161
4
W
Skadi
7,059
706
75
8
0
170,367
0
L
Pele
5,269
527
57
6
0
193,181
4
L
Merlin
5,025
503
57
6
0
186,845
2
L
Ares
4,321
432
22
2
0
166,743
1
L
Izanami
4,031
403
21
2
0
157,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role