Player Matchup

Cthulhu
Cthulhu
Hexderp
Cthulhu
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 72L
1,500 Elo+
Party 2
Charybdis
Charybdis
Lynxfay
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 67L
1,331 Elo+
Party 1
Medusa
Medusa
Mdeh
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Miloslav
Nu Wa
Level 47
God Stats
1W - 3L
1,328 SR
Queue Stats
48W - 89L
1,329 Elo+
Party 1
Nemesis
Nemesis
cerbere3
Nemesis
Level 65
God Stats
5W - 4L
1,680 SR
Queue Stats
76W - 69L
1,484 Elo+
Solo
Team Averages
Level 48
1,502 SR
1,429 Elo+

VS

Team Averages
Level 51
1,460 SR
1,363 Elo+
Ra
Ra
Bulbaneer
Ra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,359 Elo+
Party 3
Mercury
Mercury
DOGEEE12333
Mercury
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,261 Elo+
Party 3
The Morrigan
The Morrigan
Tramador
The Morrigan
Level 134
God Stats
1W - 2L
1,300 SR
Queue Stats
95W - 108L
1,428 Elo+
Solo
Ishtar
Ishtar
bl0nduu
Ishtar
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,267 Elo+
Party 3
Cerberus
Cerberus
codylee163
Cerberus
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hexderp
Cthulhu
15
2 / 6 / 3
10,375
943
15,431
30,172
45,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Lynxfay
Charybdis
15
3 / 12 / 1
10,780
980
14,621
22,507
10,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Medusa
Mdeh
Medusa
16
0 / 12 / 5
10,087
917
9,075
24,872
10,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Miloslav
Nu Wa
15
0 / 2 / 3
9,392
854
6,441
6,179
2,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
cerbere3
Nemesis
15
0 / 6 / 2
9,683
880
10,164
26,153
11,315
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 24
13,047
1,186
30,206
7,883
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
DOGEEE12333
Mercury
18
14 / 3 / 14
12,651
1,150
20,119
14,741
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Tramador
The Morrigan
16
2 / 1 / 17
10,768
979
8,486
7,658
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
bl0nduu
Ishtar
19
10 / 0 / 22
12,920
1,175
31,176
11,554
6,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
codylee163
Cerberus
19
4 / 1 / 30
13,339
1,213
12,952
17,751
26,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
145
5
Kills
38
38
Deaths
5
14
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
0
24
20
W
Mercury
DOGEEE12333
Mercury
14
3
14
7
L
Cthulhu
Hexderp
Cthulhu
2
6
3
0.58
L
Charybdis
Lynxfay
Charybdis
3
12
1
0.29
L
Medusa
Mdeh
Medusa
0
12
5
0.21
L
Nu Wa
Miloslav
Nu Wa
0
2
3
0.75
W
The Morrigan
Tramador
The Morrigan
2
1
17
10.5
W
Ishtar
bl0nduu
Ishtar
10
0
22
21
L
Nemesis
cerbere3
Nemesis
0
6
2
0.17
W
Cerberus
codylee163
Cerberus
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
102,939
109,883
Taken
59,587
80,341
Mitigated
49,862
3,378
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,206
2,646
5,021
2,238
7,883
4,132
0
3,954
3,708
74,214
0
W
Mercury
DOGEEE12333
Mercury
20,119
10,641
0
2,475
14,741
9,063
0
4,245
10,265
0
36,076
L
Cthulhu
Hexderp
Cthulhu
15,431
1,489
343
1,131
30,172
45,717
0
12,600
17,534
35,711
0
L
Charybdis
Lynxfay
Charybdis
14,621
8,994
0
169
22,507
10,257
0
8,495
14,012
0
32,710
L
Medusa
Mdeh
Medusa
9,075
5,225
0
708
24,872
10,492
0
15,680
9,192
0
27,571
L
Nu Wa
Miloslav
Nu Wa
6,441
3,459
0
0
6,179
2,560
0
2,480
3,699
14,744
0
W
The Morrigan
Tramador
The Morrigan
8,486
1,520
0
130
7,658
3,484
0
1,982
5,535
12,565
1,822
W
Ishtar
bl0nduu
Ishtar
31,176
23,338
0
6,242
11,554
6,394
0
5,389
5,874
0
52,214
L
Nemesis
cerbere3
Nemesis
10,164
3,903
0
1,027
26,153
11,315
0
10,939
15,214
0
25,166
W
Cerberus
codylee163
Cerberus
12,952
1,723
0
4,213
17,751
26,789
0
4,709
12,333
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
62,725
143
Minions Killed
258
5
Camps Cleared
10
850,270
Distance Traveled
1,022,047
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,047
1,186
115
10
2
211,526
0
W
Mercury
12,651
1,150
37
3
3
240,567
0
L
Cthulhu
10,375
943
38
3
0
215,295
1
L
Charybdis
10,780
980
29
3
0
148,852
0
L
Medusa
10,087
917
33
3
1
159,785
2
L
Nu Wa
9,392
854
17
2
1
108,748
0
W
The Morrigan
10,768
979
14
1
3
158,071
1
W
Ishtar
12,920
1,175
60
5
0
195,892
0
L
Nemesis
9,683
880
26
2
3
217,590
1
W
Cerberus
13,339
1,213
32
3
2
215,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role