Player Matchup

Neith
Neith
T-mack10
Neith
Level 68
God Stats
1W - 0L
1,461 SR
Queue Stats
12W - 20L
1,338 Elo+
Party 2
Cerberus
Cerberus
UNCLETODEADLY
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
xSARUTOBIx
Baron Samedi
Level 51
God Stats
6W - 10L
1,451 SR
Queue Stats
32W - 67L
1,327 Elo+
Party 2
Team Averages
Level 43
1,471 SR
1,394 Elo+

VS

Team Averages
Level 73
1,500 SR
1,283 Elo+
Chang'e
Chang'e
 
Chang'e
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarioGreco
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,235 Elo+
Party 1
Atlas
Atlas
Tekkađan
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
T-mack10
Neith
13
2 / 0 / 2
8,615
663
7,738
8,727
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
UNCLETODEADLY
Cerberus
13
0 / 0 / 4
9,026
694
7,553
12,180
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
xSARUTOBIx
Baron Samedi
14
3 / 2 / 1
8,894
684
9,819
7,752
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 0
8,349
642
9,902
11,385
6,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DarioGreco
Danzaburou
10
0 / 1 / 2
7,580
583
4,996
6,550
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Tekkađan
Atlas
12
0 / 3 / 2
7,532
579
7,023
12,809
14,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
2
2
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
L
Danzaburou
DarioGreco
Danzaburou
0
1
2
1
W
Neith
T-mack10
Neith
2
0
2
3
L
Atlas
Tekkađan
Atlas
0
3
2
0.33
W
Cerberus
UNCLETODEADLY
Cerberus
0
0
4
2
W
Baron Samedi
xSARUTOBIx
Baron Samedi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
21,921
28,659
Taken
30,744
19,492
Mitigated
23,757
13,579
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,902
1,158
2,447
5,564
11,385
6,151
231
8,347
3,038
32,041
0
L
Danzaburou
DarioGreco
Danzaburou
4,996
2,932
0
895
6,550
2,829
0
4,026
2,524
0
23,217
W
Neith
T-mack10
Neith
7,738
3,645
0
4,042
8,727
3,765
205
6,137
2,590
0
25,970
L
Atlas
Tekkađan
Atlas
7,023
2,117
327
536
12,809
14,777
177
5,471
7,338
17,269
0
W
Cerberus
UNCLETODEADLY
Cerberus
7,553
785
0
4,108
12,180
10,530
486
5,816
6,364
22,997
0
W
Baron Samedi
xSARUTOBIx
Baron Samedi
9,819
873
2,325
3,104
7,752
5,197
435
5,205
2,547
32,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
23,461
134
Minions Killed
122
6
Camps Cleared
4
709,629
Distance Traveled
584,438
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,349
642
64
5
2
220,030
5
L
Danzaburou
7,580
583
46
4
2
161,411
0
W
Neith
8,615
663
49
4
5
218,402
3
L
Atlas
7,532
579
12
1
0
202,997
1
W
Cerberus
9,026
694
33
3
0
259,565
0
W
Baron Samedi
8,894
684
52
4
1
231,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role