Player Matchup

Ymir
Ymir
Aldobaum
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Janus
Janus
BrunoBaum
Janus
Level 86
God Stats
0W - 2L
1,506 SR
Queue Stats
3W - 15L
1,302 Elo+
Party 1
Neith
Neith
JoaoBaum
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Team Averages
Level 53
1,502 SR
1,242 Elo+

VS

Team Averages
Level 137
1,521 SR
1,503 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mateuzinhodocrl
Mulan
Level 95
God Stats
2W - 2L
1,563 SR
Queue Stats
47W - 51L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 2
8,366
644
5,049
15,363
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
BrunoBaum
Janus
12
0 / 2 / 1
7,666
590
7,068
9,598
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
JoaoBaum
Neith
12
3 / 6 / 0
7,969
613
15,011
13,144
5,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 0 / 4
10,133
779
13,806
14,946
11,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
 
Cthulhu
14
2 / 2 / 8
10,106
777
10,875
10,328
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 7
8,778
675
9,729
12,932
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
10
10
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
4
8
W
Cthulhu
 
Cthulhu
2
2
8
3
L
Ymir
0
2
2
0.5
L
Janus
BrunoBaum
Janus
0
2
1
0.25
L
Neith
JoaoBaum
Neith
3
6
0
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,128
Damage
34,410
38,105
Taken
38,206
21,551
Mitigated
32,903
4,129
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,806
2,041
0
12,398
14,946
11,395
1,353
4,576
10,370
55,812
0
W
Cthulhu
 
Cthulhu
10,875
509
984
2,346
10,328
10,006
0
3,658
6,670
30,562
0
L
Ymir
5,049
915
0
2,326
15,363
11,353
0
10,888
4,271
9,646
0
L
Janus
BrunoBaum
Janus
7,068
226
0
240
9,598
4,357
0
6,527
2,915
38,235
0
L
Neith
JoaoBaum
Neith
15,011
8,388
0
1,563
13,144
5,841
0
7,631
5,041
0
25,932
W
9,729
772
0
1,501
12,932
11,502
0
4,272
8,660
1,213
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,001
Gold Earned
29,017
120
Minions Killed
178
1
Camps Cleared
11
687,538
Distance Traveled
749,105
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,133
779
119
9
8
238,498
4
W
Cthulhu
10,106
777
28
2
1
259,107
2
L
Ymir
8,366
644
23
2
0
246,823
4
L
Janus
7,666
590
70
5
1
245,269
3
L
Neith
7,969
613
27
2
0
195,446
3
W
Mulan
8,778
675
31
2
2
251,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role